1773 cards found
Invest in the Future

Invest in the Future {1}{R}

Enchantment
Favored
Legendary permanents you control have haste and “Ward—Pay 3 life.”
“Of course, sweetie. I'll be careful out there.”
  • Theros: Age of Trax
Iris Agent
Iris Flayer

Iris Agent {1}{B}

Creature - Human Rogue
Deathtouch
Cybersoul {4}{B}
For the Iris, the Invasion was a blessing from the gods . . .
1/2
Card has other part: Iris Flayer
  • Cybaros
Iris Cultist
Reborn Apostle

Iris Cultist {2}{B}

Creature - Human Cleric
When Iris Cultist enters, you lose 1 life.
Cybersoul {4}{B}
“Humanity is antithetical to life.”
3/3
Card has other part: Reborn Apostle
  • Cybaros
Iris Flayer
Iris Agent

Iris Flayer

Artifact Creature - Cyborg Rogue
(Color indicator: Iris Flayer is black)
Deathtouch
When this creature transforms into Iris Flayer, target player draws a card and loses 1 life.
. . . A righteous hand brought down on those that oppressed them.
3/4
Card has other part: Iris Agent
  • Cybaros
Iris Pledge

Iris Pledge {1}{B}

Sorcery
Target player exiles a creature they control and the top card of their library. When they exile cards this way, pay for and choose any number.
+{B} — Each player exiles a card from their hand.
+{W} — Exile any player's graveyard. You gain 1 life for each card type among cards exiled this turn.
+{C} — Each opponent loses 1 life for each card type among cards exiled this turn.
  • Cybaros
Iroas's Judgment

Iroas's Judgment {3}{R}{W}

Sorcery
Choose one. If your devotion to red is three or greater, you may choose another. The same is true for devotion to white.
• Create four 1/1 white Human creature tokens.
• Creatures you control get +1/+1 and gain haste until end of turn.
• Opponents can't cast spells or activate abilities that aren't mana abilities this turn.
  • Theros: Age of Trax
Iroas, Honor-Bound

Iroas, Honor-Bound {1}{R}{W}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Whenever you attack, you gain 1 life for each attacking creature. If you gained 5 or more life this way, draw a card.
4/4
Related card: Karda, Battle-Born
  • Theros: Age of Trax
Iron Defense

Iron Defense {B}

Instant
Target creature gains indestructible until end of turn. You gain life equal to its toughness.
“Some of the monsters around here have skin so hard it's practically metal. Maybe it even is metal.”
—Trainee Karina Oblay, field notes
  • Chikyu: Chaos Rains
Iron Steambreaker

Iron Steambreaker {4}{R}

Artifact Creature - Construct
Trample
Whenever Iron Steambreaker attacks, put a +1/+1 counter on it.
“Yes miss Gnosa, I am familiar with the term ‘exponential growth'.”
—Kamari Vellen, Union engineer, said to Gnosa, Teqien Executive
4/3
  • Cybaros
Ironback Sovereign
Ironback Tyke

Ironback Sovereign

Creature - Dinosaur
(Color indicator: Ironback Sovereign is white and red)
Vigilance, trample
{2}{R}{W}: Any number of target creatures you control have base power and toughness 6/6 until end of turn.
It does good to lift up your allies. It does better to keep them below you.
7/7
Card has other part: Ironback Tyke
  • Chikyu: Chaos Rains
Ironback Tyke
Ironback Sovereign

Ironback Tyke {1}{R}{W}

Creature - Dinosaur
When Ironback Tyke enters, you may search your library for a basic Mountain or Plains card, reveal it, put it into your hand, then shuffle.
{2}{R}{W}: Any number of target creatures you control have base power and toughness 3/3 until end of turn. If you control seven or more permanents with activated abilities, transform Ironback Tyke. Activate only as a sorcery.
3/3
Card has other part: Ironback Sovereign
  • Chikyu: Chaos Rains
Ironcliff Blaster

Ironcliff Blaster {R}

Creature - Dwarf Soldier
Whenever you cast an instant or sorcery spell, Ironcliff Blaster gets +1/+1 and gains first strike until end of turn.
The dwarves of Ironcliff may not show themselves often, but when they do, it is with a heavy hand and heavier steel.
1/1
  • Cybaros
Irrlicht

