1760 cards found
Gi-Gecha, Tide of Victory

Gi-Gecha, Tide of Victory {G}{U}{R}

Legendary Artifact - Vehicle
Whenever you cast an instant or sorcery spell, put a counter on Gi-Gecha, Tide of Victory from among flying, vigilance, trample, and +1/+1 that it doesn't have on it.
As long as Gi-Gecha has four or more counters on it, it has hexproof and is an artifact creature.
Crew 3
4/4
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Critical Capture

Critical Capture {4}{U}{R}

Sorcery
Gain control of target permanent. Untap it. It gains haste until end of turn.
“Many have already died trying to take down this target. If you think your life is any different, think again. And don't come back without it.”
—Gnosa, Research Executive
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Azantium, Perfect Creation

Azantium, Perfect Creation {1}{C}{W}{B}

Legendary Artifact Creature - Construct
Vigilance, lifelink
Ward—{2}, Pay 2 life.
Azantium, Perfect Creation has all activated abilities and triggered abilities of other artifacts you control.
“Behold.”
4/4
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The Omnithority
Alcadia, Cardinal Judge

The Omnithority

Legendary Artifact
(Color indicator: The Omnithority is white and black)
Indestructible
Whenever a player attacks with two or more creatures, you draw a card and you create a Treasure token.
Whenever a player casts their second spell each turn, create a 1/1 colorless Cyborg artifact creature token, then put a +1/+1 counter on each Cyborg you control.
Card has other part: Alcadia, Cardinal Judge
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Alcadia, Cardinal Judge
The Omnithority

Alcadia, Cardinal Judge {1}{W}{B}

Legendary Creature - Human Cleric
Whenever a player attacks with two or more creatures, create a Treasure token.
Whenever a player casts their second spell each turn, create a 1/1 colorless Cyborg artifact creature token.
Cybersoul {7}{W}{B}
3/3
Card has other part: The Omnithority
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Vasilisa, Waging War
Vasilisa, Helping Hand

Vasilisa, Waging War

Legendary Creature - Human Wizard
(Color indicator: Vasilisa, Waging War is green)
As this permanent transforms into Vasilisa, Waging War, it becomes your choice of a 7/7 Hydra with trample, a 6/5 Kraken with hexproof, or a 5/6 Spider with vigilance, reach, and deathtouch.
*/*
Card has other part: Vasilisa, Helping Hand
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Vasilisa, Helping Hand
Vasilisa, Waging War

Vasilisa, Helping Hand {3}{G}{G}

Legendary Planeswalker - Vasilisa
[+2]: Create a colorless artifact token named Potion with “Sacrifice this artifact: Put two +1/+1 counters on target creature. Activate only as a sorcery.”
[–3]: You gain 8 life.
[0]: Remove all loyalty counters from Vasilisa, Helping Hand, then transform her.
Loyalty:
5
Card has other part: Vasilisa, Waging War
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Valiant Resistance

Valiant Resistance {2}{G}

Sorcery
Distribute three +1/+1 counters among up to three target creatures.
“Teqien reminds me a lot of home. I c-can't just stand by and do nothing.”
—Vasilisa
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Hammer Time

Hammer Time {G}

Sorcery - Discharge
Target creature gets +4/+4 until end of turn.
Card has other part: Teslahammer Giant
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Teslahammer Giant

Teslahammer Giant {4}{G}{G}

Artifact Creature - Giant Construct
Teslahammer Giant enters with a +1/+1 counter on it.
5/5
Card has other part: Hammer Time
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Sustained Fire

Sustained Fire {2}{G}

Sorcery
Target creature you control deals damage equal to its power to another target creature. When it deals excess damage this way, it deals damage equal to the excess to any target.
The Stehlian army was prepared for powerful weapons and brutish warbeasts, but not the former mounted onto the latter.
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Stand Strong

Stand Strong {3}{G}

Sorcery
Create two 1/1 green Elf creature tokens. Then if there are six or more different creature types among creatures you control, put a +1/+1 counter on each of those tokens.
Draw a card.
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Skysnipe

Skysnipe {1}{G}

Instant
Choose one —
• Skysnipe deals 5 damage to target creature with flying.
• Put a +1/+1 counter and a reach counter on target creature. Untap it.
“The higher they are, the farther they fall.”
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Furrow

Furrow {1}{G}

Sorcery - Discharge
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Card has other part: Skittertiller
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Skittertiller

Skittertiller {1}{G}

Artifact Creature - Insect Construct
Trample
Whenever Skittertiller deals combat damage to a player, put a +1/+1 counter on it.
2/2
Card has other part: Furrow
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Simpler Times

Simpler Times {2}{G}

Instant
Destroy target artifact, battle, or enchantment. You gain life equal to its mana value.
“At the end of the day, we're still a part of this planet, even if most of us have lost touch.”
—Ruin, the First Shard
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Shining Hope

Shining Hope {1}{G}

Sorcery
Draw cards equal to the greatest power among creatures you control. At the beginning of the next end step, discard that many cards.
“Of all the worlds I've traveled, the one thing always present among them is hope.”
—Gericho
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Sharesh's Bravery

Sharesh's Bravery {4}{G}

Sorcery
Until end of turn, target creature you control gets +1/+1 for each different creature type among non-Coward creatures you control. All creatures able to block it this turn do so.
“Here goes everything.”
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Scrapmail Conscripts

Scrapmail Conscripts {4}{G}

Creature - Lizard Warrior
Haste
Solidarity
4/4
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Boulder Toss

Boulder Toss {1}{G}

Sorcery - Discharge
Destroy target artifact creature or creature with flying.
Card has other part: Runerock Automaton
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Runerock Automaton

Runerock Automaton {3}{G}{G}

Artifact Creature - Construct
Reach
{1}, Sacrifice a land: Put a +1/+1 counter on Runerock Automaton.
5/5
Card has other part: Boulder Toss
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Rigorous Recon

Rigorous Recon {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Scry 1.
Wealthy empires like Stehlia and Teqien can send automated drones to assess the battlefield, while the Ozanite Outcasts have to get their hands dirty.
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Ozanwood Murk

Ozanwood Murk {1}{G}

Creature - Fish Beast
When Ozanwood Murk dies, draw a card.
The murkbeast, tempered by evolution to thrive in land and underwater, has successfully adapted to the rise of both magic and technology.
2/1
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Ozanwood Huntsman

Ozanwood Huntsman {2}{G}

Creature - Human Ranger
Trample
Solidarity
{G}, Sacrifice an enchantment: Ozanwood Huntsman gets +2/+2 until end of turn.
3/3
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Ozan's Blessing

Ozan's Blessing {2}{G}

Instant
Search your library for a creature card with mana value 2 or less, put it onto the battlefield tapped, then shuffle.
“Your people may reside here, as long as you never break your pledge to the land and all those that inhabit it.”
—Fahrii, Ozan elder
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