268 cards found
Cumulus Soundvein

Cumulus Soundvein

Land
Cumulus Soundvein enters the battlefield tapped.
When Cumulus Soundvein enters the battlefield, you may pay 1 life. If you do, add one mana of any color other than white.
{T}: Add {W}.
  • Hyperpop
Cutting Room Floor

Cutting Room Floor {B}

Enchantment
When Cutting Room Floor enters the battlefield, scry 2.
Whenever you scry, you may pay {1}. If you do, target creature gets -X/-X until end of turn, where X is the number of cards you looked at.
  • Hyperpop
D'Enzo Orsino

D'Enzo Orsino {2}{R}{W}{B}

Legendary Creature - Human Ally
When D'Enzo Orsino enters the battlefield, you may search your library for a card named Marie Laurent, a card named Hans Nehmann and a card named Diago Maldovo, reveal them, put them into your hand, then shuffle.
Prevent all combat damage that would be dealt to legendary Allies you control.
6/5
Related cards: Diago Maldovo Hans Nehmann Marie Laurent
  • Duelists of Vereaux
Dakran Shipcrusher
Depths of the Sea

Dakran Shipcrusher {5}{U}{U}

Creature - Crab Octopus
Hexproof
When Dakran Shipcrusher enters the battlefield, you may bless target creature.
6/6
Card has other part: Depths of the Sea
  • Theros: Age of Trax
Daybreak Rider
The Sun's Blessing

Daybreak Rider {4}{W}

Creature - Archon
Flying
When Daybreak Rider enters the battlefield, you may bless another target creature.
3/3
Card has other part: The Sun's Blessing
  • Theros: Age of Trax
Deathcap Guardian

Deathcap Guardian {4}{B}{B}

Creature - Fungus Horror
When Deathcap Guardian enters the battlefield, exile any number of permanent cards from your graveyard. When you do, put X +1/+1 counters on Deathcap Guardian and up to one target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
2/2
  • Awakening in Oldun
Desolate Soundvein

Desolate Soundvein

Land
Desolate Soundvein enters the battlefield tapped.
When Desolate Soundvein enters the battlefield, you may pay 1 life. If you do, add one mana of any color other than black.
{T}: Add {B}.
  • Hyperpop
Diago Maldovo

Diago Maldovo {3}{R}

Legendary Creature - Human Ally
When Diago Maldovo enters the battlefield, you may search your library for a card named Marie Laurent or Hans Nehmann and reveal that card. If you do, shuffle, then put the card on top of it.
Legendary Allies you control have trample.
5/3
Related cards: D'Enzo Orsino Hans Nehmann Marie Laurent
  • Duelists of Vereaux
Disaffected Seraph

Disaffected Seraph {2}{W}{W}

Creature - Angel Cleric
Flying
When Disaffected Seraph enters the battlefield, you gain X life, where X is the number of creatures with flying you control.
“How can I watch Cecile slaughter her own people, and call that just and holy?”
4/3
  • Duelists of Vereaux
Disguising Barber

Disguising Barber {2}{U}

Creature - Human Citizen
When Disguising Barber enters the battlefield, you may have another target creature you control become a copy of any creature on the battlefield for as long as you control Disguising Barber.
“I promise you, sir, that this will make you look like a new man entirely!”
2/2
  • Duelists of Vereaux
Dream Catcher

Dream Catcher {2}{U}

Creature - Human
When Dream Catcher enters the battlefield, return target exiled card with flashback you own to your hand.
Unfortunately, none of Darik's friends back at the tavern believed him.
3/1
  • Awakening in Oldun
Drift Off

Drift Off {1}{W}{W}

Enchantment
Multitude {4}{W}{W}
When Drift Off enters the battlefield, exile target nonland permanent you don't control until Drift Off leaves the battlefield.
When life is a nightmare, stay asleep.
Drudge Dredger

