When The Quindral Accords enters, make a pledge. Pledge — {3}{W}{U}{B}{R}{G}: Create a 5/5 Robot artifact creature token named Sentry of the New World that's all colors, then look at the top five cards of your library. Put one of them into your hand and the rest into your graveyard. Activate only as a sorcery unless you're making a pledge.
Whenever Penrath Dispatcher attacks, you may put a creature card with mana value less than or equal to Penrath Dispatcher's power from your hand onto the battlefield tapped and attacking. {2}: Penrath Dispatcher gets +1/+1 until end of turn.
When Penrath Ambassador enters, target creature must be blocked each combat this turn if able and target creature can't block this turn. Basic landcycling {1}{G}
Choose up to one for each color among red, green, and white among permanents you control. • Target player creates a 2/2 red Berserker creature token with haste and “This creature can't block.” • Creatures target player controls get +2/+0 until end of turn. • Each creature you control deals damage equal to its power to target creature.
Until end of turn, target creature you control gets +2/+2 and gains “Whenever this creature is dealt damage, you may have it fight target creature you don't control.” Then, it fights target creature you don't control.
Those whom the world silences seldom leave it quietly.
Creatures you control with counters on them have all activated abilities of other creatures you control with counters on them. {1}, {T}: Teach target creature vigilance.
Trample Whenever Mondo attacks, create a 1/1 colorless Soldier creature token that's tapped and attacking, then Mondo gets +X/+0 until end of turn, where X is the number of attacking creatures.
At the beginning of your upkeep, exile the top card of your library. You may play cards exiled with Aristocracy as long as you've sacrificed a nonland permanent this turn.
Flash This spell costs {1} less to cast for each creature that died this turn. When Krint enters, choose any number of target creature cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield under your control. You lose life equal to their total mana value.
{X}, {T}, Sacrifice another creature: Create a token that's a copy of target nontoken creature you control other than Identity Forger with mana value X.
“It's a simple trade—one identity for another. And remember: if you get caught, you don't know mine.”
When High Senator Talpa enters, choose target opponent. If you control fewer creatures than that player, create a number of 1/1 colorless Soldier creature tokens equal to the difference. If you have fewer cards in hand than that player, draw cards equal to the difference.
Choose up to one for each color among blue, black, and red among permanents you control. • Create two 2/2 colorless Minion creature tokens with decayed. • You may sacrifice a creature. If you do, draw two cards. • Until end of turn, creatures lose all abilities.
Whenever a creature you control enters, teach it flying if a creature you control has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Genetics Prodigy enters with a +1/+1 counter, a flying counter, and a vigilance counter on it. Whenever Genetics Prodigy attacks, you may remove a counter from it. If you do, draw a card.
Whenever you sacrifice a nonland permanent, each opponent sacrifices a permanent that shares a card type with it. {3}, {T}, Sacrifice another creature: Gatherer of Grievances deals damage equal to the sacrificed creature's power to target player. Activate only as a sorcery.
[+1]: Discard up to two cards, then draw that many cards. [–1]: You may sacrifice a creature. When you do, return target creature card with equal or lesser mana value from your graveyard to the battlefield tapped. [–2]: You may exile a creature card from your graveyard. When you do, Garren deals damage equal to the exiled creature's power to target creature.
Whenever Freightyard Scrappers attacks, create a Treasure token. {X}, Sacrifice an artifact: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery and only once each turn.
When Free Market enters, target creature gets +2/+2 until end of turn. You control a creature with power 4 or greater. You control a creature with toughness 4 or greater.