Irrlicht {W}{B}

Creature - Spirit
Flying
Whenever Irrlicht deals combat damage to a player, they reveal their hand and you choose a nonland card from it. Exile that card until your next turn.
2/1
Island

Island

Basic Land - Island
({T}: Add {U}.)
Isolated Misery

Isolated Misery {3}{B}

Instant
Destroy target creature or enchantment you don't control. If your devotion to black is three or greater, you gain 3 life.
Mortals are drawn to Syruria, lured by the seductive call of comfortable apathy.
  • Theros: Age of Trax
Ittri Procession

Ittri Procession {VP}{W}{B}

Sorcery
This spell can't be countered.
Destroy target nonland permanent.
The Noma Stroia collective often foretell death in their performances.
  • Hyperpop
Iviana's Spellmaw
Iviana's Splitmaw

Iviana's Spellmaw {2}{U}{R}

Creature - Dragon
Flying
If a Dragon you control would deal damage to an opponent, it deals that much damage plus 1 instead.
{2}{U}{R}: Transform Iviana's Spellmaw.
4/3
Card has other part: Iviana's Splitmaw
  • Chikyu: Chaos Rains
Iviana's Splitmaw
Iviana's Spellmaw

Iviana's Splitmaw

Creature - Dragon
(Color indicator: Iviana's Splitmaw is blue and red)
Flying, trample
If a source you control would deal damage to an opponent or a permanent an opponent controls, you may have it deal twice that much damage instead if it's a Dragon or Iviana planeswalker. Otherwise, it deals that much damage plus 2 instead.
4/5
Card has other part: Iviana's Spellmaw
  • Chikyu: Chaos Rains
Iviana, Dragon Tamer

Iviana, Dragon Tamer {3}{U}{R}

Legendary Planeswalker - Iviana
Dragons you control have ward {2} and haste.
[+1]: Iviana deals X damage to up to one target creature or planeswalker, where X is 2 plus twice the number of Dragons you control.
[–2]: You may reveal a Dragon card you own from outside the game and put it into your hand. Create two Treasure tokens.
Loyalty:
4
  • Chikyu: Chaos Rains
JJ Mack, Trendsetter

JJ Mack, Trendsetter {1}{VP}{U}{R}

Legendary Creature - Sphinx Bard
Flying
Exile an instant or sorcery spell you control with mana value X: Choose one —
• You gain three times X life.
• Draw X cards, then discard a card.
• Put X +1/+1 counters on JJ Mack.
4/4
  • Hyperpop 215 285
Jack, Monster Mentor

Jack, Monster Mentor {2}{B}{G}

Legendary Planeswalker - Jack
Whenever one or more permanent cards are put into graveyards, each opponent loses 1 life and you gain 1 life.
[+2]: Mill two cards.
[+1]: Sacrifice a land or discard a land card. If you do, you may play target creature or land card in your graveyard this turn.
[–3]: Each player sacrifices a creature. Return a creature card from your graveyard to your hand.
Loyalty:
3
  • Chikyu: Chaos Rains
Jagged Confusion

Jagged Confusion {2}{VP}{VP}{VP}

Instant
Target player exiles two permanents they control with different mana values.
Untapped creative expression can produce unpredictable outbursts.
  • Hyperpop
Jens Slopeskidder

Jens Slopeskidder {2}{G}{G}

Legendary Creature - Human Scout
Haste
Whenever Jens Slopeskidder or a land you control enters, put a +1/+1 counter on target creature you control.
Wander—{1}{G}, Return a land you control to its owner's hand.
3/3
Jetstream Cruiser

Jetstream Cruiser {3}{U}{U}

Artifact Creature - Bird Construct
Flying
Discard a card: Put a +1/+1 counter on Jetstream Cruiser. Activate only once each turn.
5/4
Card has other part: Freight
  • Cybaros
Join the Forebears

Join the Forebears {4}{B}{B}

Instant
Exile target creature. Create a token that's a copy of it except it's a Ruin artifact instead of its other types and it has spellcharge X, where X is its mana value.
  • Awakening in Oldun