1760 cards found
Alehana the Persuader

Alehana the Persuader {B}{R}

Legendary Creature - Human Inquisitor
At the beginning of each opponent's upkeep, that player may pay life equal to the number of pain counters they have plus 1. If they don't, look at their hand, choose a card from it, and exile that card. If they do, that player gets a pain counter.
You may cast cards exiled with Alehana, and mana of any type can be spent to cast them.
1/3
Alehana's Eyes

Alehana's Eyes {1}{U}

Creature - Human Inquisitor
Alehana's Eyes has +1/+1 and can't be blocked as long as you've cast an instant or sorcery spell with mana value 4 or greater this turn.
“I know they're hiding something. It won't take long before I find out what.”
2/1
  • Duelists of Vereaux
Alehana's Fleshsearer

Alehana's Fleshsearer {2}{R}

Creature - Elemental
Menace
Whenever you cast an instant or sorcery spell with mana value 4 or greater, put a +1/+1 counter on Alehana's Fleshsearer.
Fire burns away all deceptions.
3/2
  • Duelists of Vereaux
Alien Pledge

Alien Pledge {1}{C}

Sorcery
Create a token that's a copy of target creature you control, except it's a 1/1. When you do, pay for and choose any number.
+{C} — That token becomes a copy of a different target creature.
+{W} — You gain life equal to the number of creatures you control.
+{B} — Each player sacrifices a creature.
  • Cybaros
All That Remains

All That Remains {2}{B}

Instant
Look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
Flashback—{B}, Discard a card.
  • Awakening in Oldun
All the Stars are Mine

All the Stars are Mine {5}{U}{U}{U}

Enchantment
When All the Stars are Mine enters the battlefield and at the beginning of your upkeep, untap all noncreature permanents you don't control. You gain control of them until end of turn.
  • Blood Like Rivers 47 295
Alluring Queenpin

Alluring Queenpin {3}{G}

Creature - Spirit
When Alluring Queenpin enters the battlefield, create a 3/3 green Elemental Spirit creature token.
Elementals you control get +1/+1.
A mother to all abandoned creative endeavors roaming aimlessly through the streets of San Jera.
1/1
  • Hyperpop
Alpha's Example

Alpha's Example {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has “Attacking creatures you control get +1/+0.”
Wander {2}{R}
  • Awakening in Oldun
Alranta Patrol

Alranta Patrol {1}{W}

Creature - Human Warrior
Whenever you cast a spell that targets Alranta Patrol, create a 1/1 white Human creature token. If Alranta Patrol is attacking, that token enters the battlefield tapped and attacking.
3/1
  • Awakening in Oldun
Alranta Portalmage

Alranta Portalmage {2}{W}{U}

Creature - Human Wizard
Alranta Portalmage can't be blocked as long as a creature you control entered the battlefield this turn.
If a creature you control entering the battlefield would cause an ability of a permanent you control to trigger, that ability triggers an additional time.
2/3
  • Awakening in Oldun
Alranta Unleashed

Alranta Unleashed

Legendary Land - Ruin
Trample
{T}, Pay 1 life: Add {C}.
Whenever Alranta Unleashed deals combat damage to a player, untap each Ruin you control. They become creatures in addition to their other types until the end of your next turn.
Spellcharge 6
5/5
  • Awakening in Oldun
Alranta, the Lofty Capital

Alranta, the Lofty Capital

Legendary Land
{T}: Add {C}.
Whenever a creature you control entering the battlefield causes an ability of that creature to trigger, you may sacrifice Alranta, the Lofty Capital. If you do, return that creature to its owner's hand.
Oldun's greatest landmark, it beckons all manner of wanderers home.
  • Awakening in Oldun
Alrantan Eagle-Eye

Alrantan Eagle-Eye {1}{W}{W}

Creature - Human Scout Knight
Flying
Whenever you cast a spell that targets Alrantan Eagle-Eye, create a 1/1 white Human creature token. If Alrantan Eagle-Eye is attacking, that token enters the battlefield tapped and attacking.
At the beginning of your end step, draw a card if you control three or more tapped creatures.
Win the battle, win the day, win the war.
2/3
  • Awakening in Oldun
Alrantan Skywatch

