600 cards found
Waking Bog

Waking Bog

Land - Animus
Waking Bog enters the battlefield tapped.
{T}: Add {B} or {G}.
{1}{B}{G}: Waking Bog becomes a black and green Elemental creature in addition to its other types until end of turn.
Whenever Waking Bog deals combat damage to an opponent, return target creature card from your graveyard to your hand.
2/1
  • Blood Like Rivers
Waking Boneyard

Waking Boneyard

Land - Animus
Waking Boneyard enters the battlefield tapped.
{T}: Add {W} or {B}.
{3}{W}{B}: Waking Boneyard becomes a white and black Elemental creature in addition to its other types until end of turn.
When Waking Boneyard dies, if it's a creature, create two 1/1 white Spirit creature tokens with flying.
4/4
  • Blood Like Rivers
Waking Crag

Waking Crag

Land - Animus
Waking Crag enters the battlefield tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: Waking Crag becomes a red and white Elemental creature in addition to its other types until end of turn.
Whenever Waking Crag attacks, creatures you control get +1/+0 until end of turn.
2/2
  • Blood Like Rivers
Waking Glen

Waking Glen

Land - Animus
Waking Glen enters the battlefield tapped.
{T}: Add {G} or {U}.
{4}{G}{U}: Waking Glen becomes a blue and green Elemental creature in addition to its other types until end of turn.
Whenever Waking Glen deals combat damage to a player, untap each land you control.
5/5
  • Blood Like Rivers
Waking Vista

Waking Vista

Land - Animus
Waking Vista enters the battlefield tapped.
{T}: Add {U} or {R}.
{1}{U}{R}: Waking Vista becomes a blue and red Elemental creature in addition to its other types until end of turn.
Whenever Waking Vista deals combat damage to an opponent, draw a card.
3/2
  • Blood Like Rivers
Warden of Herds

Warden of Herds {4}{G}{G}

Creature - Goat Spirit
Ward {3}
At the beginning of your end step, create a 1/1 green Goat Spirit creature token. For each kind of counter on Warden of Herds, you may put that many counters of that kind on that token.
6/6
  • Duelists of Vereaux
Wasted Watchpost

Wasted Watchpost

Land - Ruin
{T}: Add {C}.
Whenever Wasted Watchpost deals combat damage to a player, you may sacrifice it. When you do, destroy target nonbasic land that player controls.
Spellcharge 3
2/2
  • Awakening in Oldun
Waterglass Duelist

Waterglass Duelist {1}{U}

Creature - Human Wizard Warrior
Once each turn, when you cast an instant or sorcery spell, you may create a 1/0 blue Elemental creature token.
Elementals you control get +1/+1.
{2}{U}, Sacrifice an Elemental: Tap up to one target creature. Scry 1.
2/1
  • Duelists of Vereaux
Wayward Coalescence

Wayward Coalescence {5}{R}{G}

Creature - Elemental
Ward—Pay 8 life.
You may have Wayward Coalescence assign its combat damage as though it weren't blocked.
8/8
  • Hyperpop
Whispers from Below

Whispers from Below {3}{W}{B}

Enchantment
At the beginning of your end step, you may sacrifice a creature. If you do, return a creature card with lesser or equal mana value from your graveyard to the battlefield.
Mystic murmurings muddle minds, maintain madness, make machinations.
  • Blood Like Rivers
Whitecliff Guardian

Whitecliff Guardian {W}

Creature - Elk
At the beginning of your end step, you gain 1 life.
Whitecliff Guardian gets +0/+1 for each 1 life you have above your starting life total.
1/2
  • Awakening in Oldun
Whitewing Migration

Whitewing Migration {X}{W}{W}

Sorcery
Create X 1/1 white Insect creature tokens with flying.
Flashback—{3}{W}{W}, Tap X untapped creatures you control.
  • Awakening in Oldun
Wildcourt Seeker

Wildcourt Seeker {1}{G}{G}

Creature - Elf Warrior
Wildcourt Seeker's power and toughness are each equal to the number of land types among lands you control.
Whenever Wildcourt Seeker enters the battlefield or attacks, put up to one target land card from your graveyard onto the battlefield under your control.
*/*
Wildfang Cavalier

Wildfang Cavalier {2}{R}

Creature - Human Warrior
Haste
When Wildfang Cavalier dies, create a 3/1 red Dinosaur creature token. It gains haste until end of turn. If it's your combat phase, there is an additional combat phase after this phase.
“May my blood forge the sharpest spear.”
3/1
  • Cybaros
Wildkin Imposter

