1099 cards found
Ashen-Wing Avenger

Ashen-Wing Avenger {1}{B}

Creature - Human Knight
Ashen-Wing Avenger can't block.
Whenever one or more creatures with a -1/-1 counter on them attack or block, target opponent loses 1 life and you gain 1 life.
Persist
2/2
  • Karslav
Askir's Blackguard

Askir's Blackguard {1}{B}

Creature - Human Knight
As an additional cost to cast artifact spells, you may pay {2}. When you do, each opponent sacrifices an untapped creature.
“Fight back, or die a coward!”
3/1
  • Awakening in Oldun
Aspect of the End

Aspect of the End {B}{B}

Artifact - Ruin
Deathtouch
If an opponent would lose life, they lose that much life plus 1 instead.
Spellcharge 3
2/2
  • Awakening in Oldun
Aspirants as One

Aspirants as One {1}{R}

Instant
Create a tapped 2/1 red Human Warrior creature token.
Flashback {2}{R}
Face the dangers of Oldun together, or not for very long.
  • Awakening in Oldun
Aspiring Hero

Aspiring Hero {G}{W}

Creature - Human Peasant Warrior
Whenever another creature you control enters, put a first strike counter on Aspiring Hero if that creature has first strike and Aspiring Hero doesn't. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, vigilance, and ward.
3/3
  • Duelists of Vereaux
Assault Mode

Assault Mode {1}{G}

Sorcery - Discharge
Target creature gets +2/+0 until end of turn and must be blocked this turn if able.
Card has other part: Aggressor Model
  • Cybaros
Assemble the Mob

Assemble the Mob {R}{W}

Sorcery
Create two 1/1 red Soldier creature tokens.
Revolt — If a permanent you controlled left the battlefield this turn, those tokens get +1/+1 and gain haste until end of turn.
  • Blood Like Rivers 212 289
Assimilate

Assimilate {1}{C/W}

Sorcery
(Color indicator: Assimilate is white)
Choose a creature type. Put a +1/+1 counter on each creature you control of the chosen type.
If you control two or more creatures that share a name, draw a card.
Forget yourself.
  • Cybaros
At the Walls

At the Walls {X}{R}{R}

Sorcery
Exile the top X cards of your library. Until the end of your next turn, you may play cards exiled this way.
At the Walls deals X damage to each creature.
“At dawn we mount another assault on Atterdal. May the gods have mercy, it's about time.”
— Recruit's diary, day 402, final entry
  • Karslav
Attentive Rabota

Attentive Rabota {2}

Artifact Creature - Construct
Face-down spells you cast cost {1} less to cast.
Face-down creatures you control get +1/+1.
The Lorre's most dutiful lookouts wear no faces.
1/3
  • Secrets of the River City
Atterdal Throne Guard

Atterdal Throne Guard {1}{W}

Creature - Human Soldier
Whenever you cast a spell during combat, remove up to one target attacking creature from combat. You may untap that creature.
At the fifth dawn the last of Atterdal's garrison reached camp, bringing grim omens and exhausted survivors.
3/1
  • Karslav
Attuned District

Attuned District {1}{W}

Enchantment
When Attuned District enters, scry 2.
Whenever you scry, you may pay {1}. If you do, create a 0/0 colorless Construct artifact creature token, then put X +1/+1 counters on it, where X is the number of cards you looked at.
  • Hyperpop
Augur of Gnarled Roots

Augur of Gnarled Roots {1}{B}

Creature - Elemental Wizard
Whenever another nontoken creature you control dies, you may mill a card. If you're ancient, instead you may draw a card.
2/1
  • Blood Like Rivers
Aunglade Fox

Aunglade Fox {1}{G}

Creature - Fox
Aunglade Fox can't be blocked by creatures with power 2 or less.
Seldom caught, yet always underfoot.
2/1
  • Karsus
Aunglade Unicorn

Aunglade Unicorn {1}{W}

Creature - Unicorn
Vigilance
“The unicorns of this world, much like Karsus itself, have a sense of ephemerality to them—like the still, pure image in a pond that disappears with a single ripple.”
—Haru
2/2
  • Karsus
Auroric Guidance

Auroric Guidance {G}{W}

Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control that entered this turn.
{2}, Sacrifice Auroric Guidance: You gain life equal to the number of creatures you control.
  • Kuutalya
Auroric Waygate

Auroric Waygate {2}

Artifact
{2}, {T}: Surveil 1.
{3}, {T}, Sacrifice Auroric Waygate: Return target card from your graveyard to your hand.
“The path is open, ladies. Come on in.”
—Alonzo, to Jirrisa and Lhosei
  • Kuutalya
Avalanche Assault

Avalanche Assault {1}{R}

Instant
Target creature you control gets +2/+0 and gains first strike until end of turn. If it's attacking, create a 1/1 white Human creature token that's tapped and attacking.
Downward momentum is key to raiding.
  • Awakening in Oldun
Awoken Ravager

Awoken Ravager {X}{G}{G}

Creature - Nightmare Hydra
Awoken Ravager enters with a +1/+1 counter on it for each mana spent to cast it.
Endgame
When Awoken Ravager dies, if you're in your endgame, create a number of 1/1 black Nightmare creature tokens equal to its power.
0/0
  • Viridian's Last Mission
Awoken Whelp

Awoken Whelp {R}{R}

Creature - Nightmare Dragon
Flying
Endgame
{R}{R}: Awoken Whelp gets +1/+0 until
end of turn. If you're in your endgame, it also gains double strike until end of turn.
2/2
  • Viridian's Last Mission
Axiomatic Shift

Axiomatic Shift {X}{G}{W}

Sorcery
As an additional cost to cast this spell, remove any number of counters from among creatures you control. This spell costs {1} less to cast for each counter removed this way.
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
  • Cliques of Nylin
Baffling Haze

Baffling Haze {1}{U}

Sorcery - Discharge
Return target creature to its owner's hand.
Card has other part: Steamveil Model
  • Cybaros
Ballot Registrar

Ballot Registrar {1}{U}

Creature - Human Advisor
When Ballot Registrar enters, make a pledge.
Activated abilities of nonland permanents you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
1/3
  • Cliques of Nylin
Banish to the Ice

Banish to the Ice {1}{W}

Instant
Exile target creature. Its controller creates a tapped colorless land token named Far-Off Lands with “{T}: Add one mana of any color.”
In place of execution, the most forgettable criminals are banished; destitute, nameless, and never to return.
  • Svergard
Bankbuster Heavy

Bankbuster Heavy {G}{G}

Creature - Human Minion
Endgame
{G}, Sacrifice Bankbuster Heavy: Destroy target noncreature permanent. Activate only if you're in your endgame.
3/3
  • Viridian's Last Mission