Deathtouch Other Gorgons, Snakes, and Basilisks you control get +1/+1. Whenever another creature with deathtouch you control deals combat damage to a player or planeswalker, create a Treasure token.
Whenever Inner City Scout becomes the target of a spell or ability you control, untap it. It gets +1/+1 until end of turn. This ability triggers only once each turn.
A revolution is nothing without its countless eyes and ears.
When Sillaman Regrafter enters, put a +1/+1 counter on target creature you control. Whenever a creature you control dies, you may move a counter from it onto another target creature.
Test Subject Alpha enters with a +1/+1 counter and a trample counter on it. At the beginning of your upkeep, you may move a counter from Test Subject Alpha onto another creature.
Flash When Blind Keelah enters and whenever you cast a spell during an opponent's turn, each opponent loses 1 life and you surveil 1. This ability triggers only once each turn.
Flying Whenever Irrlicht deals combat damage to a player, they reveal their hand and you choose a nonland card from it. Exile that card until your next turn.
Flying Whenever you gain control of a permanent you don't own or a permanent you don't own enters under your control, create a token that's a copy of it. Sacrifice the token at beginning of your next turn's end step.
Army Reserves enters with X +1/+1 counters and a defender counter on it. {1}: Move a counter from Army Reserves onto another target creature. Activate only as a sorcery.
Krint's military influence extends far beyond just the Hazakh.
Aura spells you cast cost {1} less to cast. When Ephara's Oracle enters, look at the top five cards of your library. You may reveal an enchantment card from among them and put it on the top of your library. Put the rest on the bottom of your library in a random order.