1773 cards found
Freedom
Sparks of a Revolution

Freedom

Legendary Enchantment
(Color indicator: Freedom is red)
Whenever you attack, create a 1/1 colorless Soldier creature token that's tapped and attacking.
Liberty is not a bell that tolls somewhere off on the horizon; liberty is the ability to strike it.
Card has other part: Sparks of a Revolution
  • Cliques of Nylin 122b 270b
Splintering Blast

Splintering Blast {3}{R}

Sorcery
Splintering Blast deals 4 damage to target creature. If you controlled a creature with menace as you cast this spell, instead Splintering Blast deals 4 damage divided as you choose among up to two target creatures.
  • Cliques of Nylin
Up-and-Comer

Up-and-Comer {1}{R}

Creature - Human Advisor
Approval{3}, {T}, Discard a card: Draw a card. This ability costs {X} less to activate, where X is the number of colors among permanents you control.
Be wary of a young man in a profession where men live long.
1/3
  • Cliques of Nylin
Venture Capitalist

Venture Capitalist {1}{R}{R}

Creature - Human Noble
Whenever you cast an artifact spell, create a 0/0 colorless Robot artifact creature token with a +1/+1 counter on it.
{2}, {T}: Add {R} for each artifact you control. Spend this mana only to cast artifact spells or activate abilities of artifacts.
2/2
  • Cliques of Nylin
Anesthesiologist

Anesthesiologist {1}{G}

Creature - Human Artificer
Whenever Anesthesiologist attacks, teach Anesthesiologist lifelink if you control a white permanent. Otherwise, you gain 2 life.
World-class medicine made exclusively by the fittest, for the fittest.
2/1
  • Cliques of Nylin
Aspiring Anarchist

Aspiring Anarchist {G}

Creature - Crocodile Rogue
Trample
Whenever Aspiring Anarchist attacks, you may have its base power and toughness become equal to the power and toughness of another target attacking creature until end of turn.
1/1
  • Cliques of Nylin
Bouncers-for-Hire

Bouncers-for-Hire {2}{G}

Creature - Orc Soldier
Bouncers-for-Hire can't attack unless you control a red permanent.
“Bodyguards primarily offer protection, but the notoriety they bring is a welcome byproduct.”
—Sola, Contraband Playboy
4/3
  • Cliques of Nylin
Bulk Bioengineering

Bulk Bioengineering {2}{G}

Enchantment
You can't cast noncreature spells.
Creature spells you cast cost {X} less to cast, where X is the greatest power among creatures you control.
There is nothing more efficient than homogeneity.
  • Cliques of Nylin
Cabinet Recruiter

Cabinet Recruiter {2}{G}

Creature - Human Advisor
Approval — When Cabinet Recruiter enters, you may search your library for a creature card with mana value less than or equal to the number of colors among permanents you control, reveal it, put it into your hand, then shuffle.
2/1
  • Cliques of Nylin
Chromagoyf

Chromagoyf {1}{G}

Creature - Lhurgoyf
Trample
Approval — Chromagoyf's power and toughness are each equal to the number of colors among permanents you control.
Drawing power from Nylin's leylines, the once-thriving Chromagoyf now faces extinction.
*/*
  • Cliques of Nylin
Demolition Team

Demolition Team {4}{G}

Creature - Human Artificer
When Demolition Team enters, teach target creature trample. If you put a +1/+1 counter on it this way, it must be blocked this turn if able.
5/5
  • Cliques of Nylin
Disestablishmentarianism

Disestablishmentarianism {1}{G}

Enchantment
Activated abilities of other artifacts and enchantments with mana value 3 or less can't be activated.
{1}, Sacrifice Disestablishmentarianism: Exile target artifact or enchantment.
Change can't come through government when the system itself is broken.
  • Cliques of Nylin
Escalated Tensions

Escalated Tensions {X}{G}

Sorcery
Target creature gets +X/+X until end of turn. It must be blocked each combat this turn if able.
“This revolutionary terrorist movement must be stopped at all costs. See if we can reach a . . . settlement of sorts.”
—Tomer, Figurehead President
  • Cliques of Nylin
Gerrymanderer

Gerrymanderer {3}{G}

Creature - Salamander Advisor
Vigilance
Approval{1}{G}: Target creature gets +X/+X until end of turn, where X is the number of colors among permanents you control. Activate only once each turn and only as a sorcery.
2/5
  • Cliques of Nylin
Golden Age
Harmony

Golden Age {1}{G}

Enchantment - Policy
When Golden Age enters, you may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle.
You've cast a multicolored spell this turn.
Card has other part: Harmony
  • Cliques of Nylin
Harmony
Golden Age

Harmony

Legendary Enchantment
(Color indicator: Harmony is green)
At the beginning of your upkeep, you may exile target multicolored card from your graveyard. You may cast a copy of it this turn.
For all of its faults, Nylin offers one thing in greater supply than all else: the potential to be greater than the sum of its parts.
Card has other part: Golden Age
  • Cliques of Nylin
Grassroots Campaigners

Grassroots Campaigners {2}{G}

Creature - Human Advisor
Landfall — Whenever Grassroots Campaigners or a land you control enters, make a pledge.
Limited only by their charisma . . . and their supply of pamphlets.
3/3
  • Cliques of Nylin
Idealistic Voter

Idealistic Voter {2}{G}

Creature - Centaur Citizen
Trample
When Idealistic Voter enters, make a pledge.
3/3
  • Cliques of Nylin
Inner City Scout

Inner City Scout {1}{G}

Creature - Human Rogue
Whenever Inner City Scout becomes the target of a spell or ability you control, untap it. It gets +1/+1 until end of turn. This ability triggers only once each turn.
A revolution is nothing without its countless eyes and ears.
2/2
  • Cliques of Nylin
Instigating Directive

Instigating Directive {3}{G}

Instant
Choose target creature you control. Whenever that creature deals combat damage to a player this turn, draw that many cards. If {R} was spent to cast this spell, it gains trample until end of turn. If {W} was paid to cast this spell, it gets +1/+1 until end of turn.
  • Cliques of Nylin
Insurgency Mentor

Insurgency Mentor {4}{G}

Creature - Human Rogue
Trample
Whenever Insurgency Mentor attacks, teach target attacking creature with lesser power trample.
5/4
  • Cliques of Nylin
International Development

International Development {2}{G}

Enchantment - Aura
Enchant land
When International Development enters, make a pledge.
Enchanted land has “{T}: Add two mana of different colors.”
  • Cliques of Nylin
Invest

Invest {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, create a Treasure token.
If enchanted creature would die, instead sacrifice Invest and return that creature to its owner's hand.
  • Cliques of Nylin
Mana Harvesters

Mana Harvesters {1}{G}

Creature - Human Artificer
{T}: Add one mana of any color.
Whenever you cast a multicolored spell, untap Mana Harvesters. This ability triggers only once each turn.
Mana on Nylin is researched by the Sillaman, hoarded by the Vishanki, and harnessed by the Penrath.
1/2
  • Cliques of Nylin
Prismatic Confluence

Prismatic Confluence {3}{G}

Sorcery
Reveal the top five cards of your library. You may put a colorless permanent card, a monocolored permanent card, and/or a multicolored permanent card from among them into your hand. Put the rest on the bottom of your library in any order.
  • Cliques of Nylin