1240 cards found
Ikurimoko's Presence

Ikurimoko's Presence {G/U}{G/U}

Legendary Enchantment
Flash
You may cast creature spells as though they have flash.
{G}{U}: Ikurimoko's Presence becomes a 3/2 Dragon creature with flying in addition to its other types.
  • Kitsuo: Dusk of Time
Ill Omen

Ill Omen {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
Create a Glyph token.
In a vision, she saw herself withering, reduced to ashen snow. But there was nothing she could do to avert her fate.
  • Svergard
Illicit Electromancer

Illicit Electromancer {1}{R}

Creature - Human Rogue Wizard
{1}{R}, {T}: Illicit Electromancer deals 2 damage to any target. Activate this ability only if you've disturbed the peace this turn.
2/1
  • Secrets of the River City
Illusory Savior

Illusory Savior {1}{W}

Creature - Illusion Samurai
Exalted
Sacrifice this creature: Choose another target creature you control. When it's put into a graveyard this turn, return that card to the battlefield tapped under its owner's control with a finality counter on it.
2/2
  • Kitsuo: Dusk of Time
Impenetrable Vault

Impenetrable Vault {2}

Artifact - Clue
Creatures entering the battlefield don't cause abilities to trigger.
{2}, Sacrifice Impenetrable Vault: Draw a card.
“It was simple, really: Grease a few palms, ask the right questions, and soon enough the Lorres agreed to open the vault. But it would cost me...”
—A Secret of the River Cities, Jericho Hudson
  • Secrets of the River City
Imperial Tour

Imperial Tour {1}{W}

Enchantment
Exalted
When this enchantment enters, if it was cast, you may search your library for a legendary white card, reveal it, put it into your hand, then shuffle.
The Wanderer delighted in Kitsuo's beauties.
  • Kitsuo: Dusk of Time
Incendiary Flow

Incendiary Flow {1}{R}

Sorcery
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
“I showed the Wildcourt the cost of resistance. They'll come to their senses.”
—Lichlord Kywon
  • Blood Like Rivers 142 288
Incense Healer

Incense Healer {1}{W}

Creature - Human Cleric
When Incense Healer enters, exile up to two target cards from graveyards.
“These heathens corrupt to the core, but have no fear—faith heals all.”
3/1
  • Ghariv: the Quaking City
Incumbency

Incumbency {1}{W}

Sorcery
Draw a card, gain 3 life, then make a pledge.
If you've cast four or more spells named Incumbency this game and there are five colors among permanents you control, you win the game.
  • Cliques of Nylin 14 267
Indentured Labourer

Indentured Labourer {1}{B}

Creature - Human Peasant
When Indentured Labourer enters, you draw a card and lose 1 life.
“We toil in the wet mud day after day, and for what? To put another golden goblet in the hands of some lord?”
1/2
  • Duelists of Vereaux
Inhibit

Inhibit {1}{W}

Instant
Return target spell to its owner's hand.
You gain 3 life.
The River Cities have no lack of people trying to effect change. However, they also have plenty of politicians whose careers are dedicated to stalling it.
  • Secrets of the River City
Inklight Dancer

Inklight Dancer {1}{B}

Creature - Human Performer
{B}, Sacrifice a creature: This creature deals 1 damage to each opponent and you gain 1 life.
“Join me in my sway.”
1/3
Card has other part: Stroke of Light
  • Kitsuo: Dusk of Time
Inner City Scout

Inner City Scout {1}{G}

Creature - Human Rogue
Whenever Inner City Scout becomes the target of a spell or ability you control, untap it. It gets +1/+1 until end of turn. This ability triggers only once each turn.
A revolution is nothing without its countless eyes and ears.
2/2
  • Cliques of Nylin
Insanara's Hand

Insanara's Hand {1}{U}

Creature - Zombie Wizard
Whenever you cast a spell, if it wasn't cast from your hand, you may draw a card. If you do, discard a card.
{U}, {T}, Exile five instant and/or sorcery cards from your graveyard: Draw three cards.
“I know your every secret, every word you've ever told. Never forget why that is, Warsong.”
— Insanara, the Deceiver
2/1
  • Karslav
Insight Insignia

Insight Insignia {1}{U}

Artifact - Equipment
When Insight Insignia enters, you may attach it to target creature you control.
Whenever equipped creature deals combat damage to a player, surveil 1, then draw a card.
Equip {U}
  • Blood Like Rivers
Insistent Lightning

Insistent Lightning {X}{R}{R}

Sorcery
Insistent Lightning deals X damage to any target.
You may cast Insistent Lightning from your graveyard if you have no cards in hand. If you do, if it would be put into your graveyard this turn, exile it instead.
“I'll make sure it strikes twice.”
  • Vastuum
Inspired Denizen

Inspired Denizen {R}{G}

Creature - Azra Citizen
Solidarity
Whenever Inspired Denizen attacks, create a 1/1 green Citizen creature token that's tapped and attacking.
1/2
  • Cybaros
Inspired Youth

Inspired Youth {1}{G}

Creature - Human Peasant
Whenever another creature you control enters, you may have Inspired Youth dare X, where X is that creature's power.
2/2
  • Duelists of Vereaux
Install Wizard

Install Wizard {G}{U}

Creature - Human Wizard
When this creature enters, cache the top card of your library face down.
{1}{G}{U}, Sacrifice a Memory: Draw a card. You may put a land card from your hand onto the battlefield.
2/2
  • Errors in the Weft
Interplanar Jam Session

Interplanar Jam Session {X}{W}{W}

Sorcery
As an additional cost to cast this spell, you may remove any number of loyalty counters from among planeswalkers you control. This spell costs {1} less to cast for each counter removed this way.
Create X 1/1 white Elemental Bird creature tokens with flying.
  • Hyperpop
Interrogate

Interrogate {1}{W}

Instant
Tap target creature.
Draw a card.
“Killing doesn't have to be on the table. Just give us the information and you can limp on out of here.”
—Frankie “the Spider” Lorre
  • Secrets of the River City
Intrusive Interrogation

Intrusive Interrogation {X}{U}{U}

Sorcery
Target player mills twice X cards.
“Don't worry. If you comply, your mind will remain still mostly intact.”
—Tomas, inquisitor
  • Duelists of Vereaux
Invasion of Privacy

Invasion of Privacy {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. Exile that card. Each player draws a card and loses 1 life.
Everything is curated just for you, but at what cost?
  • Hyperpop
Invest in the Future

Invest in the Future {1}{R}

Enchantment
Favored
Legendary permanents you control have haste and “Ward—Pay 3 life.”
“Of course, sweetie. I'll be careful out there.”
  • Theros: Age of Trax
Invoker's Expertise

Invoker's Expertise {U}{R}

Enchantment
Whenever you cast an instant or sorcery spell with invoke, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.
“Totemic bonds are a friendship, not a mastery. Seek to understand them, not control them.”
—Samaka, ancient totemist
  • Kuutalya