Whenever you amp it up, target creature gets +1/+1 until end of turn. If this is the second time this ability has resolved this turn, put a +1/+1 counter on that creature instead.
Flying, vigilance When The Army of Trax enters, create a number of 0/0 white Army creature tokens equal to your devotion to white. Then put that many +1/+1 counters on each Army you control.
{1}, Sacrifice Wealthy Clergyman: Another target creature you control gains hexproof and indestructible until end of turn. If that creature is a Noble, put a +1/+1 counter on it.
Codename: Bumblebee enters with a +1/+1 counter and a flying counter on it. At the beginning of your upkeep, you may move a counter from Codename: Bumblebee onto another creature.
As long as you've cast an instant spell this turn, Teqien Overseer gets +1/+1 and has hexproof. As long as you've cast a sorcery spell this turn, Teqien Overseer gets +1/+1 and has flying.
Flying Whenever Capital Skyraiders deals combat damage to a player, integrate the top card of that player's library. Capital Skyraiders gets +3/+3 as long as four or more cards are integrated onto it.
Reach Replicrawler gets +1/+1 for each other artifact creature you control. If you would create a token, you may pay {B}. If you do, create a token that's a copy of Replicrawler instead.
Deathtouch {1}{B}, {T}, Pay 1 life: Create a Food token. Once each turn, when you sacrifice one or more non-Rat permanents, you may pay {B}. If you do, create a 1/1 black Rat creature token with “This creature can't block.”