Drudge Dredger {1}{B}

Creature - Zombie
Deathtouch
When Drudge Dredger enters the battlefield, mill three cards.
“I see no need to continue using mortal labor when I have access to these.”
—Lichlord Kywon
2/1
  • Blood Like Rivers
Dryad of the Keen-Eyed

Dryad of the Keen-Eyed {1}{G}

Enchantment Creature - Nymph Dryad
When Dryad of the Keen-Eyed enters the battlefield, search your library for a basic Forest card, reveal it, and put it into your hand. If your devotion to green is three or greater, put it onto the battlefield tapped instead.
1/1
  • Theros: Age of Trax
Elder Soulblade

Elder Soulblade {3}{W}{B}

Artifact - Equipment
When Elder Soulblade enters the battlefield, search your library and/or graveyard for a creature card with mana value 2 or less. Put that card onto the battlefield, attach Elder Soulblade to it. If you searched you library this way, shuffle.
Equipped creature gets +3/+1 and has menace.
Equip {5}
  • Awakening in Oldun
Elderflame Pilgrims

Elderflame Pilgrims {2}{R}

Creature - Human Wizard
When Elderflame Pilgrims enters the battlefield, it deals 2 damage to target player or planeswalker.
Wander {5}{R}
Aspirants who leave the Rathomar take a piece of the Elderflame with them as a warm reminder of their heritage.
2/3
  • Awakening in Oldun
Electromagnetic Geode

Electromagnetic Geode {2}

Artifact
When Electromagnetic Geode enters the battlefield, draw a card.
{2}, {T}, Sacrifice Electromagnetic Geode: Add two mana of different colors.
  • Hyperpop
Electronegative Specialist

Electronegative Specialist {2}{W}{U}

Artifact Creature - Scout
Flash
Flying
When Electronegative Specialist enters the battlefield, choose a number. You and creatures you control gain protection from mana values equal to the chosen number until end of turn.
3/3
  • Hyperpop
Eltensian Herbalist

Eltensian Herbalist {3}{G}

Creature - Human Cleric
When Eltensian Herbalist enters the battlefield, you gain 4 life.
No matter how cruel the rest of the world might be, there will always be people who look after others.
4/3
  • Blood Like Rivers
Elvish Rejuvenator

Elvish Rejuvenator {2}{G}

Creature - Elf Druid
When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
The Elves, chosen people of the Wildcourt, are tasked with cultivating the Tugae.
1/1
  • Blood Like Rivers
Elvish Visionary

Elvish Visionary {1}{G}

Creature - Elf Shaman
When Elvish Visionary enters the battlefield, draw a card.
Centuries ago, a clan of humans accepted the blessings of the Wildcourt, and became something entirely new.
1/1
Enduring Jentil

Enduring Jentil {3}{G}{G}{G}

Creature - Giant
Vigilance, reach
When Enduring Jentil enters the battlefield, create an artifact token named Menhir with “{2}, {T}, Exile a creature or land card from your graveyard: Draw a card. You gain 2 life.”
Whenever Enduring Jentil attacks, you may sacrifice an artifact. If you do, Enduring Jentil deals damage equal to its power to target creature.
7/6
  • Duelists of Vereaux 190 305
Energizing Static

Energizing Static {3}{G}

Creature - Elemental
When Energizing Static enters the battlefield, target creature gets +3/+3 until end of turn. If that creature is an Elemental, it also gains trample until end of turn.
Elementals take on the shape of their reflected light, leading to many a crackling silhouette wandering populated streets.
3/3
  • Hyperpop
Enrapturing Lights

Enrapturing Lights {2}{VP}{VP}{U}{U}

Enchantment - Aura
Enchant creature
When Enrapturing Lights enters the battlefield, untap enchanted creature. It gains haste until end of turn.
You control enchanted creature.
  • Hyperpop
Enter the Moshpit

Enter the Moshpit {3}{R}

Enchantment - Aura
Enchant creature
When Enter the Moshpit enters the battlefield, create a 2/1 red Zombie creature token with menace.
Enchanted creature gets +2/+1 and has menace.
  • Hyperpop