703 cards found
Tempered Fowl
Temperamental Chick

Tempered Fowl

Creature - Bird
(Color indicator: Tempered Fowl is red)
First strike
Amity — Whenever Tempered Fowl attacks, it deals 1 damage to up to one target creature. It can't block this turn. If exactly one other creature attacked with it, this ability triggers three times instead.
...to teach them the power that resides in even the smallest of things.
5/4
Card has other part: Temperamental Chick
  • Chikyu: Chaos Rains 150b 1150b
Tenki, Storm Chaser

Tenki, Storm Chaser {1}{U}

Legendary Creature - Human Ranger
When Tenki enters, it acclimates.
You can't sacrifice Weather enchantments.
{W}{U}{B}{R}{G}, {T}: Tenki acclimates. This ability costs one mana of any color less to activate for each Weather you control.
1/1
  • Chikyu: Chaos Rains
Tense Negotiations

Tense Negotiations {W}

Enchantment
At the beginning of your end step, you may pay {2}. If you do, you gain 2 life, then target opponent may pay {2}. If they don't, you draw a card.
  • Cybaros 63 301
Teqien Pledge

Teqien Pledge {1}{U}

Instant
Draw a card. When you do, pay for and choose any number.
+{U} — Return target spell you don't control to its owner's hand. That player draws a card.
+{R} — Target player discards all the cards in their hand, then draws that many cards.
+{G} — Target player may put a land card from their hand or graveyard onto the battlefield.
  • Cybaros
Terminal Impact

Terminal Impact {X}{R}

Sorcery
This spell can't be countered.
Terminal Impact deals damage to any target equal to the amount of mana spent to cast it. If at least seven mana was spent to cast it, you may have it deal that much damage to each creature and each player instead.
The stars continue to bring their gifts.
  • Cybaros
Terrible Skill

Terrible Skill {1}{B}

Sorcery - Adventure
Choose two target creatures controlled by the same player. That player sacrifices one of them of their choice.
Card has other part: Iri Sentinel
  • Kitsuo: Dusk of Time
Teshima, Living Balance

Teshima, Living Balance {R}{G}{W}{U}

Legendary Creature - Spirit Monk
When Teshima enters, create three 1/1 white Monk creature tokens with vigilance.
Whenever Teshima attacks, put X +1/+1 counters on each other creature you control, where X is Teshima's power.
1/4
  • Kitsuo: Dusk of Time
Tether to Reality
Furies of the Natural Order

Tether to Reality {2}{B}

Enchantment - Aura Blessing Curse
Enchant player
Enchanted player can't gain life.
At the beginning of your upkeep, enchanted player loses 1 life and you gain 1 life.
Card has other part: Furies of the Natural Order
  • Theros: Age of Trax
The Ancestral Legion

The Ancestral Legion {2}{W}{B}

Legendary Enchantment
Exalted
Whenever you attack, return target creature card from your graveyard to the battlefield tapped and attacking with a finality counter on it if it has mana value X or less, where X is the greatest power among attacking creatures you control.
  • Kitsuo: Dusk of Time
The Ancient Master

The Ancient Master {1}{G}{W}{U}{B}

Legendary Creature - Human Ninja Samurai
Whenever The Ancient Master attacks alone, put any number of creature cards with total mana value 4 or less from your hand onto the battlefield tapped and attacking. Then return any number of creature cards with total mana value 4 or less from your graveyard to the battlefield tapped and attacking.
5/5
  • Kitsuo: Dusk of Time
The Aqua Crew

The Aqua Crew {2}{B}{G}{U}

Legendary Creature - Human Pirate
Flash
When The Aqua Crew enters, mill six cards, then you gain 1 life for each card type among cards in your graveyard.
Whenever you cast a spell from your graveyard, you may have target nonland permanent become an Island land. This ability triggers only once unless you control a creature named Warden of Depths.
4/4
Related card: Warden of Depths
  • Chikyu: Chaos Rains
The Arbiter

The Arbiter {4}{U}{U}{U}

Legendary Planeswalker - Haubay
[+2]: Each player puts their hand on the bottom of their library in a random order. You draw five cards, then each opponent draws two cards.
[+1]: Untap each land you control.
[–3]: Return up to three target nonland permanents to their owner's hands.
[–9]: You get an emblem with “Whenever an opponent casts their first spell each turn, gain control of it. You may choose new targets for that spell.”
Loyalty:
5
  • Theros: Age of Trax
The Army of Trax

