1099 cards found
Mass of Remains

Mass of Remains {2}

Artifact - Ruin
Mass of Remains's power is equal to the total number of permanent cards you own in your graveyard and in exile.
Spellcharge 3
*/3
  • Awakening in Oldun
Massive Predation

Massive Predation {1}{G}

Sorcery
Target creature you control gets +2/+1 until end of turn. It fights up to one target creature you don't control.
Many species disappeared during the Magical Extinction, often the ones that couldn't scurry away quick enough.
  • Cybaros
Material Machinations

Material Machinations {1}{R}

Instant
Devoid
Target creature gains double strike until end of turn. Put a +1/+1 counter on that creature if it's colorless.
“These monsters are fearsome enough as mindless drones. We can't afford for them to be learning.”
—His Holiness Jorah
  • Ghariv: the Quaking City
Maven of Fear

Maven of Fear {1}{B}

Creature - Spirit
When Maven of Fear enters, mill two cards.
Maven of Fear gets +2/+1 and has menace as long as six or more cards are in your graveyard.
2/1
  • Monsters of Chikyu
Mayuk Claw-Sage

Mayuk Claw-Sage {1}{R}

Creature - Bear Shaman
Whenever another creature you control enters, Mayuk Claw-Sage gets +1/+0 and gains trample until end of turn.
“The great bears lend me their claws and their fangs!”
1/3
  • Kuutalya
Medic's Implant

Medic's Implant {1}{W}

Instant
Target creature gains indestructible until end of turn. Teach it lifelink.
Rather than just healing the injured, the Sillaman see it as far more efficient to help them heal themselves.
  • Cliques of Nylin
Meeting of the Elites
Aristocracy

Meeting of the Elites {B}{R}

Enchantment - Policy
When Meeting of the Elites enters, create a tapped Treasure token.
You've sacrificed a nonland permanent this turn.
Card has other part: Aristocracy
  • Cliques of Nylin
Melancholic Oracle

Melancholic Oracle {1}{U}

Creature - Human Cleric
Whenever you draw your second card each turn, scry 1 then put a +1/+1 counter on Melancholic Oracle.
A thousand whispers warned of the hubris of the one of Land and Sea. A resounding boast cleared any doubt.
2/1
  • Theros: Age of Trax
Memorial to the Fallen

Memorial to the Fallen {2}

Artifact
{T}: Target player mills two cards.
{2}, {T}: Target player mills four cards.
{4}, {T}: Draw two cards. Activate this ability only if a player has ten or more cards in their graveyard.
Only the most honorable dead join the ranks of Brallatt's Halls.
  • Svergard
Memory Curator

Memory Curator {U}{B}

Creature - Human Wizard
{T}: Target player mills two cards.
{T}: Add one mana of any color. Spend this mana only to cast spells from your graveyard or activate abilities of cards in your graveyard.
“No need to introduce yourself, Sinifus; this isn't your first visit.”
1/3
  • Karsus
Mesmage

Mesmage {1}{U/R}

Creature - Human Wizard
{1}{U/R}, {T}: Tap target creature, then gain control of it until end of turn. Activate only as a sorcery.
“I don't need to enslave an army. I just need to make the most important soldier forget their name.”
1/2
  • Cybaros
Metronome

Metronome {X}{R}{R}

Sorcery
Harness
Exile the top three cards of your library. Cast a spell with mana value X or less from among them without paying its mana cost.
  • Monsters of Chikyu
Midnight Burner

Midnight Burner {1}{R}

Sorcery
Exile the top three cards of your library. You may play up to two of those cards this turn.
Hope is for tomorrow.
  • Hyperpop
Mightcaller

Mightcaller {1}{R}

Creature - Human Shaman
Dragon spells and Rift spells you cast cost {1} less to cast.
Go big or go home.
1/3
  • Karsus
Mimicry Elemental

Mimicry Elemental {1}{R}

Creature - Elemental
{R}, {T}: Copy target activated ability you control. You may choose new targets for the copy.
“The rock monster pretends to be a tree as a defensive measure. If discovered, it can also mimic attacks, just not very well.”
—Trainee Karina Oblay, field notes
1/3
  • Chikyu: Chaos Rains
Mindbreak Arcanist

Mindbreak Arcanist {U}{B}

Creature - Human Wizard
Whenever you cast a noncreature spell, surveil 1.
If you would draw a card while your library has no cards in it, you may instead put a card you own from exile or outside the game into your hand.
He knows every truth that lurks behind insanity.
2/1
  • Blood Like Rivers
Misbegotten Aims

Misbegotten Aims {1}{U}

Instant
Return target creature or enchantment to its owner's hand. If that permanent's controller has eight or more cards in their graveyard, its owner puts it on the top or bottom of their library instead.
“The devout are much too easily swayed by the voices of the unknown.”
  • Theros: Age of Trax
Mission Briefing

Mission Briefing {U}{U}

Instant
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard this turn, exile it instead.
  • Viridian's Last Mission
Mistcall Mariner

Mistcall Mariner {1}{U}

Creature - Human Wizard
Whenever Mistcall Mariner becomes tapped, up to one target creature gets -2/-0 until end of turn.
Tidemages only take their pay in ale, but they're worth every drop.
2/1
  • Svergard
Mob Hangman

Mob Hangman {1}{B}

Creature - Human Peasant Rogue
{1}{B}, Pay 2 life: Mob Hangman dares 4.
Whenever Mob Hangman attacks, if it's a Rebel, each opponent sacrifices a creature or planeswalker unless they discard a card.
3/2
  • Duelists of Vereaux
Mob Instigator

Mob Instigator {1}{R}

Creature - Human Peasant
Whenever a creature you control becomes a Rebel, creatures you control get +1/+0 until end of turn.
{2}{R}: Mob Instigator dares 4.
2/2
  • Duelists of Vereaux
Moonlit Meditation

Moonlit Meditation {1}{U}

Enchantment
When Moonlit Meditation enters, draw three cards, then put two cards from your hand on top of your library.
{1}{U}, Sacrifice Moonlit Meditation: Shuffle up to three target cards from your graveyard into your library.
  • Blood Like Rivers
Morbid Bloomer

Morbid Bloomer {1}{G}

Creature - Fungus
Ward {1}
Whenever Morbid Bloomer deals combat damage, you may pay {1}. When you do, return up to one other target permanent card from your graveyard to your hand.
3/1
  • Awakening in Oldun
Morkfar, Ship of the Dead

Morkfar, Ship of the Dead {U}{B}

Legendary Artifact - Vehicle
Vehicles you control can't be blocked by Humans.
Crew 3
During your main phase, you may sacrifice a creature or exile a creature card from your graveyard rather than pay Morkfar's crew cost.
4/4
  • Svergard
Morning Sun

Morning Sun {1}{W}

Sorcery
Put two +1/+1 or loyalty counters on target creature or planeswalker. It gains lifelink until end of turn.
“It seems we're both looking for someone here. Perhaps we could help each other.”
—Sanaito, to Karina
  • Monsters of Chikyu