1325 cards found
Alranta Unleashed

Alranta Unleashed

Legendary Land - Ruin
Trample
{T}, Pay 1 life: Add {C}.
Whenever Alranta Unleashed deals combat damage to a player, untap each Ruin you control. They become creatures in addition to their other types until the end of your next turn.
Spellcharge 6
5/5
  • Awakening in Oldun
Alranta, the Lofty Capital

Alranta, the Lofty Capital

Legendary Land
{T}: Add {C}.
Whenever a creature you control entering the battlefield causes an ability of that creature to trigger, you may sacrifice Alranta, the Lofty Capital. If you do, return that creature to its owner's hand.
Oldun's greatest landmark, it beckons all manner of wanderers home.
  • Awakening in Oldun
Alrantan Eagle-Eye

Alrantan Eagle-Eye {1}{W}{W}

Creature - Human Scout Knight
Flying
Whenever you cast a spell that targets Alrantan Eagle-Eye, create a 1/1 white Human creature token. If Alrantan Eagle-Eye is attacking, that token enters the battlefield tapped and attacking.
At the beginning of your end step, draw a card if you control three or more tapped creatures.
Win the battle, win the day, win the war.
2/3
  • Awakening in Oldun
Alrantan Skywatch

Alrantan Skywatch {3}{W}{W}

Creature - Human Knight
Flying
When Alrantan Skywatch enters the battlefield, create a 1/1 white Human creature token and draw a card.
Being located thousands of miles above ground is one reason Alranta survived the terrors of the wilds for so long.
3/3
  • Awakening in Oldun
Alrantan Visionary

Alrantan Visionary {2}{G}

Creature - Human Shaman
When Alrantan Visionary enters the battlefield, reveal the top three cards of your library. Put a noncreature permanent card from among them into your hand and the rest into your graveyard.
{T}: Add one mana of any color.
Wander {4}{G}{G}
2/2
  • Awakening in Oldun
Alseid of Stilled Hearts

Alseid of Stilled Hearts {2}{W}

Enchantment Creature - Nymph
Favored
Whenever your Champion attacks, tap target creature.
2/2
  • Theros: Age of Trax
Altar of Chrome

Altar of Chrome {1}

Artifact
As an additional cost to cast this spell, tap four untapped artifacts and/or lands you control.
{T}: Each opponent loses 1 life and you gain 1 life.
Tap four untapped artifacts and/or lands you control: Untap Altar of Chrome.
  • Cybaros
Ambient Illuminator

Ambient Illuminator {1}{B}

Artifact Creature - Golem
When Ambient Illuminator dies, if you've scried this turn, you gain 3 life and draw a card.
The Fajrang Guild's vibrant pulses are crafted for sultry nights, whether atop a skyscraper or deep underground.
2/2
  • Hyperpop
An Unlikely Peace

An Unlikely Peace {1}{G}

Enchantment
When An Unlikely Peace enters the battlefield, mill two cards.
{1}{G}: Return up to two target land cards from your graveyard to your hand.
Cherish the quiet moments, you do not know when you'll see them again.
  • Blood Like Rivers 204 300
Ancient Cloudgrazer

Ancient Cloudgrazer {X}{G}{G}

Creature - Beast
Vigilance, reach, trample, ward {3}
Ancient Cloudgrazer enters with X +1/+1 counters on it.
“Every new frontier they claim to breach, it was nature that created it.”
—Ruin, the First Shard
0/0
  • Cybaros
Ancient Conscriptor

Ancient Conscriptor {2}{B}{R}

Artifact - Ruin
Whenever Ancient Conscriptor becomes spellcharged, gain control of target creature you don't control until end of turn. Untap it. It gains haste until end of turn.
Spellcharge 4
2/2
  • Awakening in Oldun
Ancient Lightkin

Ancient Lightkin {1}{VP}{VP}{G}{G}

Creature - Elemental
“Photonic Colossi sighted twenty megawavelengths from San Jera. Please advise on approach and attenuation.”
—Polav, Mack Sentry
7/7
  • Hyperpop
Android Stunner

