1190 cards found
Artificial Unlife

Artificial Unlife {2}{B}

Instant
Target creature gets -3/-3 until end of turn. When that creature dies this turn, create a 1/1 colorless Cyborg artifact creature token.
“Now it's our turn to pass judgment.”
  • Cybaros
Artisan's Studio

Artisan's Studio {G/U}

Artifact
Spells you cast from anywhere other than your hand can't be countered.
{1}{G/U}, {T}: Put a +1/+1 counter on target creature that doesn't have a +1/+1 counter on it. Activate only as a sorcery.
As the world evolves, so too does beauty.
  • Cybaros
Artistic Evolution

Artistic Evolution {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If that card doesn't share a name with any lands you control, you gain 2 life.
“Whoever or whatever is involved in my creations is no one's business but my own.”
—Sashanki
  • Hyperpop
Artur's Tightening Vice

Artur's Tightening Vice {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and is a white Peasant with base power and toughness 1/1 named Penitent Prisoner.
When enchanted creature leaves the battlefield, you may draw a card.
  • Duelists of Vereaux
Ascended Seer

Ascended Seer {W}

Creature - Human Cleric Advisor
Whenever Ascended Seer attacks, it gets +1/+0 until end of turn unless defending player pays {1}.
“Do you wish to see the light as I do?”
1/2
  • Cybaros
Ashlands Phoenix

Ashlands Phoenix {2}{R}{R}

Enchantment Creature - Phoenix
Flying, haste
Whenever you cast a spell that targets a creature you control, you may return Ashlands Phoenix from your graveyard to your hand.
Once a fertile land, the Ashlands are a reminder of the power of gods and dragons.
3/2
  • Theros: Age of Trax
Askir's Blackguard

Askir's Blackguard {1}{B}

Creature - Human Knight
As an additional cost to cast artifact spells, you may pay {2}. When you do, each opponent sacrifices an untapped creature.
“Fight back, or die a coward!”
3/1
  • Awakening in Oldun
Askir's Rearguard

Askir's Rearguard {2}{U}

Creature - Human Soldier
When Askir's Rearguard enters the battlefield, if a creature you control dealt combat damage to a player this turn, draw a card.
Wander {1}{U}
1/3
  • Awakening in Oldun
Askir's Vanguard

Askir's Vanguard {4}{B}

Creature - Human Warrior
Menace
Whenever you cast an artifact spell, each opponent loses 2 life.
“The myth is real. My lord knows where the secret cave is, and we're marching there. We are too important to fail now.”
4/4
  • Awakening in Oldun
Aspirant's Hookrope

Aspirant's Hookrope {1}

Artifact - Equipment
Equipped creature gets +2/+0 and has reach.
Whenever a creature enters the battlefield under your control, if it wandered, you may attach Aspirant's Hookrope to it.
Equip {2}
  • Awakening in Oldun
Aspirants as One

Aspirants as One {1}{R}

Instant
Create a tapped 2/1 red Human Warrior creature token.
Flashback {2}{R}
Face the dangers of Oldun together, or not for very long.
  • Awakening in Oldun
Assault Mode

Assault Mode {1}{G}

Sorcery - Discharge
Target creature gets +2/+0 until end of turn and must be blocked this turn if able.
Card has other part: Aggressor Model
  • Cybaros
Assault Platform

Assault Platform {3}{VP}{VP}{VP}

Creature - Human Soldier
Flying
Response guaranteed in thirty infrared oscillations or less.
4/4
  • Hyperpop
Assemble the Mob

Assemble the Mob {R}{W}

Sorcery
Create two 1/1 red Soldier creature tokens.
Revolt — If a permanent you controlled left the battlefield this turn, those tokens get +1/+1 and gain haste until end of turn.
  • Blood Like Rivers 212 289
Assembled Assault

Assembled Assault {3}{W}

Instant
Creatures you control get +1/+1 until end of turn.
Put a +1/+1 counter on each artifact creature you control.
“Such unwavering loyalty could be shown for nothing less than a righteous cause.”
—Sheng Fa
  • Cybaros
Assimilate

Assimilate {1}{C/W}

Sorcery
(Color indicator: Assimilate is white)
Choose a creature type. Put a +1/+1 counter on each creature you control of the chosen type.
If you control two or more creatures that share a name, draw a card.
Forget yourself.
  • Cybaros
Assured Destruction

Assured Destruction {1}{W}{W}

Sorcery
Choose any number —
• Each player sacrifices an enchantment.
• Each player sacrifices an artifact.
• Each player sacrifices a creature.
“Death is the true arbiter. I do not fear it, for I know it is on my side.”
—Alcadia, Cardinal Judge
  • Cybaros
Atomize

Atomize {2}{C}{C}

Sorcery
Exile target nonland permanent.
  • Cybaros
Attenuate

Attenuate {4}{W}

Instant
Exile target creature.
Scry 1.
Names and legacies can be forgotten with the press of a single button.
  • Hyperpop
Attuned District

Attuned District {1}{W}

Enchantment
When Attuned District enters the battlefield, scry 2.
Whenever you scry, you may pay {1}. If you do, create a 0/0 colorless Construct artifact creature token, then put X +1/+1 counters on it, where X is the number of cards you looked at.
  • Hyperpop
Augmented Ruffians

Augmented Ruffians {3}{B}

Creature - Human Warrior
Whenever Augmented Ruffians attacks, integrate the top card of defending player's library.
Augmented Ruffians gets +1/+1 for each card integrated onto it.
3/3
  • Cybaros
Augur of Gnarled Roots

Augur of Gnarled Roots {1}{B}

Creature - Elemental Wizard
Whenever another nontoken creature you control dies, you may mill a card. If you're ancient, instead you may draw a card.
2/1
  • Blood Like Rivers
Auto Sifter

Auto Sifter {1}

Artifact
{1}, Sacrifice Auto Sifter: Search your library for a basic land card, reveal it, put it into your hand, the shuffle.
Wartime profiteers found many treasures in the battlefield wreckage.
  • Cybaros
Avalanche Assault

Avalanche Assault {1}{R}

Instant
Target creature you control gets +2/+0 and gains first strike until end of turn. If it's attacking, create a 1/1 white Human creature token that's tapped and attacking.
Downward momentum is key to raiding.
  • Awakening in Oldun
Avatar of Brilliance

Avatar of Brilliance {4}{U}

Creature - Elemental Avatar
When Avatar of Brilliance enters the battlefield, you may cast target instant or sorcery card in your graveyard with mana value X or less without paying its mana cost, where X is the number of differently named lands you control. If that spell would be put into your graveyard this turn, exile it instead.
3/4
  • Hyperpop