{T}: Add one mana of any color. Amity — Whenever you attack with Sunsoaker and exactly one other creature, put a +1/+1 counter on Sunsoaker and add one mana of any color. Until end of turn, you don't lose that mana as steps and phases end.
“Rumors of a new Darkhand Enterprises mana refinery have been circulating in business circles, as the controversy around the company and its CEO, Hugo Darkhand, continues to grow...” — New Tellison Station 4 News
“With these stones, we're able to temporarily make monsters stronger than ever thought possible. Its not without dangers, but we need every edge out here.” —Ema, to Karina
When Urban Explorer enters, return a permanent card with mana value 1 or less from your graveyard to your hand. Landfall — Whenever a land you control enters, Urban Explorer gets +2/+1 until end of turn.
Not every settlement can survive in a world full of monsters.
The first spell you cast during each of your opponent's turns cost {U}{B} less to cast. During each ending phase, nonland cards in your graveyard have flash and surface. The surface cost is equal to their mana cost. Surface {6}{U}{U}{B}
This spell can't be countered. Flying, vigilance, trample Players can't cast spells from anywhere other than their hands. Spells your opponents cast that cost less than five mana to cast and target you and/or spells or permanents you control cost five mana to cast.
The first spell you cast during each of your turns costs {R}{G} less to cast. You may play two additional lands on each of your turns. Landfall — Whenever a land you control enters, you may exile the top three cards of your library. You may play those cards from exile as long as you control Warden of Tremors.