1099 cards found
Rano's Roar

Rano's Roar {1}{G}

Instant
Target creature you control gets +1/+1 until end of turn. Prevent all combat damage that other creatures would deal this turn.
The roar isn't needed to establish alpha status, but it certainly doesn't hurt.
  • Awakening in Oldun
Rapacious Demon

Rapacious Demon {1}{B}

Creature - Demon
Sacrifice a creature: Rapacious Demon gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
Those who seek Jorah's divine power will give everything to witness glory.
2/2
  • Ghariv: the Quaking City
Rathomar Herder

Rathomar Herder {1}{R}

Creature - Human Warrior
Whenever you cast a spell that targets Rathomar Herder, choose one. If Rathomar Herder is attacking, you may choose both instead.
• Create a 1/1 white Human creature token.
• Creatures you control get +1/+0 until end of turn.
2/1
  • Awakening in Oldun
Razelit Meditation

Razelit Meditation {1}{R}

Enchantment
When Razelit Meditation enters, create two 1/1 red Soldier creature tokens.
{1}{R}, Sacrifice Razelit Meditation: Razelit Meditation deals 3 damage to target player or planeswalker.
  • Blood Like Rivers
Reality Weaver

Reality Weaver {W}{U}

Creature - Human Wizard
Flash
When Reality Weaver enters, you may tap or untap target creature.
“Who can know that these rifts come from alternate realities, and ours is the true? Can we not coexist in one reality?”
2/1
  • Karsus
Reapers Called to Harvest

Reapers Called to Harvest {1}{B}

Sorcery
Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token. If you're ancient, create a 5/5 black Demon creature token instead.
  • Blood Like Rivers
Reawakened Recruit

Reawakened Recruit {1}{B}

Creature - Zombie Soldier
Persist
“They might be slow, but no war is ever a quick affair.”
— Half-Heart
2/2
  • Karslav
Rebel Arcanist

Rebel Arcanist {1}{R}

Creature - Human Wizard
Whenever you cast a noncreature spell, Rebel Arcanist gets +1/+0 until end of turn. Surveil 1.
Liches try to avoid teaching arcane secrets to mortals with conscience, but every so often there's a mistake.
1/3
  • Blood Like Rivers
Rebuff

Rebuff {U}{U}

Instant
Counter target noncreature spell. If a planeswalker spell was countered this way, draw a card.
The Lichlord Arcet has spent centuries stitching wards to insulate Eltensia from interlopers.
  • Blood Like Rivers
Reckless Jailbreak

Reckless Jailbreak {1}{R}

Instant
Target creature gets +3/+2 until end of turn. Teach it trample.
Prison changes a person forever—for better or for worse.
  • Cliques of Nylin
Reckless Spy

Reckless Spy {1}{R}

Creature - Human Rogue
Whenever Reckless Spy attacks, surveil 1.
What new recruits lack in subtlety and skill, they make up for in utter disregard for their own safety.
2/2
  • Viridian's Last Mission
Reclaimed by Nature

Reclaimed by Nature {1}{G}

Instant
Put target artifact, enchantment, or card in a graveyard on the bottom of its owner's library.
As the earth shifted and dragged him under, Callum's dread became peace.
  • Blood Like Rivers
Recon

Recon {1}{G}

Sorcery
Whenever a creature you control enters this turn, draw a card.
Maneuver
Card has other part: Reinforce
  • Karslav
Reconsider

Reconsider {1}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Draw a card.
“Remember how we trained together? How I always had the better wit?”
— Snowsinger to As'Ahai
  • Karslav
Redeploy

Redeploy {1}{W}

Instant
Exile target permanent you control, then return it to the battlefield under its owner's control.
Draw a card.
The Queen's First are tasked with providing immediate relief across the front.
  • Karslav
Redeye Marksman

Redeye Marksman {1}{R}

Creature - Orc Archer
Reach
{4}{R}: Redeye Marksman deals 2 damage to target opponent or planeswalker.
“Embermane has grown far too comfortable with death. Teach him to fear his wounds. Let him scurry back to that tomb of his.”
— Scar-Duke Nazzaran
2/2
  • Karslav
Refract

Refract {VP}{U}

Instant
Counter target spell unless its controller pays {2}. Look at its controller's hand and the top card of their library.
“The light illuminates your weaknesses.”
  • Hyperpop
Regal Hart

Regal Hart {1}{R}

Creature - Elk
Trample
{3}{G}: Regal Hart gets +2/+2 until end of turn. Activate this ability only once each turn.
Many tales are told about hunters in pursuit of such creatures, but few of their successes.
2/2
  • Svergard
Regard the Remnants

Regard the Remnants {1}{R}

Sorcery
You may discard two cards. If you do, draw three cards.
“The relic weighs me down as I seek shelter, but I dare not abandon it now.”
—Journal of a Ruin Seeker, part 4
  • Vastuum
Regent's Bones

Regent's Bones {1}{B}

Artifact - Ruin Equipment
Flying
Equipped creature gets +2/+0.
Equip {2}
Spellcharge 2
2/2
  • Awakening in Oldun
Reinstated Reaper

Reinstated Reaper {B}{B}

Creature - Demon
Menace
Whenever an opponent loses life for the first time each turn, put a +1/+1 counter on Reinstated Reaper. If you're ancient, put two on it instead.
2/1
  • Blood Like Rivers
Rejuvenating Drone

Rejuvenating Drone {1}{U}

Creature - Eldrazi Drone
Devoid
Flying
Whenever a creature you control enters, if it entered from your graveyard or you cast it from your graveyard, put your choice of a +1/+1 counter or flying counter on it.
1/3
  • Ghariv: the Quaking City
Rekindle Orphic Memories

Rekindle Orphic Memories {1}{G}

Kindred Sorcery - Eldrazi Revelation
Devoid
Return up to one target colorless permanent card from your graveyard to your hand.
Coalesce {4}{G}
2/2
  • Ghariv: the Quaking City
Relentless Bats

Relentless Bats {1}{B}

Creature - Bat
Flying
Surface {2}{B}{B}. This spell costs {2}{B}{B} less if you control a creature named Relentless Bats.
A deck can have any number of cards named Relentless Bats.
1/1
  • Chikyu: Chaos Rains
Relentless Busker

Relentless Busker {1}{B}

Creature - Human Rogue Bard
Relentless Busker can't block.
{VP}{VP}{VP}: Return Relentless Busker from your graveyard to the battlefield.
No amount of rejection will keep her from superstardom.
3/2
  • Hyperpop