Android Stunner {1}{U}{R}

Artifact Creature - Faerie
Flying
Whenever you amp it up, Android Stunner deals 1 damage to any target. If a permanent was dealt damage this way, tap it and put a stun counter on it.
2/2
  • Hyperpop
Antivo, Foundation Chair

Antivo, Foundation Chair {2}{U}{U}

Legendary Creature - Human Noble Wizard
Ward {2}
At the beginning of your end step, if it's not an extra turn and you've cast three or more instant or sorcery spells with different mana values this turn, take an extra turn after this one.
“It is amazing what can be achieved when science and magic work in harmony.”
3/4
  • Duelists of Vereaux
Anvilwrought Crane

Anvilwrought Crane {3}

Artifact Creature - Bird
Flying
When Anvilwrought Crane dies, create a Weapon token.
“If you're fast enough, one of their nests is an armory for a lifetime.”
—Biaas the Poison Drinker
2/1
  • Theros: Age of Trax
Anvilwrought Lion

Anvilwrought Lion {1}{R}

Artifact Creature - Cat
Whenever you cast a spell that targets Anvilwrought Lion, creatures you control get +1/+0 until end of turn.
Jealous of the twin gods, Purphoros sought to create an equal. While many anvilwroute were discarded in the process, only Petros remains in Nyx.
2/2
  • Theros: Age of Trax
Aphonai's Reveler

Aphonai's Reveler {B}

Creature - Satyr Zombie
Menace
Whenever Aphonai's Reveler attacks, defending player mills two cards. Then if that player has eight or more cards in their graveyard, Aphonai's Reveler gets +2/+1 and gains lifelink until end of turn.
1/2
  • Theros: Age of Trax
Apprentice of the Forge-God

Apprentice of the Forge-God {2}{R}{R}

Creature - Giant Artificer
Favored
Whenever your Champion deals combat damage to a player, create that many Treasure tokens.
4/4
  • Theros: Age of Trax
Aqueous Drake

Aqueous Drake {3}{U}

Creature - Drake
Flying
Whenever Aqueous Drake deals combat damage to a player, scry 1.
The seas of Cybaros yield an unnatural turbulence near the surface, driving fauna either far below or high above.
3/2
  • Cybaros
Arasta's Burden

Arasta's Burden {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has reach.
As Nylea saw her friend's transformed face, she recoiled in fear. Arasta fled, cursing the gods for her misfortune. Phenax's laughter could be heard from Nyx.
  • Theros: Age of Trax
Arasta's Handmaiden

Arasta's Handmaiden {2}{G}{G}{G}

Enchantment Creature - Spider
Reach
If a creature you control would deal combat damage to a permanent or player, you may have it deal damage equal to your devotion to green instead.
3/5
  • Theros: Age of Trax
Arcane Apprentice

Arcane Apprentice {1}{U}

Creature - Human Wizard
Whenever you draw a card except the first one you draw in each of your draw steps, tap up to one target creature.
She learned all she could from libraries and mortals before turning to the dead.
2/1
  • Blood Like Rivers
Arcane Cauldron

Arcane Cauldron {3}

Artifact
{2}, {T}: When you cast your next instant or sorcery spell this turn, copy it. If that spell targets a permanent you control, copy it an additional time. You may choose new targets for the copies.
Double, double...
  • Blood Like Rivers
Arcet's Scheming

Arcet's Scheming {3}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life. You may repeat this process up to two times.
Arcet has spent centuries planning exactly how to achieve everything the prophecies promised him.
  • Blood Like Rivers
Arcet, Life's Bane

Arcet, Life's Bane {2}{B}{B}{B}

Legendary Creature - Elder Skeleton Wizard
Whenever a creature dies, you draw a card and you lose 1 life.
At the beginning of your end step, put a decay counter on Arcet. It deals X damage to each player, planeswalker, and other creature, where X is the number of decay counters on it.
Escape—{4}{B}{B}{B}, Exile the top thirteen cards of your library.
4/5
  • Blood Like Rivers