1771 cards found
Global Presence

Global Presence {G}

Instant
Until end of turn, target creature gets +X/+X, where X is the number of differently named lands you control.
“My voice may be quiet, but it's heard from the basement raves of Muurinn to the farthest reaches of the Morashan wastes.”
—Yaeji
  • Hyperpop
Grasp of the Yeti

Grasp of the Yeti {3}{G}

Enchantment - Aura
Enchant creature
When Grasp of the Yeti enters, you may destroy target creature with flying, artifact, or enchantment.
Enchanted creature gets +3/+3.
Yetis hunt mountain birds, though sometimes they grab more than just birds in their claws.
  • Awakening in Oldun
Grassroots Campaigners

Grassroots Campaigners {2}{G}

Creature - Human Advisor
Landfall — Whenever Grassroots Campaigners or a land you control enters, make a pledge.
Limited only by their charisma . . . and their supply of pamphlets.
3/3
  • Cliques of Nylin
Gravity Gauntlets

Gravity Gauntlets {4}

Artifact - Equipment
At the beginning of combat on your turn, put a +1/+1 counter on equipped creature.
Equipped creature has flying as long as it has two or more +1/+1 counters on it.
Equipped creature has double strike as long as it has four or more +1/+1 counters on it.
Equip {2}
  • Cybaros
Gray Merchant of Asphodel

Gray Merchant of Asphodel {3}{B}{B}

Creature - Zombie
When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.
2/4
  • Theros: Age of Trax
Grazing Yaks

Grazing Yaks {1}{G}

Creature - Ox
Whenever Grazing Yaks becomes tapped, if you have at least 3 life more than your starting life total, put a +1/+1 counter on it.
{T}: You gain 1 life.
2/2
  • Awakening in Oldun
Gubernatorial Fundraiser

Gubernatorial Fundraiser {1}{R}

Creature - Human Advisor
When Gubernatorial Fundraiser enters, make a pledge.
Whenever you spend three or more colors of mana to cast a spell, create a Treasure token.
“Can we count on your vote?”
2/1
  • Cliques of Nylin
Gulping Meqmaw

Gulping Meqmaw {2}{B}

Creature - Beast
Flash
Gulping Meqmaw's power is equal to the total number of permanents with flash you control and instant cards in your graveyard.
Whenever you cast a spell during an opponent's turn, mill two cards.
*/3
  • Awakening in Oldun
Hail

Hail {2}{W}

Enchantment - Weather
Whenever you attack, attacking creatures you control get +1/+1 until end of turn.
“I brought an umbrella. I should have brought a helmet.”
—Tenki, storm chaser
  • Chikyu: Chaos Rains
Hallowed Chamber

Hallowed Chamber

Land
Hallowed Chamber enters tapped unless you control a basic non-Swamp land.
{T}: Add {B}.
{1}, {T}, Sacrifice Hallowed Chamber: Create two Treasure tokens.
  • Cybaros
Harbor Mail

Harbor Mail {U}

Sorcery
Surveil 1, then draw a card. Exile Harbor Mail with a stamp counter on it.
When you cast a spell for its surface cost, if Harbor Mail is exiled with a stamp counter, you may pay {U} and put it into your graveyard. If you do, surveil 1, then draw a card.
  • Chikyu: Chaos Rains
Hard Stone

Hard Stone {3}

Artifact - Equipment
Landfall — Whenever a land you control enters, you may attach Hard Stone to target creature.
Equipped creature gets +3/+3.
Equip {3}
  • Chikyu: Chaos Rains
Hardlight Hedron

Hardlight Hedron {1}{U}

Artifact
When Hardlight Hedron enters, draw two cards, then discard a card.
{U}, {T}, Sacrifice Hardlight Hedron: Scry 2.
New applications of hardlight technology are discovered every day. The economic implications might well outweigh the artistic ones.
  • Hyperpop
Hardlight Paragon

Hardlight Paragon {3}{W}

Creature - Human Advisor
Vigilance
When Hardlight Paragon enters, distribute two +1/+1 counters among one or two target creatures.
“These new visuals will put last year's production to shame.”
2/2
  • Hyperpop
Harmony with Nature

Harmony with Nature {G}

Enchantment
At the beginning of your end step, if you control two or more other enchantments, create a 1/1 white Human creature token.
Only a mortal, Lykaretos taught Karametra that blessed life did not have to come from bloodshed and sacrifice.
  • Theros: Age of Trax
Harvest Time

Harvest Time {G}

Sorcery
Search your graveyard and/or library for a basic land card, reveal it, put it into your hand, then shuffle.
Surface {G}
  • Chikyu: Chaos Rains
Haubay's Familiar

Haubay's Familiar {1}{U}

Creature - Bird
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Haubay's Familiar.
“Always with the eyes and ears, Haubey. You love your schemes, but consider... some plans require a personal touch.”
—Dreadlord Xarr
2/1
  • Theros: Age of Trax
Hazakh District

Hazakh District

Land
Hazakh District enters tapped unless you control an Island, a Swamp, and a Mountain.
{T}: Add {U}, {B}, or {R}.
Purring engines and buildings slanted like a beast ready to strike.
  • Cliques of Nylin
Heartbonder

Heartbonder {G}

Creature - Human
As an additional cost to cast creature spells, you may pay {X}, where X is Heartbonder's power. When you do, put a +1/+1 counter on Heartbonder.
In the frigid cold of the Everrime, those who bundle together stay the warmest.
1/2
  • Awakening in Oldun
Helm of the Shattered Realm

Helm of the Shattered Realm {2}

Artifact - Equipment
{2}, Sacrifice Helm of the Shattered Realm: Destroy target artifact or enchantment. Activate only as a sorcery.
Equipped creature gets +1/+1 and has ward {2}.
Equip {1}
  • Awakening in Oldun
Hibernating Centurion

Hibernating Centurion {1}{U}

Artifact - Ruin
At the beginning of your end step, if you cast no spells this turn, surveil 1.
Spellcharge 6
6/6
  • Awakening in Oldun
High Teqien

High Teqien

Land
High Teqien enters tapped unless you control a basic non-Island land.
{T}: Add {U}.
{2}{U}, {T}, Sacrifice High Teqien: Gain control of target land. Its owner may search their library for a basic land card, put it onto the battlefield, then shuffle.
  • Cybaros
Highland Brirah

Highland Brirah {2}{W}

Creature - Cat Beast
Lifelink
As long as you have at least 3 life more than your starting life total, each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
1/4
  • Awakening in Oldun
Highseas Renegade

Highseas Renegade {3}{U/R}

Creature - Human Pirate
Menace
Whenever Highseas Renegade deals combat damage to a player, exile the top card of their library. You may play that card until the end of your next turn, and mana of any type can be spent to cast it.
3/3
  • Cybaros
Horror of the Mystic Sea

Horror of the Mystic Sea {5}{U}{U}

Creature - Hydra Serpent Horror
Ward {3}
Whenever Horror of the Mystic Sea attacks, defending player mills two cards. If they milled two nonland cards this way, Horror of the Mystic Sea can't be blocked this turn.
7/7
  • Theros: Age of Trax