First strike Whenever Tormenting Lightrider attacks, if defending player has 10 or less life, Tormenting Lightrider gains double strike until end of turn. At the beginning of your end step, if a creature died this turn, each opponent loses 3 life unless they discard a card or sacrifice a nonland permanent.
When Towering Sentinel enters, for each kind of counter among permanents you control, put a counter of that kind on Towering Sentinel, then add {G} or {U}.
{B}, Sacrifice another creature: Create a tapped Treasure token. Scry 1. {1}{B}: Exile two target creature cards from graveyards. You may cast up to one of those cards for as long as they remain exiled.
Tree of Clues enters tapped. {T}: Add {B}, {R}, or {G}. {VP}{VP}{VP}{VP}, Discard Tree of Clues: Target creature gets +3/+3 and gains flying until end of turn.
The first spell you cast each turn costs {2} less to cast. The second spell you cast each turn can't be countered. Whenever you cast your third spell each turn, draw a card.
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. Whenever a player sacrifices a creature, Tymaret, Bane of Phenax deals 1 damage to target player or planeswalker.
Equipped creature gets +1/+0. Whenever equipped creature attacks, you may cast an instant or sorcery card from your hand with mana value X or less without paying its mana cost, where X is equipped creature's power. Equip {2}
At the beginning of your upkeep, create a 1/1 red Fan creature token. Then if you control two or more Fans, create another one of those tokens. Then if you control five or more Fans, Underground Sensation deals 2 damage to any target and you gain 2 life. {3}{R}{W}: Create a 1/1 red Fan creature token.
Golems you control have trample. Unflinching Titan can't attack or block unless you control three or more Golems. Whenever Unflinching Titan enters or attacks, surveil 1. Then you may put a land card from your graveyard onto the battlefield tapped. {3}, {T}: Create a 1/1 white Golem creature token.
Whenever you cast a colorless spell, you may pay {C}. If you do, copy it. You may choose new targets for the copy. Whenever a creature you control attacks, put a +1/+1 counter on it for each other creature you control with the same name as that creature.
Whenever another creature dies, you may integrate it. Whenever a creature card is integrated onto Unmolded One, you may have it become a copy of that card until end of turn, except it has Unmolded One's abilities.
Golems you control have ward {1}. Unspeaking Titan can't attack or block unless you control three or more Golems. Whenever Unspeaking Titan enters or attacks, tap up to one target creature and put a stun counter on it. {3}, {T}: Create a 1/1 white Golem creature token.
Golems you control have menace. Unyielding Titan can't attack or block unless you control three or more Golems. Whenever Unyielding Titan enters or attacks, target opponent reveals their hand. Exile a card from their hand or graveyard. {3}, {T}: Create a 1/1 white Golem creature token.
Choose up to four target permanents. If you control a creature, destroy a creature chosen this way. Repeat this process for artifacts, enchantments, and planeswalkers.
[+2]: Create a colorless artifact token named Potion with “Sacrifice this artifact: Put two +1/+1 counters on target creature. Activate only as a sorcery.” [–3]: You gain 8 life. [0]: Remove all loyalty counters from Vasilisa, Helping Hand, then transform her.
As this permanent transforms into Vasilisa, Waging War, it becomes your choice of a 7/7 Hydra with trample, a 6/5 Kraken with hexproof, or a 5/6 Spider with vigilance, reach, and deathtouch.
Whenever you cast an artifact spell, create a 0/0 colorless Robot artifact creature token with a +1/+1 counter on it. {2}, {T}: Add {R} for each artifact you control. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Whenever you cast a spell with {VP} in its mana cost or activate an ability with {VP} in its cost, Venus, the Basilisk fights up to one target creature you don't control.
At the beginning of your end step, if you control three or more untapped lands, you may exile another target permanent you control, then return it to the battlefield under its owner's control. {1}{U}{U}: Scry 1.
Choose up to one for each color among black, red, and green among permanents you control. • Put up to two target nonland cards from graveyards on top of their owners' libraries in any order. • Exile the top two cards of target player's library. Until the end of your next turn, you may play those cards. • Target player creates two tapped Treasure tokens. Exile Vishanki Agenda.