703 cards found
Architect of the Intangible

Architect of the Intangible {U}{U}

Creature - Human Artificer
When this creature enters, mill three cards, then you may exile an instant, sorcery, or Subroutine card from your graveyard. You may cast a copy of that card. If you don't, cache it.
2/1
  • Errors in the Weft
Archive Telemetrary

Archive Telemetrary

Land - Island
({T}: Add {U}.)
This land enters tapped.
Level up {U}{U}{U}
[level 1-2] Vigilance
This land is also a creature.
[level 3+] Vigilance
This land is also a creature.
  • Errors in the Weft
Archon of Condemnation
Confine to Eternity

Archon of Condemnation {3}{W}{B}

Creature - Archon
Flying
When Archon of Condemnation enters, you may bless target creature.
At the beginning of your upkeep, you may sacrifice a creature. If you do, bless target creature.
4/4
Card has other part: Confine to Eternity
  • Theros: Age of Trax
Ardor, Forefront of Freedom

Ardor, Forefront of Freedom {2}{R}{R}

Legendary Creature - Human Soldier
Menace
Creature tokens you control get +1/+1, have haste, and must attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Soldier creature token.
3/3
  • Cybaros 145 315
Arid Outrider

Arid Outrider {R}

Creature - Human Scout
Haste
Arid Outrider gets +1/+0 as long as you control a token.
1/1
  • Cybaros 146 306
Army Reserves

Army Reserves {X}{W}{W}

Creature - Human Soldier
Army Reserves enters with X +1/+1 counters and a defender counter on it.
{1}: Move a counter from Army Reserves onto another target creature. Activate only as a sorcery.
Krint's military influence extends far beyond just the Hazakh.
2/2
  • Cliques of Nylin
Artful Hologram

Artful Hologram {R}

Creature - Spirit Bard
Level up {G/U}
[level 3-5] Whenever this creature deals damage to a player, draw a card.
[level 6+] Whenever a creature you control deals damage to a player, draw a card.
2/1
  • Errors in the Weft
Arushi, Shigane Heirloom

Arushi, Shigane Heirloom {G}

Legendary Artifact - Equipment
Equipped creature gets +1/+1.
Ninjutsu abilities you activate cost {1} less to activate.
Whenever a Ninja creature you control enters, you may attach Arushi to that creature.
Equip {1}
  • Kitsuo: Dusk of Time
Ascend to Power
Omnipotence

Ascend to Power {2}{B}

Enchantment - Policy
When Ascend to Power enters, you may sacrifice a creature, discard a card, or pay 3 life. If you do, draw two cards.
You've sacrificed a nonland permanent this turn.
You've discarded a card this turn.
You've lost life this turn.
Card has other part: Omnipotence
  • Cliques of Nylin
Askir, the Defiler

Askir, the Defiler {3}{B}{B}

Legendary Creature - Human Shaman
Menace
When Askir enters, each opponent loses life equal to the amount of life they've lost this turn.
Wander—{1}{B}{B}, Pay 4 life.
4/5
  • Awakening in Oldun
Aspect of the End

Aspect of the End {B}{B}

Artifact - Ruin
Deathtouch
If an opponent would lose life, they lose that much life plus 1 instead.
Spellcharge 3
2/2
  • Awakening in Oldun
Aspirant's Bane

Aspirant's Bane {5}{R}{R}

Creature - Yeti
This spell can't be countered.
Haste
Whenever an opponent casts a spell during your turn or spends at least five mana to cast a spell, Aspirant's Bane deals 5 damage to that player.
7/7
  • Awakening in Oldun
Aspiring Anarchist

Aspiring Anarchist {G}

Creature - Crocodile Rogue
Trample
Whenever Aspiring Anarchist attacks, you may have its base power and toughness become equal to the power and toughness of another target attacking creature until end of turn.
1/1
  • Cliques of Nylin
Assaulted by Shadows

Assaulted by Shadows {G}{U}

Instant
Choose target creature you control. When that creature leaves the battlefield this turn, choose one —
• Create a token that's a copy of it.
• Search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
  • Kitsuo: Dusk of Time
Assured Destruction

Assured Destruction {1}{W}{W}

Sorcery
Choose any number —
• Each player sacrifices an enchantment.
• Each player sacrifices an artifact.
• Each player sacrifices a creature.
  • Cybaros 31 300
Athreos's Judgment

Athreos's Judgment {3}{W}{B}

Sorcery
Choose one. If your devotion to white is three or greater, you may choose another. The same is true for devotion to black.
• Each opponent loses 4 life and you gain 4 life.
• Destroy all creatures with mana value 3 or less.
• Return up to two creature cards from your graveyard to your hand.
  • Theros: Age of Trax
Athreos, Gold-Eyed

Athreos, Gold-Eyed {1}{W}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Whenever a creature dies, exile it with a coin counter on it. Each opponent loses 1 life and you gain 1 life.
Whenever Athreos attacks, put a creature card you exiled with a coin counter on it onto the battlefield under your control.
5/4
  • Theros: Age of Trax
Attuned Acolyte

Attuned Acolyte {W}{B}

Creature - Human Samurai
When this creature enters, create a 4/4 colorless Vehicle artifact token named Hardsuit with crew 3.
Artifact tokens and enchantment tokens you control have exalted.
1/2
  • Kitsuo: Dusk of Time
Audacious Roughrider

Audacious Roughrider {1}{R}{R}

Creature - Human Knight
When Audacious Roughrider enters or leaves the battlefield, exile the top card of your library. Then you may discard a card. If you do, put the exiled card into your hand. If you don't, create a Treasure token.
Wander {4}{R}{R}
3/3
  • Awakening in Oldun 136 287
Audience at Zakros

Audience at Zakros {4}{R}{R}

Enchantment
Favored
Whenever a legendary creature you control attacks, create a tapped and attacking token that's a copy of that creature, except it's not legendary and is an enchantment in addition to its other types.
  • Theros: Age of Trax
Aurore, Buffer Exec

Aurore, Buffer Exec {1}{G}{G}{G}{G}

Legendary Creature - Human Druid
Trample
Whenever Aurore enters or attacks, surveil 3, then return all land cards from your graveyard to the battlefield tapped.
5/5
  • Errors in the Weft
Auspicious Return

Auspicious Return {4}{W}{W}

Enchantment
When this enchantment enters, if it was cast, return target creature card from your graveyard to the battlefield.
At the beginning of your upkeep, exile up to one target creature you control, then return that card to the battlefield under its owner's control.
  • Kitsuo: Dusk of Time
Avatar Exchange

Avatar Exchange

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast creature spells with level up or pay level up costs.
{X}, {T}: This land becomes a copy of target creature you control with level up and mana value X.
  • Errors in the Weft
Avatar's Whim

Avatar's Whim {2}{U}

Sorcery
Create a token that's a copy of target creature you control, except it has base power and toughness X/X, where X is the number of Islands you control plus the number of cards with a cycling ability in your graveyard.
Islandcycling {2}
  • Kitsuo: Dusk of Time
Avert Disaster

Avert Disaster {1}{U}{U}

Instant
This spell costs {1} less to cast if there is a card named Avert Disaster or Imminent Disaster in your graveyard.
Counter target spell.
Related card: Imminent Disaster
  • Chikyu: Chaos Rains 42 1042
  • Revolution Renegades