The Army of Trax {4}{W}{W}{W}

Creature - Archon Army
Flying, vigilance
When The Army of Trax enters, create a number of 0/0 white Army creature tokens equal to your devotion to white. Then put that many +1/+1 counters on each Army you control.
1/1
  • Theros: Age of Trax
The Berry Master

The Berry Master {1}{W}{B}{G}

Legendary Creature - Human Druid
When The Berry Master enters, create a Berry token.
If you would create one or more tokens, also create that many Berry tokens.
{2}, Sacrifice two Berries: Up to one target creature gets +2/+2 until end of turn. Up to one target creature gets -2/-2 until end of turn. You gain 4 life. Activate only as a sorcery.
3/4
  • Chikyu: Chaos Rains
The Connaistone

The Connaistone {1}{W}{U}{B}

Legendary Artifact
If you would draw a card while your library has no cards in it, instead you may put a card you own from outside the game into your hand.
{T}: Draw two cards, then discard a card.
No eyes, yet it sees all. No ears, yet it hears all. No body, yet it feels all. One mind that knows all.
The Dutiful Wanderer

The Dutiful Wanderer {3}{W}{W}

Legendary Planeswalker
Each opponent can't attack unless the total power of attacking creatures they control is 4 or less.
[+1]: Until end of turn, The Dutiful Wanderer becomes a 3/3 Human Samurai creature with double strike and indestructible.
[–3]: Exile up to one target creature you control and up to one target creature you don't control, then return the creature you controlled to the battlefield under its owner's control.
Loyalty:
4
  • Kitsuo: Dusk of Time
The Fall of Trax

The Fall of Trax {2}{W}

Enchantment - Saga
I — Exile up to one target permanent with mana value 4 or greater.
II — Create two 1/1 white Human creature tokens.
III — Each player gains control of all permanents they own. If you gained control of no permanents this way, draw a card.
  • Theros: Age of Trax
The God-Tree Chimes

The God-Tree Chimes {2}{U}

Legendary Enchantment
Whenever you cycle a card, draw a card.
Cycling {2}{U}
When you cycle this card, copy target triggered ability you control. You may choose new targets for the copy.
  • Kitsuo: Dusk of Time
The Inferno Gate Opens

The Inferno Gate Opens {4}{B}

Enchantment - Saga
Time loop
I — Pay any amount of life. Create an X/X black Demon creature token, where X is the amount of life paid.
II — You draw a card and you lose 1 life.
III — Target creature you control gains lifelink until end of turn.
  • Kitsuo: Dusk of Time
The Lion's Charisma
Basilo, Lion of Valor

The Lion's Charisma {1}{W}

Enchantment - Aura Blessing
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control.
Card has other part: Basilo, Lion of Valor
  • Theros: Age of Trax 7b 313b
The Magma Council

The Magma Council {2}{R}{W}{B}

Legendary Creature - Human Advisor
Vigilance
When The Magma Council enters, it deals damage equal to the number of cards types among permanents you control to target opponent.
Landfall — Once each turn, when a land you control enters, you may have target nonland permanent become a Mountain land.
4/4
  • Chikyu: Chaos Rains
The Majority Whip

The Majority Whip {1}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
As long as there are five colors among permanents you control, equipped creature has indestructible.
Equip {5}. This ability costs {1} less to activate for each of its target's colors.
  • Cliques of Nylin
The Omnithority
Alcadia, Cardinal Judge

The Omnithority

Legendary Artifact
(Color indicator: The Omnithority is white and black)
Indestructible
Whenever a player attacks with two or more creatures, you draw a card and you create a Treasure token.
Whenever a player casts their second spell each turn, create a 1/1 colorless Cyborg artifact creature token, then put a +1/+1 counter on each Cyborg you control.
Card has other part: Alcadia, Cardinal Judge
  • Cybaros
The Path of Phenax

The Path of Phenax {1}{B}{B}

Enchantment - Saga
I — Each opponent discards two cards, then mills two cards.
II — Each opponent loses 2 life and you gain 2 life.
III — For each opponent that has eight or more cards in their graveyard, exile a card from that player's graveyard. You may cast cards exiled this way this turn, and mana of any type can be spent to cast cast it.
  • Theros: Age of Trax
The Quindral Accords

The Quindral Accords {W}{U}{B}{R}{G}

Legendary Enchantment - Clique
When The Quindral Accords enters, make a pledge.
Pledge — {3}{W}{U}{B}{R}{G}: Create a 5/5 Robot artifact creature token named Sentry of the New World that's all colors, then look at the top five cards of your library. Put one of them into your hand and the rest into your graveyard. Activate only as a sorcery unless you're making a pledge.
  • Cliques of Nylin