519 cards found
Whitecliff Alpha

Whitecliff Alpha {4}{G}{G}

Creature - Yeti
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, creatures you control get +1/+1 and gain trample until end of turn.
5/5
  • Awakening in Oldun
Whitecliff Pilgrim

Whitecliff Pilgrim {1}{U}

Creature - Human Scout
Whenever a creature entering the battlefield under your control causes an ability of a permanent you control to trigger, draw a card. This ability triggers only once each turn.
“I've climbed thousands of glaciers and not seen the same view twice.”
2/1
  • Awakening in Oldun
Wicked Steed

Wicked Steed {1}{B}{B}

Creature - Horse Nightmare
Whenever another creature dies, if it had one or more counters on it, you may put one of those counters on Wicked Steed.
Many reckless noble sons and daughters have tried to ride it. Their bodies are usually found a great distance away, charred and burned.
3/3
  • Duelists of Vereaux
Wild Huntsman

Wild Huntsman {3}{R}{G}

Creature - Elemental Warrior
When Wild Huntsman enters the battlefield, search your library for a land card and put it onto the battlefield, then shuffle. Then if you're ancient, creatures you control get +2/+0 and gain haste until end of turn.
4/4
  • Blood Like Rivers
Wildcaster Ogre

Wildcaster Ogre {3}{R}{R}

Creature - Ogre Shaman
Menace
When Wildcaster Ogre enters the battlefield, exile an instant or sorcery card from your graveyard at random. You may cast a copy of that spell without paying its mana cost.
4/3
  • Duelists of Vereaux
Wildcourt Cavalier

Wildcourt Cavalier {2}{G}

Creature - Elemental Knight
When Wildcourt Cavalier enters, if it isn't a token, choose one —
• Put a +1/+1 counter on Wildcourt Cavalier.
• Create a token that's a copy of target token you control.
2/2
  • Blood Like Rivers
Wildcourt Wishgiver

Wildcourt Wishgiver {1}{W}

Creature - Elemental
Multitude {4}{W}
{W}, {T}: Put a +1/+1 counter on another target creature.
She offers gifts to anyone foolish enough to accept them.
1/1
  • Blood Like Rivers
Winds of Winter

Winds of Winter {2}{U}

Sorcery
Tap up to one target creature. Creatures you don't control don't untap during their controllers' next untap step.
Flashback {4}{U}
  • Awakening in Oldun
Wolf-Whistle Satyr
Fable of Tooth and Fur

Wolf-Whistle Satyr {3}{G}

Creature - Satyr Druid
Trample
Whenever Wolf-Whistle Satyr deals combat damage to a player or planeswalker, you may sacrifice it. If you do, bless target creature you control.
3/3
Card has other part: Fable of Tooth and Fur
  • Theros: Age of Trax
Worshipped Diva

Worshipped Diva {2}{B}

Creature - Human Noble
When Worshipped Diva enters the battlefield, if a creature died this turn, create a 2/1 red Zombie creature token with menace.
Her horde of ravenous devotees could fill every arena in Petrasia and San Jera.
3/2
  • Hyperpop
Wyrmshot

Wyrmshot {3}{R}

Instant
Choose one —
• Wyrmshot deals 3 damage divided as you choose among one, two, or three targets.
• Wyrmshot deals 6 damage to target creature, planeswalker, or battle.
No matter how far technology advanced, no one could replicate a dragon's fire.
  • Cybaros
Xavvac's Reprocessing

Xavvac's Reprocessing {3}{C}{C}

Sorcery
Integrate up to two target creatures with total toughness 6 or less.
“The best information is gained when not a single molecule is wasted.”
—Xavvac, Corrupter Core
  • Cybaros
Zakros Decree

Zakros Decree {W}

Enchantment
Whenever Zakros Decree or another enchantment enters the battlefield under your control, target creature you control gets +1/+1 and gains lifelink until end of turn.
A giant's quest is no small matter.
  • Theros: Age of Trax
Zakros Stompers

Zakros Stompers {3}{R}{R}

Creature - Giant Warrior
Menace
Whenever you sacrifice a permanent, exile the top card of your library. Until the end of your turn, you may play that card.
“The armies of archon and leonin stand no chance against the might of our combined hearts and souls. We stand tall.”
5/5
  • Theros: Age of Trax
Zale, Titanohunter

Zale, Titanohunter {1}{G}{U}

Legendary Creature - Human Ranger
{T}: Add {C}{C}.
Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell, draw a card.
“The bigger they are, the better they taste.”
1/1
  • Theros: Age of Trax
Zenith Marshal

Zenith Marshal {1}{R}{W}

Creature - Human Soldier
Whenever you cast a spell that targets Zenith Marshal, create a 1/1 white Human creature token. If Zenith Marshal is attacking, that token enters the battlefield tapped and attacking.
As long as Zenith Marshal is attacking, other creatures you control get +1/+0.
3/2
  • Awakening in Oldun
Zombie Plague

Zombie Plague {2}{B}

Enchantment
When Zombie Plague enters the battlefield, return up to one target creature card from your graveyard to your hand.
{1}, Discard two cards: Each opponent loses 2 life. Create a 2/2 black Zombie creature token. It can't block this turn.
When the Warden is away, the undead will prey.
  • Blood Like Rivers
Zygos, Edge of the Bull
Blessing of Slaughter

Zygos, Edge of the Bull {1}{R}{R}

Legendary Creature - Human Soldier
Ward—Pay 2 life.
Whenever Zygos attacks, bless target legendary creature you control.
“Shut up and fight.”
2/2
Card has other part: Blessing of Slaughter
  • Theros: Age of Trax
Zyxthax Apex

Zyxthax Apex {5}{B}{B}

Creature - Zombie Serpent
Flash
When Zyxthax Apex enters the battlefield, each opponent loses 3 life and you gain 3 life.
When Zyxthax Apex leaves your graveyard, each opponent loses 3 life and you gain 3 life.
6/6
  • Awakening in Oldun