Wildkin Imposter {3}{U}

Creature - Elemental Shapeshifter
Flash
Multitude {4}{U}{U}
You may have Wildkin Imposter enter the battlefield as a copy of any creature on the battlefield.
0/0
Wipe the World Clean

Wipe the World Clean {2}{W}{W}

Sorcery
Destroy all creatures and all planeswalkers. Each opponent who controlled two or more permanents destroyed this way draws a card.
  • Blood Like Rivers
Witchfinder Artur

Witchfinder Artur {1}{U}{B}{R}

Legendary Creature - Human Inquisitor
Whenever Witchfinder Artur enters the battlefield or attacks, each opponent mills two cards and loses 2 life.
Whenever you cast an instant or sorcery spell, you may exile target instant or sorcery card with mana value less than that spell's mana value from an opponent's graveyard. If you do, cast a copy of the exiled card without paying its mana cost.
4/5
  • Duelists of Vereaux
Xarr of the Eternal Cycle

Xarr of the Eternal Cycle {3}{B}{G}

Legendary Planeswalker - Xarr
[+2]: Mill three cards. You gain 3 life.
[+1]: Return target land card from your graveyard to the battlefield. It becomes a 2/2 black Zombie creature in addition to its other types.
[–X]: Target opponent sacrifices a nonland permanent with mana value X or greater.
[–12]: You get an emblem with “Whenever a player sacrifices a permanent, you may draw a card.” Then each opponent sacrifices five permanents.
Loyalty:
5
  • Theros: Age of Trax
Xavvac, Corrupter Core

Xavvac, Corrupter Core {1}{C}{B}

Legendary Artifact Creature - Vukoroq
At the beginning of combat on your turn, you may integrate another creature you control. If you don't, tap Xavvac, Corrupter Core.
Permanents you control with cards integrated onto them have lifelink and deathtouch.
6/5
  • Cybaros
Xeon, BPM Savant

Xeon, BPM Savant {2}{R}

Legendary Creature - Human Bard
Trample
Whenever you amp it up, double Xeon, BPM Savant's power until end of turn.
“Music is the place where I get to be who I was always meant to be.”
2/3
  • Hyperpop 164 282
Xirix, Chronic Mercenary

Xirix, Chronic Mercenary {2}{B}{G}{U}

Legendary Planeswalker - Xirix
At the beginning of each opponent's upkeep, untap up to one permanent you control. You may cast spells as though they had flash until end of turn.
[+2]: Surveil 1, then draw a card.
[–3]: Choose a nonland, non-Xirix card name. Exile all permanents with that name.
[–9]: Shuffle any number of cards from your graveyard into your library. Xirix deals that much damage to any non-Xirix target, and you gain that much life.
Loyalty:
5
  • Blood Like Rivers
Xiv, Replisparked

Xiv, Replisparked {3}{C}{C}

Legendary Planeswalker - Xiv
Xiv, Replisparked has all abilities of creature and planeswalker cards integrated onto them.
[+2]: Target player discards a card. Integrate up to two cards from graveyards.
[+1]: Xiv becomes a 5/5 artifact creature with vigilance and indestructible until end of turn.
[–4]: Integrate target permanent.
Loyalty:
5
  • Cybaros
Yaeji, Resplendent Idol

Yaeji, Resplendent Idol {2}{W}

Legendary Creature - Human Bard
As long as it's your turn, Yaeji has first strike.
Whenever you amp it up, exile up to one target permanent card with mana value 3 or less from your graveyard, then create a token that's a copy of it.
3/3
  • Hyperpop 48 279
Zhovala, Silver Monarch

Zhovala, Silver Monarch {2}{C}{W}

Legendary Creature - Vukoroq Advisor
Flying, ward {1}
Zhovala, Silver Monarch gets +1/+1 for each other Advisor you control and each Advisor card you own in exile.
Whenever another Advisor you control dies, exile it unless an opponent pays {2}. You may cast that card as long as it remains exiled.
3/3
  • Cybaros
Zolo, the Freehorn

Zolo, the Freehorn {1}{G}{G}

Legendary Creature - Minotaur Warrior
Trample
Rebels you control have trample.
{X}{G}: Another target creature you control dares twice X. Activate only as a sorcery.
4/4
  • Duelists of Vereaux