1354 cards found
Gubernatorial Fundraiser

Gubernatorial Fundraiser {1}{R}

Creature - Human Advisor
When Gubernatorial Fundraiser enters, make a pledge.
Whenever you spend three or more colors of mana to cast a spell, create a Treasure token.
“Can we count on your vote?”
2/1
  • Cliques of Nylin
Gulping Meqmaw

Gulping Meqmaw {2}{B}

Creature - Beast
Flash
Gulping Meqmaw's power is equal to the total number of permanents with flash you control and instant cards in your graveyard.
Whenever you cast a spell during an opponent's turn, mill two cards.
*/3
  • Awakening in Oldun
Gutwrenched Martyr

Gutwrenched Martyr {1}{B}

Creature - Zombie Knight
Lifelink
Pay the equip cost of an Equipment you control: Return Gutwrenched Martyr from your graveyard to the battlefield with a finality counter on it. Attach that Equipment to it. Activate only as a sorcery.
2/2
  • Awakening in Oldun
Hail

Hail {2}{W}

Enchantment - Weather
Whenever you attack, attacking creatures you control get +1/+1 until end of turn.
“I brought an umbrella. I should have brought a helmet.”
—Tenki, storm chaser
  • Chikyu: Chaos Rains
Hallowed Chamber

Hallowed Chamber

Land
Hallowed Chamber enters tapped unless you control a basic non-Swamp land.
{T}: Add {B}.
{1}, {T}, Sacrifice Hallowed Chamber: Create two Treasure tokens.
  • Cybaros
Hard Stone

Hard Stone {3}

Artifact - Equipment
Landfall — Whenever a land you control enters, you may attach Hard Stone to target creature.
Equipped creature gets +3/+3.
Equip {3}
  • Chikyu: Chaos Rains
Hardlight Channeler

Hardlight Channeler {G}

Creature - Human Cleric
{VP}{VP}{VP}, Sacrifice Hardlight Channeler: Create a tapped 4/4 green Elemental Beast creature token.
“Softlight engineering is a science, hardlight engineering is an art.”
0/2
  • Hyperpop
Hardlight Hedron

Hardlight Hedron {1}{U}

Artifact
When Hardlight Hedron enters, draw two cards, then discard a card.
{U}, {T}, Sacrifice Hardlight Hedron: Scry 2.
New applications of hardlight technology are discovered every day. The economic implications might well outweigh the artistic ones.
  • Hyperpop
Hardlight Paragon

Hardlight Paragon {3}{W}

Creature - Human Advisor
Vigilance
When Hardlight Paragon enters, distribute two +1/+1 counters among one or two target creatures.
“These new visuals will put last year's production to shame.”
2/2
  • Hyperpop
Hardlight Projector

Hardlight Projector {4}{W}

Creature - Angel
Flying, vigilance
Whenever you amp it up, scry 2.
They bless only the tightest beats.
3/3
  • Hyperpop
Harmony
Golden Age

Harmony

Legendary Enchantment
(Color indicator: Harmony is green)
At the beginning of your upkeep, you may exile target multicolored card from your graveyard. You may cast a copy of it this turn.
For all of its faults, Nylin offers one thing in greater supply than all else: the potential to be greater than the sum of its parts.
Card has other part: Golden Age
  • Cliques of Nylin
Harmony with Nature

Harmony with Nature {G}

Enchantment
At the beginning of your end step, if you control two or more other enchantments, create a 1/1 white Human creature token.
Only a mortal, Lykaretos taught Karametra that blessed life did not have to come from bloodshed and sacrifice.
  • Theros: Age of Trax
Harvesting Blade

Harvesting Blade {2}{B}

Artifact - Equipment
When Harvesting Blade enters, target opponent exiles two cards from their hand.
Equipped creature gets +2/+1 and has “When this creature dies, you may cast a card exiled with Harvesting Blade with equal or lesser mana value without paying its mana cost.”
Equip {3}
  • Awakening in Oldun
Haubay's Familiar

Haubay's Familiar {1}{U}

Creature - Bird
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Haubay's Familiar.
“Always with the eyes and ears, Haubey. You love your schemes, but consider... some plans require a personal touch.”
—Dreadlord Xarr
2/1
  • Theros: Age of Trax
Haven of the Wild Ones

Haven of the Wild Ones

Land - Ruin
Vigilance
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Spellcharge 2
1/4
  • Awakening in Oldun
Hazakh Ambassador

Hazakh Ambassador {2}{U}{B}{R}

Creature - Human Advisor
Flash
When Hazakh Ambassador enters, target creature gains deathtouch until end of turn.
Basic landcycling {1}{B}
4/3
  • Cliques of Nylin
Hazakh Commandos

Hazakh Commandos {4}{R}

Creature - Human Berserker
Menace
When Hazakh Commandos enters, if you control a black permanent, create a 2/2 colorless Minion creature token with decayed.
5/4
  • Cliques of Nylin
Hazakh Conscriptor

Hazakh Conscriptor {2}{B}

Creature - Human Advisor
Whenever Hazakh Conscriptor deals combat damage to a player, create a 2/2 colorless Minion creature token with decayed.
The Hazakh offer their prisoners a simple choice: their allegiance or their life.
3/2
  • Cliques of Nylin
Hazakh District

Hazakh District

Land
Hazakh District enters tapped unless you control an Island, a Swamp, and a Mountain.
{T}: Add {U}, {B}, or {R}.
Purring engines and buildings slanted like a beast ready to strike.
  • Cliques of Nylin
Hazard Blade

Hazard Blade {2}{B}

Artifact - Equipment
Flash
When Hazard Blade enters, destroy target creature an opponent controls that was dealt damage this turn.
Equipped creature get +4/+0.
Equip {5}
It's been a while since it killed anyone, but blades only get rusty in the literal sense.
  • Awakening in Oldun
Heartbonder

Heartbonder {G}

Creature - Human
As an additional cost to cast creature spells, you may pay {X}, where X is Heartbonder's power. When you do, put a +1/+1 counter on Heartbonder.
In the frigid cold of the Everrime, those who bundle together stay the warmest.
1/2
  • Awakening in Oldun
Hearty Roughrider

Hearty Roughrider {1}{G}{G}

Creature - Human Knight
When Hearty Roughrider enters or leaves the battlefield, you gain life equal to the greatest toughness among creatures you control.
Wander {4}{G}{G}
3/3
  • Awakening in Oldun 192 288
Hearty Stag

Hearty Stag {2}{G}

Creature - Elk
At the beginning of combat on your turn, if you have at least 3 life more than your starting life total, untap target land.
Live every day in the bitter cold, and every sunrise feels like summer.
3/3
  • Awakening in Oldun
Heavenly Illuminator

Heavenly Illuminator {1}{W}

Artifact Creature - Golem
Lifelink
{5}{W}: Creatures you control get +1/+1 until end of turn.
The Heyanca Guild specialize in grandiose dance numbers with hundreds of performers.
2/1
  • Hyperpop
Heavy Snowfall

Heavy Snowfall {W}

Enchantment - Weather
When Heavy Snowfall enters, target creature you control gets +1/+1 and gains indestructible until end of turn.
“It never snows this far from Tokusane...”
—Tenki, storm chaser
  • Chikyu: Chaos Rains