1330 cards found
Orestes, Heroic Scoundrel

Orestes, Heroic Scoundrel {1}{U}{B}

Legendary Creature - Satyr Rogue
Creatures you control have menace as long as they are attacking players with eight or more cards in their graveyard.
Whenever you attack, each defending player mills two cards. If a land card was milled this way, put a +1/+1 counter on Orestes.
2/3
  • Theros: Age of Trax
Overbearing Researcher

Overbearing Researcher {1}{W}

Creature - Human Artificer
When Overbearing Researcher enters, put a +1/+1 counter on target creature.
Each creature you control has ward {X}, where X is the number of counters on that creature.
“Hands off! That specimen is worth more than you make in a year!”
1/1
  • Cliques of Nylin
Ozanwood Huntsman

Ozanwood Huntsman {2}{G}

Creature - Human Ranger
Trample
Solidarity
{G}, Sacrifice an enchantment: Ozanwood Huntsman gets +2/+2 until end of turn.
3/3
  • Cybaros
Ozanwood Murk

Ozanwood Murk {1}{G}

Creature - Fish Beast
When Ozanwood Murk dies, draw a card.
The murkbeast, tempered by evolution to thrive in land and underwater, has successfully adapted to the rise of both magic and technology.
2/1
  • Cybaros
Ozzen Enquirer

Ozzen Enquirer {1}{W}

Artifact Creature - Advisor
Lifelink
Whenever you gain life, noncreature spells your opponents cast cost {1} more to cast until your next turn. This ability triggers only once each turn.
“This scandal should keep them busy for the next few cycles.”
2/2
  • Hyperpop
Ozzen Headquarters

Ozzen Headquarters

Land
Ozzen Headquarters enters tapped.
{T}: Add {W} or {B}.
{T}, Discard another card named Ozzen Headquarters: Draw a card.
A stark reminder of who truly stands to benefit from the harnessing of sound.
  • Hyperpop
Ozzen Hit Squad

Ozzen Hit Squad {1}{W}{B}

Creature - Human Soldier Advisor
Whenever you scry, each opponent loses X life and you gain X life, where X is the number of cards you looked at.
{2}{W}{B}: Scry 1.
They may specialize in damaging property, but they're just as capable of damaging reputations.
3/3
  • Hyperpop
Ozzen Surveillance Grid

Ozzen Surveillance Grid {1}{W}

Creature - Wall
Defender
Whenever Ozzen Surveillance Grid blocks, scry 1.
“Don't let your curiosity get the best of you. Start asking questions and they will know. They always do.”
0/4
  • Hyperpop
Pagentry Golem

Pagentry Golem {4}

Artifact Creature - Golem Noble
Indulgence
Whenever you indulge, create a tapped token that's a copy of Pagentry Golem.
3/3
  • Duelists of Vereaux
Palace Gargoyle

Palace Gargoyle {W}{U}

Artifact Creature - Gargoyle
Flying
Indulgence
Palace Gargoyle can't attack or block unless you indulged during your last turn.
4/5
  • Duelists of Vereaux
Paladin of the Crownguard

Paladin of the Crownguard {2}{W}{W}

Creature - Human Knight
When Paladin of the Crownguard enters, you gain 3 life.
Paladin of the Crownguard has first strike as long as it's your turn.
“If they want to get to the throne, they'll have to go through me.”
4/2
  • Duelists of Vereaux
Parapet Awakener

Parapet Awakener {2}{U}

Artifact Creature - Gargoyle
Flying, ward {1}
Parapet Awakener's power is equal to the number of creatures you control with flying.
{4}{U}: Create a 1/1 blue Gargoyle artifact creature token with flying for each nontoken creature you control with flying.
*/4
  • Duelists of Vereaux
Parapet Rake

Parapet Rake {2}{U}

Creature - Human Rogue
Whenever Parapet Rake deals combat damage to a player, you may put your choice of a flying counter or hexproof counter on Parapet Rake. If you don't, draw a card.
“I can see the bulging pockets of every easy mark in Berginon up here!”
3/2
  • Duelists of Vereaux
Passionate Firebrand

Passionate Firebrand {1}{R}

Creature - Human Rogue Shaman
Whenever you cast an instant or sorcery spell, you may have target creature you control dare X and gain flying until end of turn, where X is that spell's mana value.
2/3
  • Duelists of Vereaux
Patron of Arms

Patron of Arms {1}{B}{R}

Creature - Human Advisor
Menace
At the beginning of your end step, if you've sacrificed a permanent this turn, you may discard a card. If you do, draw a card.
“45 for the 45s. Money first.”
3/2
  • Cliques of Nylin
Patron of Ephara's Glory

Patron of Ephara's Glory {1}{W}

Creature - Cat Artist
When Patron of Ephara's Glory enters, create a 0/1 colorless Sculpture artifact creature token.
Whenever a creature you control dies, scry 1, then you gain 1 life.
2/1
  • Theros: Age of Trax
Patron of the Sciences

Patron of the Sciences {1}{U}

Creature - Human Noble
Indulgence
Whenever you indulge, create a Treasure token.
1/4
  • Duelists of Vereaux
Peaktop Predator

Peaktop Predator {4}{R}

Creature - Yeti
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, Peaktop Predator deals 2 damage to target player or planeswalker.
4/5
  • Awakening in Oldun
Peasant Class

Peasant Class {G}

Enchantment - Class
Tap an untapped land you control: Add one mana of any color. Activate only once each turn.
{2}{G}: Level 2
Whenever a land you control enters, create a Food token.
{G}: Level 3
When this Class becomes level 3, you may sacrifice a land. If you did, search your library for a land card, put that card onto the battlefield, then shuffle.
  • Duelists of Vereaux
Penrath Ambassador

Penrath Ambassador {2}{R}{G}{W}

Creature - Human Advisor
When Penrath Ambassador enters, target creature must be blocked each combat this turn if able and target creature can't block this turn.
Basic landcycling {1}{G}
5/2
  • Cliques of Nylin
Penrath Dispatcher

Penrath Dispatcher {R}{G}{W}

Creature - Human Rogue
Whenever Penrath Dispatcher attacks, you may put a creature card with mana value less than or equal to Penrath Dispatcher's power from your hand onto the battlefield tapped and attacking.
{2}: Penrath Dispatcher gets +1/+1 until end of turn.
3/2
  • Cliques of Nylin
Penrath District

Penrath District

Land
Penrath District enters tapped unless you control a Mountain, a Forest, and a Plains.
{T}: Add {R}, {G}, or {W}.
Demolished towers and graffiti-d walls flaunting a maze of messianic messages.
  • Cliques of Nylin
Penrath Firearm

Penrath Firearm {4}{R}

Creature - Human Rogue
Haste
Whenever Penrath Firearm attacks, create a colorless Equipment artifact token with “Equipped creature gets +2/+0” and equip {2} attached to target attacking creature.
3/3
  • Cliques of Nylin
Penrath Roperunner

Penrath Roperunner {5}{W}

Creature - Human Rogue
Flying
Whenever you attack, target attacking creature gets +1/+1 until end of turn. If you control a green permanent, instead put a +1/+1 counter on that creature.
3/3
  • Cliques of Nylin
Pensive Caldera

Pensive Caldera {1}{R}

Creature - Elemental
When Pensive Caldera enters, you may discard a card. If you do, draw a card.
{T}: Add {R}. Spend this mana only to cast artifact, instant, or sorcery spells.
1/1
  • Awakening in Oldun