204 cards found
Coalesced Core

Coalesced Core

Land
{T}: Add {C}.
If you would add {C}, you may pay 1 life. If you do, add {B} instead.
  • Cybaros
Coalesced Glacier

Coalesced Glacier

Land
{T}: Add {C}.
If you would add {C}, you may pay 1 life. If you do, add {U} instead.
  • Cybaros
Coalesced Mesa

Coalesced Mesa

Land
{T}: Add {C}.
If you would add {C}, you may pay 1 life. If you do, add {W} instead.
  • Cybaros
Coalesced Peaks

Coalesced Peaks

Land
{T}: Add {C}.
If you would add {C}, you may pay 1 life. If you do, add {R} instead.
  • Cybaros
Confetti Cannons

Confetti Cannons {1}

Artifact Creature - Construct
When Confetti Cannons leaves the battlefield, create a 1/1 white Elemental Bird creature token with flying.
One era's trash is another era's artistic innovation.
0/1
  • Hyperpop
Corgan Sprawl

Corgan Sprawl

Land
Corgan Sprawl enters the battlefield tapped.
{T}: Add {B} or {R}.
{T}, Discard another card named Corgan Sprawl: Draw a card.
Prismavera's cities thrive through vicarious feelings of stardom.
  • Hyperpop
Court of Miracles

Court of Miracles

Land
{T}: Add {C}.
{X}{1}: Court of Miracles dares X.
The poorest districts make the greatest heroes.
  • Duelists of Vereaux
Cradle of Rebirth

Cradle of Rebirth

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Cradle of Rebirth: Copy target spell you control which had its flashback cost paid. You may choose new targets for the copy.
  • Awakening in Oldun
Crown Betrayer
Royal Templar

Crown Betrayer

Artifact Creature - Cyborg Knight
(Color indicator: Crown Betrayer is white)
Vigilance
Whenever this creature transforms into Crown Betrayer or another permanent you control transforms, Crown Betrayer gets +2/+0 and gains indestructible until end of turn.
4/4
Card has other part: Royal Templar
  • Cybaros
Crownguard Ban

Crownguard Ban {2}

Artifact
As Crownguard Ban enters the battlefield, choose a card name.
Spells with the chosen name can't be cast.
{3}, Exile a card from your hand with the chosen name: Draw a card. Any player may activate this ability.
  • Duelists of Vereaux
Cumulus Soundvein

Cumulus Soundvein

Land
Cumulus Soundvein enters the battlefield tapped.
When Cumulus Soundvein enters the battlefield, you may pay 1 life. If you do, add one mana of any color other than white.
{T}: Add {W}.
  • Hyperpop
Dark Horizon

Dark Horizon

Land
Dark Horizon enters tapped.
{T}: Add {C} or {B}.
{1}, Discard Dark Horizon: Scry 2.
“These Vukoroq came from a world absent of color. Is that why they're so quick to adapt?”
—Stella's Journal
  • Cybaros
Deafening Loudspeaker

Deafening Loudspeaker {1}

Artifact
{6}, {T}, Sacrifice Deafening Loudspeaker: It deals 5 damage to target creature. This ability costs {1} less to activate for each attacking creature you control.
  • Hyperpop
Desolate Soundvein

Desolate Soundvein

Land
Desolate Soundvein enters the battlefield tapped.
When Desolate Soundvein enters the battlefield, you may pay 1 life. If you do, add one mana of any color other than black.
{T}: Add {B}.
  • Hyperpop
Dormant Altar

Dormant Altar

Land
{T}, Pay 1 life: Add {B} or {R}.
{1}, {T}, Sacrifice Dormant Altar: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Bay

Dormant Bay

Land
{T}, Pay 1 life: Add {U} or {R}.
{1}, {T}, Sacrifice Dormant Bay: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Cavern

Dormant Cavern

Land
{T}, Pay 1 life: Add {U} or {B}.
{1}, {T}, Sacrifice Dormant Cavern: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Clearing

Dormant Clearing

Land
{T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice Dormant Clearing: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Copse

Dormant Copse

Land
{T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice Dormant Copse: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Crag

Dormant Crag

Land
{T}, Pay 1 life: Add {R} or {W}.
{1}, {T}, Sacrifice Dormant Crag: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Moorland

Dormant Moorland

Land
{T}, Pay 1 life: Add {B} or {G}.
{1}, {T}, Sacrifice Dormant Moorland: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Peak

Dormant Peak

Land
{T}, Pay 1 life: Add {R} or {G}.
{1}, {T}, Sacrifice Dormant Peak: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Stream

Dormant Stream

Land
{T}, Pay 1 life: Add {W} or {U}.
{1}, {T}, Sacrifice Dormant Stream: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dormant Temple

Dormant Temple

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Dormant Temple: Draw a card. Activate only if you control five or more lands.
  • Blood Like Rivers
Dreadlich Codex

Dreadlich Codex {2}

Artifact
{2}, {T}: Draw a card. You lose 2 life unless you discard a card or sacrifice a permanent.
“Don't let my success fool you; most mages aren't ready to become liches.”
—Lichlord Arcet
  • Blood Like Rivers