1773 cards found
Ram Through

Ram Through {1}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
  • Cliques of Nylin
Ruinous Discovery

Ruinous Discovery {1}{G}

Sorcery
Destroy target artifact or enchantment. If it was a token, you draw a card and gain 2 life.
When hacking away at the walls of knowledge, sometimes the entire cavern comes crashing down.
  • Cliques of Nylin
Scourge of Capitalism

Scourge of Capitalism {7}{G}

Creature - Giant Insect Beast
Trample
When Scourge of Capitalism enters, it fights target creature with the greatest power or tied for the greatest power among creatures you don't control. Excess damage is dealt to that creature's controller instead.
8/8
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Sillaman Regrafter

Sillaman Regrafter {1}{G}

Creature - Human Artificer
When Sillaman Regrafter enters, put a +1/+1 counter on target creature you control.
Whenever a creature you control dies, you may move a counter from it onto another target creature.
1/1
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Sleeper Insurgent

Sleeper Insurgent {1}{G}

Creature - Human Rogue
Sleeper Insurgent doesn't untap during your untap step.
Whenever Sleeper Insurgent becomes the target of a spell or ability you control, untap it. This ability triggers only once each turn.
The Penrath have countless hearts and minds ready to rise to the occasion whenever they are called upon.
4/3
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Subsidized Market

Subsidized Market {3}{G}

Artifact
{T}: Create a Treasure token.
{T}, Sacrifice a Treasure: Put a +1/+1 counter on target creature. Activate only as a sorcery.
{T}, Sacrifice two Treasures: Create a 0/0 colorless Robot artifact creature token with four +1/+1 counters on it. Activate only as a sorcery.
{3}: Untap Subsidized Market.
  • Cliques of Nylin
Sustainable Investments

Sustainable Investments {2}{G}

Enchantment
When Sustainable Investments enters, create a Treasure token.
Treasures you control have “{T}: Add one mana of any color.”
Test Subject Alpha

Test Subject Alpha {2}{G}

Creature - Rat
Test Subject Alpha enters with a +1/+1 counter and a trample counter on it.
At the beginning of your upkeep, you may move a counter from Test Subject Alpha onto another creature.
2/1
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Triumphant Herd

Triumphant Herd {4}{G}{G}

Creature - Elephant
Approval — When Triumphant Herd enters, you gain X life, where X is the number of colors among permanents you control.
After months of opposition promoting the creation of environmental reserves, Senator Adli announced his campaign's victory in spectacular fashion.
7/6
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Zeno, Planar Engineer

Zeno, Planar Engineer {2}{G}

Legendary Artifact Creature - Human Artificer
Whenever a counter is put on another creature you control, you may put a counter of the same kind on Zeno. Then if there are no other counters of that kind on Zeno, draw a card. Do this only once each turn.
3/3
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Adaptive Hydra

Adaptive Hydra {X}{B}{R}{G}

Artifact Creature - Hydra
When Adaptive Hydra enters, teach it your choice of haste, menace, or vigilance. Then repeat this process X times.
3/3
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Assault Engine

Assault Engine {3}{U}{B}{R}

Artifact - Vehicle
Haste
When Assault Engine enters, gain control of target creature and untap it. Sacrifice it at the beginning of the next end step.
Crew 2
5/5
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Axiomatic Shift

Axiomatic Shift {X}{G}{W}

Sorcery
As an additional cost to cast this spell, remove any number of counters from among creatures you control. This spell costs {1} less to cast for each counter removed this way.
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
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Bioengineered Opus

Bioengineered Opus {1}{G}{W}{U}

Creature - Octopus Horror
Bioengineered Opus enters with three +1/+1 counters, a lifelink counter, and a vigilance counter on it.
When Bioengineered Opus dies, for each creature you control, you may move a counter from Bioengineered Opus onto that creature.
Home-grown and remarkably modular—one of the Laboratories' finest works.
0/0
  • Cliques of Nylin
Black-Tie Gala

Black-Tie Gala {B}{R}{G}

Enchantment
Creatures you control have “{T}: Create a Treasure token.”
{W}{U}{B}{R}{G}, Sacrifice Black-Tie Gala: Draw two cards.
  • Cliques of Nylin
Blackout

Blackout {1}{U}{B}{R}

Sorcery
Return target nonland permanent to its owner's hand. Then that player reveals their hand. You choose a nonland card from it. That player discards that card.
A good military is not purely reactive. They solve the problem at its root.
  • Cliques of Nylin
Campaign Rally

Campaign Rally {3}{R}{G}

Enchantment
Whenever you attack, draw a card for each attacking creature with power 4 or greater, then put a +1/+1 counter on each attacking creature with power 3 or less.
“Old or young, weak or strong—all can be of service to our cause!”
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Carlisle, Grid Globalizer

Carlisle, Grid Globalizer {2}{G}{W}{U}

Legendary Creature - Human Artificer
Vigilance
Once each turn, if you would put one or more counters on a creature you control, you may put that many of each of those kinds of counters on each creature you control instead.
3/5
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Central Processor

Central Processor {1}{W}{U}{B}

Artifact Creature - Orb
{W}, Exile an artifact or enchantment card from your graveyard: You gain 3 life.
{2}{U}, Exile an instant or sorcery card from your graveyard: Draw a card.
{4}{B}, Exile a creature or planeswalker card from your graveyard: Create a tapped 0/0 colorless Robot artifact creature token with three +1/+1 counters on it.
3/4
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Charity Match

Charity Match {G}{W}

Instant
Teach target creature you control lifelink. It fights up to one target creature you don't control.
50% of the proceeds go towards helping those affected. Don't ask about the other half.
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Chief Executive Dhante

Chief Executive Dhante {2}{B}{R}{G}

Legendary Creature - Dragon Noble
Flying
Whenever Chief Executive Dhante enters or attacks, create a Treasure token, then you may pay {X}. Spend only mana from artifact sources, and X can't be 0. When you do, destroy target nonland permanent with mana value X or less.
4/4
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Chittering Gargantua

Chittering Gargantua {8}{U}{B}

Artifact Creature - Insect
As an additional cost to cast this spell, sacrifice any number of creatures, then exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card or token sacrificed or exiled this way.
Flying
4/4
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Codename: Spyder

Codename: Spyder {1}{W}{U}{B}

Legendary Creature - Insect Scout
When Codename: Spyder enters, mill three cards.
Whenever one or more cards are put into your graveyard from your library, you may return up to one of those cards to your hand. Do this only once each turn.
2/4
  • Cliques of Nylin
The Connaistone

The Connaistone {1}{W}{U}{B}

Legendary Artifact
If you would draw a card while your library has no cards in it, instead you may put a card you own from outside the game into your hand.
{T}: Draw two cards, then discard a card.
No eyes, yet it sees all. No ears, yet it hears all. No body, yet it feels all. One mind that knows all.
Coup D'Etat

Coup D'Etat {X}{U}{B}{R}

Sorcery
Choose up to X target creatures. Switch their power and toughness until end of turn.
All creatures get -3/-3 until end of turn.
“Short-term violence is a small price to pay to put the right people in power.”
—Krint, Five Star
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