Enchant creature you control When Shatter the Reflection enters, you may destroy target artifact or enchantment. Enchanted creature gets +1/+0 and has deathtouch.
Outlands Prowler has first strike as long as it's your turn. Landfall — Whenever a land you control enters, Outlands Prowler gets +2/+2 until end of turn.
“We're quite grateful to let them have their own territory. They keep out even worse things.” —Ema, the returned
Creatures you control that have been a target or the source of a spell or ability you controlled this turn have ward {2}. Once each turn, when you spend mana to activate an ability, you may gain that much life. {X}{U}{R}{W}: Idolized Coordinator and another target creature you control each get +X/+X and gain vigilance until end of turn.
Lands you control lose all mana abilities and have “{T}: This land deals 1 damage to any target.” If a nonland source you control would deal damage, prevent that damage and create that many Treasure tokens.
Exalted Sacrifice this creature: Choose another target creature you control. When it's put into a graveyard this turn, return that card to the battlefield tapped under its owner's control with a finality counter on it.
{2}, Sacrifice Root Fossil: Surveil 3. You may put a land card you surveilled this way from your graveyard onto the battlefield tapped. Surface {2}{G}. Root Fossil surfaces transformed.
Choose any number of permanent cards in your graveyard put there from the battlefield this turn. Return one of them to the battlefield and the rest to your hand. Cycling {W/B}
Trample, ward {3} Other Yetis you control get +1/+1. At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, create a 3/3 green Yeti creature token with trample.
Gain control of target permanent. Untap it. It gains haste until end of turn.
“Many have already died trying to take down this target. If you think your life is any different, think again. And don't come back without it.” —Gnosa, Research Executive
Trample When this creature enters, double the number of +1/+1 counters on another target creature you control. Then for each counter on that creature, you may put a counter of that kind on this creature.