1760 cards found
Travel Through the Mystic Sea

Travel Through the Mystic Sea {2}{U}{U}

Instant
This spell costs {2} less to cast if your devotion to blue is three or greater.
Scry 2, then draw two cards.
A message from the gods can come from something as esoteric as the in-betweens of the seams of reality or something as mundane as the lowly starfish.
  • Theros: Age of Trax
Trench Commander

Trench Commander {4}{U}

Creature - Human Soldier
Creatures you control can't be blocked unless defending player pays {1} for each creature blocking it.
Creatures can't attack you unless their controller pays {1} for each creature they control that's attacking you.
3/4
  • Cliques of Nylin
Trinity of Fates

Trinity of Fates {U}{U}{U}

Creature - Human Wizard
The first spell you cast each turn costs {2} less to cast.
The second spell you cast each turn can't be countered.
Whenever you cast your third spell each turn, draw a card.
3/3
  • Theros: Age of Trax
Turn to Nyx

Turn to Nyx {1}{U}

Instant
Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
“When all your memories overlap into a mess of thought, who do you become?”
  • Theros: Age of Trax
Tyrus's Transformation

Tyrus's Transformation {3}{U}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Create a 4/4 white Angel creature token with flying.
Draw a card.
“Oppression can't be beaten without weapons.”
—Gift-Giver Tyrus
  • Duelists of Vereaux
Ultimate POP-Hit Pad

Ultimate POP-Hit Pad {U}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may cast an instant or sorcery card from your hand with mana value X or less without paying its mana cost, where X is equipped creature's power.
Equip {2}
  • Hyperpop
Understand Phenomena

Understand Phenomena {2}{U}

Instant
Target creature gets +1/+1 until end of turn. Put a hexproof counter on that creature.
While Gustav seeks understanding to control the world, Antivo teaches his students to pursue advancement for all.
  • Duelists of Vereaux
Undo Reality

Undo Reality {1}{U}

Instant
Return target nonland permanent an opponent controls to its owner's hand. You may draw a card. If you do, discard a card.
“Understanding our reality is simply the first step towards manipulating it.”
—Gustav, Pactmaker
  • Duelists of Vereaux
Verity Circle

Verity Circle {2}{U}

Enchantment
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.
{4}{U}: Tap target creature without flying.
“Do you swear to tell the truth, the whole truth, and nothing but the truth?”
—High Senator Talpa
  • Cliques of Nylin
Veto

Veto {U}

Instant
Approval — Counter target noncreature spell unless its controller pays {X}, where X is the number of colors among permanents you control.
“A decent proposal. But I think not.”
—High Senator Talpa
  • Cliques of Nylin
Vinette's Freestyle

Vinette's Freestyle {1}{U}{U}

Legendary Enchantment
At the beginning of your end step, if you control three or more untapped lands, you may exile another target permanent you control, then return it to the battlefield under its owner's control.
{1}{U}{U}: Scry 1.
The master's flow remains forever unbroken.
  • Hyperpop
Voyage to the Siren Sea

Voyage to the Siren Sea {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and can't be blocked.
{5}{U}, Exile Voyage to the Siren Sea from your graveyard or the battlefield: Draw three cards. This ability costs {1} less for each creature you control that dealt combat damage to an opponent this turn.
  • Theros: Age of Trax
Wake the Guardian

Wake the Guardian {1}{U}

Instant
Target artifact or creature you control becomes an artifact creature with base power and toughness 5/5 until end of turn.
“Yeah, alright, I guess we'll just tell the boss that that temple was empty.”
—Kin, Aspirant rookie
  • Awakening in Oldun
Walk Old Paths

Walk Old Paths {U}

Sorcery
Target creature can't be blocked this turn. If this spell's flashback cost was paid, put a +1/+1 counter on that creature.
Flashback {1}{U}
“How can we ever expect to understand a people who wielded tools the size of mountains?”
  • Awakening in Oldun
Wandering Hedge-Mage

Wandering Hedge-Mage {2}{U}{U}

Creature - Human Peasant Wizard
When Wandering Hedge-Mage enters, you may return target instant or sorcery card from your graveyard to your hand. If it had mana value 4 or greater, create a Treasure token.
Lowborn mages in Vereaux are limited to practicing the traditional forms of magic.
2/1
  • Duelists of Vereaux
Warden of the Deep-Dwelling

Warden of the Deep-Dwelling {4}{U}

Creature - Merfolk Soldier
Prowess, prowess
“To the edge of the world, Theros holds many wonders.”
—Callaphe the Mariner
4/4
  • Theros: Age of Trax
Waterglass Duelist

Waterglass Duelist {1}{U}

Creature - Human Wizard Warrior
Once each turn, when you cast an instant or sorcery spell, you may create a 1/0 blue Elemental creature token.
Elementals you control get +1/+1.
{2}{U}, Sacrifice an Elemental: Tap up to one target creature. Scry 1.
2/1
  • Duelists of Vereaux
Wavelength Scanner

Wavelength Scanner {U}

Artifact
{T}: Target land you control becomes the basic land type of your choice until end of turn.
{2}{U}, {T}: Draw a card, then discard a card. This ability costs {2} less to activate if you control four or more lands with different names.
  • Hyperpop
Weeping Effigy

Weeping Effigy {4}{U}{U}

Artifact - Ruin
Creatures your opponents control get -1/-0.
Spellcharge 5
It grieves not for the many things its people lost, but for what they never had.
5/5
  • Awakening in Oldun
Whitecliff Pilgrim

Whitecliff Pilgrim {1}{U}

Creature - Human Scout
Whenever a creature entering the battlefield under your control causes an ability of a permanent you control to trigger, draw a card. This ability triggers only once each turn.
“I've climbed thousands of glaciers and not seen the same view twice.”
2/1
  • Awakening in Oldun
Winds of Winter

Winds of Winter {2}{U}

Sorcery
Tap up to one target creature. Creatures you don't control don't untap during their controllers' next untap step.
Flashback {4}{U}
  • Awakening in Oldun
Zodiac Griffin

Zodiac Griffin {2}{U}

Enchantment Creature - Griffin
Flying
Whenever you draw your second card each turn, tap target nonland permanent.
Each star a mote of inspiration.
2/2
  • Theros: Age of Trax
A Scent to Die For

A Scent to Die For {B}

Legendary Enchantment
Whenever a non-Spirit creature you control leaves the battlefield, if it had counters on it, put those counters on A Scent to Die For.
At the beginning of your end step, if A Scent to Die For has counters on it, you may create a 0/0 black Spirit creature token and move all counters from A Scent to Die For onto it.
  • Duelists of Vereaux
Agent of Pharika

Agent of Pharika {1}{B}{B}

Enchantment Creature - Gorgon Warrior
Flying, deathtouch
Outraged at the Arbiter's attempts upon their power, the gods blessed their most devoted followers into mighty warriors—the first of the nyxborn.
2/2
  • Theros: Age of Trax
Agonizing Remorse

Agonizing Remorse {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Long ago, the Elders convinced Thoveus to end their consciousness and finally put their grieving, guilty hearts to rest.
  • Awakening in Oldun