1760 cards found
Go Solo

Go Solo {3}{B}

Enchantment
When Go Solo enters, sacrifice any number of creatures. Draw a card for each creature sacrificed this way.
As long as you control exactly one creature, that creature gets +2/+2 and has deathtouch and lifelink.
If you're not first, you're last.
  • Hyperpop
Gods Willing

Gods Willing {W}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
Scry 1.
“Karda gives us each a task as a show of strength. You know that I must do this, Koios.”
—Claes, Blade of Karda
  • Theros: Age of Trax
Golden Age
Harmony

Golden Age {1}{G}

Enchantment - Policy
When Golden Age enters, you may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle.
You've cast a multicolored spell this turn.
Card has other part: Harmony
  • Cliques of Nylin
Goldrune Scribe

Goldrune Scribe {1}{R}

Creature - Human Wizard
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, put a +1/+1 counter on Goldrune Scribe.
“You see, these inscriptions actually tell the story of a peaceful people who once walked this land. They carved out valleys in the mountains and had a deep connection to their weapons.”
2/2
  • Awakening in Oldun
Goletre's Disciple

Goletre's Disciple {1}{U}

Artifact Creature - Human Gargoyle
Flying
Whenever Goletre's Disciple enters or attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
2/1
  • Duelists of Vereaux
Goletre, Perfected Form

Goletre, Perfected Form {2}{B}{G}{U}

Legendary Artifact Creature - Human Gargoyle
Goletre, Perfected Form enters with a lifelink counter, a +1/+1 counter, and a flying counter on it.
Whenever a creature you control attacks, choose a kind of counter on it. You may put a counter of that kind on target creature you control other than that creature.
3/4
  • Duelists of Vereaux
Grand Consonance

Grand Consonance {2}{VP}{VP}{G}{G}{G}

Sorcery
Look at the top seven cards of your library. You may put an artifact card, a creature card, an enchantment card, a land card, and/or a planeswalker card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Grasp of the Undersea

Grasp of the Undersea {1}{B}

Instant
This spell costs {3} more to cast if it's your turn.
Target creature gets -2/-2 until end of turn. If it's your turn, it gets -5/-5 until end of turn instead.
The undersea's demeanor shifts with the tides— calm and calculating one moment, brutal and overwhelming the next.
  • Awakening in Oldun
Grasp of the Yeti

Grasp of the Yeti {3}{G}

Enchantment - Aura
Enchant creature
When Grasp of the Yeti enters, you may destroy target creature with flying, artifact, or enchantment.
Enchanted creature gets +3/+3.
Yetis hunt mountain birds, though sometimes they grab more than just birds in their claws.
  • Awakening in Oldun
Grasping Ancient

Grasping Ancient {U}{U}

Artifact - Ruin
Flash
When Grasping Ancient enters, exile up to one target instant or sorcery spell.
Whenever Grasping Ancient attacks, you may cast the exiled card without paying its mana cost.
Spellcharge 4
4/2
  • Awakening in Oldun
Grassroots Campaigners

Grassroots Campaigners {1}{G}

Creature - Human Advisor
Landfall — Whenever a land you control enters, make a pledge.
Limited only by their charisma . . . and their supply of pamphlets.
2/2
  • Cliques of Nylin
Gravity Gauntlets

Gravity Gauntlets {4}

Artifact - Equipment
At the beginning of combat on your turn, put a +1/+1 counter on equipped creature.
Equipped creature has flying as long as it has two or more +1/+1 counters on it.
Equipped creature has double strike as long as it has four or more +1/+1 counters on it.
Equip {2}
  • Cybaros
Gray Merchant of Asphodel

Gray Merchant of Asphodel {3}{B}{B}

Creature - Zombie
When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.
2/4
  • Theros: Age of Trax
Grazing Yaks

Grazing Yaks {1}{G}

Creature - Ox
Whenever Grazing Yaks becomes tapped, if you have at least 3 life more than your starting life total, put a +1/+1 counter on it.
{T}: You gain 1 life.
2/2
  • Awakening in Oldun
Gregarious Grenouille

Gregarious Grenouille {5}{U}{U}

Creature - Frog
Flash
This spell costs {1} less to cast for each kind of counter among permanents you control.
Whenever Gregarious Grenouille enters or attacks, choose a counter on a permanent you control. Put a counter of that kind on Gregarious Grenouille if it doesn't have a counter of that kind on it.
4/5
  • Duelists of Vereaux
Grim Physician

Grim Physician {B}

Creature - Zombie
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
“Death and life are two sides of the same coin. Opposite, but eternally connected. One cannot exist without the other.”
—Slighos the Body-binder
1/1
  • Theros: Age of Trax
Grisly Musketeer

Grisly Musketeer {1}{B}

Creature - Skeleton Warrior
Grisly Musketeer enters tapped.
{B}, Remove a counter from a creature or planeswalker you control: Return Grisly Musketeer from your graveyard to the battlefield.
He swore to never rest until he defeated the great Diago in a duel. Fate decided to take him all-too-seriously.
3/2
  • Duelists of Vereaux
Groupthink Tank

Groupthink Tank

Land
Groupthink Tank enters tapped.
{T}: Add {W} or {B}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Grow Over

Grow Over {2}{G}

Sorcery
Search your library for a basic land card, put it into the battlefield tapped, then shuffle. If this spell's flashback cost was paid, search your library for a land card rather than a basic land card.
Flashback—{G}, Sacrifice a land.
  • Awakening in Oldun
Guardians of Zakros

Guardians of Zakros {4}{R}

Creature - Cyclops Warrior
Favored
Legendary creatures you control have trample.
5/3
  • Theros: Age of Trax
Gubernatorial Fundraiser

Gubernatorial Fundraiser {1}{R}

Creature - Human Advisor
When Gubernatorial Fundraiser enters, create a tapped Treasure token, then make a pledge.
“Can we count on your vote?”
1/1
  • Cliques of Nylin
Gulping Meqmaw

Gulping Meqmaw {2}{B}

Creature - Beast
Flash
Gulping Meqmaw's power is equal to the total number of permanents with flash you control and instant cards in your graveyard.
Whenever you cast a spell during an opponent's turn, mill two cards.
*/3
  • Awakening in Oldun
Gustav's Bargain

Gustav's Bargain {2}{B}

Sorcery
Target player draws two cards and loses 2 life. Put a menace counter on up to one target creature you control.
“To truly understand everything about this world, one must know the darknesses just as well as the light.”
—Gustav, pact-maker
  • Duelists of Vereaux
Gustav, Pactmaker

Gustav, Pactmaker {2}{U}{B}

Legendary Creature - Human Noble Warlock
Flying
Indulgence
Whenever you indulge, search your library for a card, put it into your hand, then shuffle.
5/4
  • Duelists of Vereaux
Gutwrenched Martyr

Gutwrenched Martyr {1}{B}

Creature - Zombie Knight
Lifelink
Pay the equip cost of an Equipment you control: Return Gutwrenched Martyr from your graveyard to the battlefield with a finality counter on it. Attach that Equipment to it. Activate only as a sorcery.
2/2
  • Awakening in Oldun