At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, creatures you control get +1/+1 and gain trample until end of turn.
Whenever a creature entering the battlefield under your control causes an ability of a permanent you control to trigger, draw a card. This ability triggers only once each turn.
“I've climbed thousands of glaciers and not seen the same view twice.”
When Wild Huntsman enters the battlefield, search your library for a land card and put it onto the battlefield, then shuffle. Then if you're ancient, creatures you control get +2/+0 and gain haste until end of turn.
Menace When Wildcaster Ogre enters the battlefield, exile an instant or sorcery card from your graveyard at random. You may cast a copy of that spell without paying its mana cost.
When Wildcourt Cavalier enters, if it isn't a token, choose one — • Put a +1/+1 counter on Wildcourt Cavalier. • Create a token that's a copy of target token you control.
Trample Whenever Wolf-Whistle Satyr deals combat damage to a player or planeswalker, you may sacrifice it. If you do, bless target creature you control.
Choose one — • Wyrmshot deals 3 damage divided as you choose among one, two, or three targets. • Wyrmshot deals 6 damage to target creature, planeswalker, or battle.
No matter how far technology advanced, no one could replicate a dragon's fire.
Whenever Zakros Decree or another enchantment enters the battlefield under your control, target creature you control gets +1/+1 and gains lifelink until end of turn.
Whenever you cast a spell that targets Zenith Marshal, create a 1/1 white Human creature token. If Zenith Marshal is attacking, that token enters the battlefield tapped and attacking. As long as Zenith Marshal is attacking, other creatures you control get +1/+0.
When Zombie Plague enters the battlefield, return up to one target creature card from your graveyard to your hand. {1}, Discard two cards: Each opponent loses 2 life. Create a 2/2 black Zombie creature token. It can't block this turn.
Flash When Zyxthax Apex enters the battlefield, each opponent loses 3 life and you gain 3 life. When Zyxthax Apex leaves your graveyard, each opponent loses 3 life and you gain 3 life.