This spell costs {2} less to cast if an opponent lost life this turn. Corrupt — When this creature enters, if you control a permanent with greater mana value, destroy up to one target artifact, creature, or planeswalker.
Damned — This spell costs {1} less to cast for each permanent you've sacrificed this turn. Whenever you sacrifice a permanent, this creature deals 2 damage to target opponent unless they exile a permanent they control. You may play cards exiled this way for as long as they remain exiled, and you may spend mana of any type to cast them.
Flash When Grasping Ancient enters, exile up to one target instant or sorcery spell. Whenever Grasping Ancient attacks, you may cast the exiled card without paying its mana cost. Spellcharge 4
Ward—Sacrifice a permanent. Whenever Host of the Neverending Revel enters or attacks, each player sacrifices a nonland, nontoken permanent. For each player who doesn't, you draw a card.
Trample When Imperfect Fugisaur enters, you may sacrifice an artifact. If you do, it gains haste until end of turn. Whenever Imperfect Fugisaur deals combat damage to a player, that player sacrifices an artifact. If they can't, you draw a card.
Whenever Implacable Shrine-Guard attacks, for each color, do the following if your devotion to that color is three or greater. {W} — Create a 1/1 white Human creature token. {U} — Draw a card. {B} — Each opponent loses 2 life. {R} — Create a Treasure token. {G} — You gain 3 life.
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Whenever you attack, you gain 1 life for each attacking creature. If you gained 5 or more life this way, draw a card.
(Color indicator: Iviana's Splitmaw is blue and red)
Flying, trample If a source you control would deal damage to an opponent or a permanent an opponent controls, you may have it deal twice that much damage instead if it's a Dragon or Iviana planeswalker. Otherwise, it deals that much damage plus 2 instead.
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Enchantments and enchanted permanents you control have “When this permanent becomes tapped for the first time during each of your turns, untap it.”
Ninjutsu {2}{G}{U} Whenever this creature deals combat damage to a player, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. That land becomes a 4/4 Dragon creature in addition to its other types.
Vigilance, ward {1} Whenever Lavis attacks, sacrifice any number of artifacts and/or enchantments. Create that many colorless Forest Plains land tokens named Root Node.
Lifelink Level up—{1}, Pay 4 life. [level 1-4] Lifelink Whenever you gain life, draw a card. [level 5+] Lifelink Whenever you gain life, draw that many cards.
When Magnetic Snuffler enters, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.
{1}: Untap Magnetling. {1}: Magnetling can't be blocked by creatures with power 2 or less this turn. {1}: Choose a card type. Magnetling loses that type until end of turn. {1}: Magnetling gets +1/-1 or -1/+1 until end of turn.