Alrantan Skywatch {3}{W}{W}

Creature - Human Knight
Flying
When Alrantan Skywatch enters the battlefield, create a 1/1 white Human creature token and draw a card.
Being located thousands of miles above ground is one reason Alranta survived the terrors of the wilds for so long.
3/3
  • Awakening in Oldun
Alrantan Visionary

Alrantan Visionary {2}{G}

Creature - Human Shaman
When Alrantan Visionary enters the battlefield, reveal the top three cards of your library. Put a noncreature permanent card from among them into your hand and the rest into your graveyard.
{T}: Add one mana of any color.
Wander {4}{G}{G}
2/2
  • Awakening in Oldun
Alseid of Stilled Hearts

Alseid of Stilled Hearts {2}{W}

Enchantment Creature - Nymph
Favored
Whenever your Champion attacks, tap target creature.
2/2
  • Theros: Age of Trax
Altar of Chrome

Altar of Chrome {1}

Artifact
As an additional cost to cast this spell, tap four untapped artifacts and/or lands you control.
{T}: Each opponent loses 1 life and you gain 1 life.
Tap four untapped artifacts and/or lands you control: Untap Altar of Chrome.
  • Cybaros
Ambient Illuminator

Ambient Illuminator {1}{B}

Artifact Creature - Golem
When Ambient Illuminator dies, if you've scried this turn, you gain 3 life and draw a card.
The Fajrang Guild's vibrant pulses are crafted for sultry nights, whether atop a skyscraper or deep underground.
2/2
  • Hyperpop
An Unlikely Peace

An Unlikely Peace {1}{G}

Enchantment
When An Unlikely Peace enters the battlefield, mill two cards.
{1}{G}: Return up to two target land cards from your graveyard to your hand.
Cherish the quiet moments, you do not know when you'll see them again.
  • Blood Like Rivers 204 300
Ancient Cloudgrazer

Ancient Cloudgrazer {X}{G}{G}

Creature - Beast
Vigilance, reach, trample, ward {3}
Ancient Cloudgrazer enters with X +1/+1 counters on it.
“Every new frontier they claim to breach, it was nature that created it.”
—Ruin, the First Shard
0/0
  • Cybaros
Ancient Conscriptor

Ancient Conscriptor {2}{B}{R}

Artifact - Ruin
Whenever Ancient Conscriptor becomes spellcharged, gain control of target creature you don't control until end of turn. Untap it. It gains haste until end of turn.
Spellcharge 4
2/2
  • Awakening in Oldun
Ancient Lightkin

Ancient Lightkin {1}{VP}{VP}{G}{G}

Creature - Elemental
“Photonic Colossi sighted twenty megawavelengths from San Jera. Please advise on approach and attenuation.”
—Polav, Mack Sentry
7/7
  • Hyperpop
Android Stunner

Android Stunner {1}{U}{R}

Artifact Creature - Faerie
Flying
Whenever you amp it up, Android Stunner deals 1 damage to any target. If a permanent was dealt damage this way, tap it and put a stun counter on it.
2/2
  • Hyperpop
Anointed Escort

Anointed Escort {1}{W}

Instant
Create a 1/1 white Cleric Noble creature token with lifelink and a 1/1 white Soldier creature token with vigilance.
Church and crown are the two pillars that rise above all else in Berginon.
  • Duelists of Vereaux
Antivo, Foundation Chair

Antivo, Foundation Chair {2}{U}{U}

Legendary Creature - Human Noble Wizard
Ward {2}
At the beginning of your end step, if it's not an extra turn and you've cast three or more instant or sorcery spells with different mana values this turn, take an extra turn after this one.
“It is amazing what can be achieved when science and magic work in harmony.”
3/4
  • Duelists of Vereaux