2088 cards found
Capricious Cat

Capricious Cat {3}{W}

Creature - Cat
When Capricious Cat enters, it acclimates twice.
Even the temperamental nature of Hoenn's weather can't match that of a cat.
2/2
  • Chikyu: Chaos Rains
Brief Stop

Brief Stop {1}{W}

Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control now or at the beginning of the next end step.
An important skill for adventurers is knowing where to catch your breath.
  • Chikyu: Chaos Rains
Weather Elemental

Weather Elemental {4}

Creature - Elemental
Flying
Whenever Weather Elemental enters or attacks, it acclimates.
If a triggered ability of a Weather you control would trigger, it triggers an additional time.
2/2
  • Chikyu: Chaos Rains
Thesis on Mutation

Thesis on Mutation {1}{U}

Sorcery
Draw a card if a creature you control has flying. Do the same for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • Cliques of Nylin 60 280
Ignited Soul

Ignited Soul {B/R}

Creature - Human Soldier
Menace
Whenever Ignited Soul deals combat damage to a player, you may discard a card. If you do, draw a card.
1/1
Liquidate

Liquidate {B}{R}

Instant
Destroy target creature or planeswalker. Its controller creates a Treasure token.
The right monster in the right place is worth its weight in gold.
  • Cliques of Nylin 195 278
Estrathe, Center of Civilization

Estrathe, Center of Civilization

Legendary Land
{T}: Add {C}.
{2}, {T}: For each color among permanents you control, add one mana of that color.
Its tallest skyscraper a symbol of the heights Nylin has reached. Its lowest slum a symbol of the cost to reach it.
  • Cliques of Nylin 252 277
Work Safety Violation

Work Safety Violation {2}{B}{R}{G}

Sorcery
Target player separates all nonland permanents they control into two piles. That player sacrifices all permanents in the pile of your choice.
“What are you talking about? Of course I'm forklift certified!”
—Torple, Vishanki Hireling, last words
  • Cliques of Nylin 232 276
Whirring Inspector

Whirring Inspector {W}{U}{B}

Artifact Creature - Insect Eye
Flash
Flying
When Whirring Inspector enters, target player reveals their hand. You may exile a nonland card from among them until your next turn. When you don't, exile up to one target nonland permanent that player controls until your next turn.
3/2
  • Cliques of Nylin 231 275
Vishanki Hellkite

Vishanki Hellkite {4}{R}{G}

Creature - Dragon
Flying, trample, haste
Vishanki Hellkite enters with a +1/+1 counter on it for each mana from an artifact source spent to cast it.
Money talks, but destruction roars.
4/4
  • Cliques of Nylin 230 274
Search and Seizure

Search and Seizure {U}{B}

Sorcery
Target player reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. Otherwise, draw a card.
Access to the Tiril hivemind is impossible for even the most advanced hackers, but required for uncooperative criminals.
  • Cliques of Nylin 210 273
Defect

Defect {1}{U}{B}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature has decayed.
  • Cliques of Nylin 172 272
Coup D'Etat

Coup D'Etat {X}{U}{B}{R}

Sorcery
Choose up to X target creatures. Switch their power and toughness until end of turn.
All creatures get -3/-3 until end of turn.
“Short-term violence is a small price to pay to put the right people in power.”
—Krint, Five Star
  • Cliques of Nylin 171 271
Freedom
Sparks of a Revolution

Freedom

Legendary Enchantment
(Color indicator: Freedom is red)
Whenever you attack, create a 1/1 colorless Soldier creature token that's tapped and attacking.
Liberty is not a bell that tolls somewhere off on the horizon; liberty is the ability to strike it.
Card has other part: Sparks of a Revolution
  • Cliques of Nylin 122b 270b
Sparks of a Revolution
Freedom

Sparks of a Revolution {R}

Enchantment - Policy
When Sparks of a Revolution enters, create a 1/1 colorless Soldier creature token. It gains haste until end of turn.
Three or more sources you controlled dealt damage this turn.
A source you controlled dealt 3 or more damage this turn.
Card has other part: Freedom
  • Cliques of Nylin 122a 270a
Gaze Upon Civilization

Gaze Upon Civilization {3}{U}

Enchantment
You may look at the top card of your library any time.
Approval — Once during each of your turns, you may cast a spell with mana value less than or equal to the number of colors among permanents you control from your hand or the top of your library without paying its mana cost.
  • Cliques of Nylin 49 269
Severin's Masterwork

Severin's Masterwork {3}{W}

Legendary Enchantment
At the beginning of your end step, put a +1/+1 counter on each tapped creature you control.
{G}{W}{U}, Remove five counters from among creatures you control, Sacrifice Severin's Masterwork: Create Chaneryx, Perfect Lifeform, a legendary 10/10 green, white, and blue Leviathan creature token with ward {10}.
  • Cliques of Nylin 32 268
Incumbency

Incumbency {1}{W}

Sorcery
Draw a card, gain 3 life, then make a pledge.
If you've cast four or more spells named Incumbency this game and there are five colors among permanents you control, you win the game.
  • Cliques of Nylin 14 267
Chromatic Rift

Chromatic Rift {3}{W}{W}

Sorcery
Choose any number —
• Destroy all multicolored creatures.
• Destroy all monocolored creatures.
• Destroy all colorless creatures.
At once, centuries' worth of tolerance and stability was undone, and the horrors of Nylin's past subsumed it.
  • Cliques of Nylin 6 266
Vishanki District

Vishanki District

Land
Vishanki District enters tapped unless you control a Swamp, a Mountain, and a Forest.
{T}: Add {B}, {R}, or {G}.
Industry whose smog touches the sky and whose greed sinks into the ground.
  • Cliques of Nylin
Urban Sunscape

Urban Sunscape

Land
Urban Sunscape enters tapped.
{T}: Add {R} or {W}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Tiril District

Tiril District

Land
Tiril District enters tapped unless you control a Plains, an Island, and a Swamp.
{T}: Add {W}, {U}, or {B}.
Flashing lights and cacophonous horns forming a web of connectivity.
  • Cliques of Nylin
Sillaman District

Sillaman District

Land
Sillaman District enters tapped unless you control a Forest, a Plains, and an Island.
{T}: Add {G}, {W}, or {U}.
Lifeless greenery and architecture leaving a blank slate primed for innovation.
  • Cliques of Nylin
Redeveloped Cityscape

Redeveloped Cityscape

Land
{T}, Sacrifice Redeveloped Cityscape: Search your library for a basic land card and put it onto the battlefield tapped. Then you may exile a land card from your hand. If you do, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.
Penrath District

Penrath District

Land
Penrath District enters tapped unless you control a Mountain, a Forest, and a Plains.
{T}: Add {R}, {G}, or {W}.
Demolished towers and graffiti-d walls flaunting a maze of messianic messages.
  • Cliques of Nylin