760 cards found
Arcade Junkies

Arcade Junkies {1}{R}{G}

Creature - Human Warrior
When this creature enters, create a Treasure token.
Whenever you sacrifice an artifact or enchantment, this creature gets +2/+0 and gains trample until end of turn.
2/4
  • Errors in the Weft
Archaeovolcanologist

Archaeovolcanologist {2}{R}

Creature - Human Advisor
Sacrifice Archaeovolcanologist: Choose an instant, sorcery, or land card in your graveyard. You may play that card this turn.
“You think too short term! We need more space, and there's only one way to get it!”
3/2
  • Chikyu: Chaos Rains
Archaic Obelisk

Archaic Obelisk {2}

Artifact
Archaic Obelisk enters with a charge counter on it.
{T}: Mill two cards, then you may remove a charge counter from Archaic Obelisk. If you do, return a card milled this way to your hand.
  • Cybaros
Archival Storage

Archival Storage {1}

Artifact
Cards in graveyards lose all abilities.
{1}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.
Cycling {2}
  • Errors in the Weft
Ardent Rise

Ardent Rise

Land
When this land enters, sacrifice it. If you do, search your library for a basic Mountain or Forest card, put it onto the battlefield tapped, then shuffle.
{1}{R}{R}{G}{G}, Discard this card: Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to up to one target creature you don't control.
  • Errors in the Weft
Ardent Voter

Ardent Voter {2}{R}

Creature - Human Citizen
Menace
When Ardent Voter enters, make a pledge.
3/1
  • Cliques of Nylin
Ardor, Forefront of Freedom

Ardor, Forefront of Freedom {2}{R}{R}

Legendary Creature - Human Soldier
Menace
Creature tokens you control get +1/+1, have haste, and must attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Soldier creature token.
3/3
  • Cybaros 145 315
Arena Champion

Arena Champion {2}{R}

Creature - Human Warrior
Trample
Whenever Arena Champion attacks, create a Weapon token, then attach it to an attacking creature you control.
2/2
  • Theros: Age of Trax
Arid Outrider

Arid Outrider {R}

Creature - Human Scout
Haste
Arid Outrider gets +1/+0 as long as you control a token.
“Lots of sand in the Edgelands. Hot, too; much too hot for hoity map makers. That's why you need me.”
1/1
  • Cybaros 146 306
Aroma Spinner

Aroma Spinner {2}{G}

Creature - Plant
Reach
At the beginning of your upkeep, create a Berry token. You may attach it to Aroma Spinner.
3/2
  • Chikyu: Chaos Rains 155 1155
Arushi, Shigane Heirloom

Arushi, Shigane Heirloom {G}

Legendary Artifact - Equipment
Equipped creature gets +1/+1.
Ninjutsu abilities you activate cost {1} less to activate.
Whenever a Ninja creature you control enters, you may attach Arushi to that creature.
Equip {1}
  • Kitsuo: Dusk of Time
Ashlands Phoenix

Ashlands Phoenix {2}{R}{R}

Enchantment Creature - Phoenix
Flying, haste
Whenever you cast a spell that targets a creature you control, you may return Ashlands Phoenix from your graveyard to your hand.
Once a fertile land, the Ashlands are a reminder of the power of gods and dragons.
3/2
  • Theros: Age of Trax
Aspirant's Bane

Aspirant's Bane {5}{R}{R}

Creature - Yeti
This spell can't be countered.
Haste
Whenever an opponent casts a spell during your turn or spends at least five mana to cast a spell, Aspirant's Bane deals 5 damage to that player.
7/7
  • Awakening in Oldun
Aspirant's Hookrope

Aspirant's Hookrope {1}

Artifact - Equipment
Equipped creature gets +2/+0 and has reach.
Whenever a creature you control enters, if it wandered, you may attach Aspirant's Hookrope to it.
Equip {2}
  • Awakening in Oldun
Aspirants as One

Aspirants as One {1}{R}

Instant
Create a tapped 2/1 red Human Warrior creature token.
Flashback {2}{R}
Face the dangers of Oldun together, or not for very long.
  • Awakening in Oldun
Aspiring Anarchist

Aspiring Anarchist {G}

Creature - Crocodile Rogue
Trample
Whenever Aspiring Anarchist attacks, you may have its base power and toughness become equal to the power and toughness of another target attacking creature until end of turn.
1/1
  • Cliques of Nylin
Assault Mode

Assault Mode {1}{G}

Sorcery - Discharge
Target creature gets +2/+0 until end of turn and must be blocked this turn if able.
Card has other part: Aggressor Model
  • Cybaros
Atomize

Atomize {2}{C}{C}

Sorcery
Exile target nonland permanent.
  • Cybaros
Audacious Roughrider

Audacious Roughrider {1}{R}{R}

Creature - Human Knight
When Audacious Roughrider enters or leaves the battlefield, exile the top card of your library. Then you may discard a card. If you do, put the exiled card into your hand. If you don't, create a Treasure token.
Wander {4}{R}{R}
3/3
  • Awakening in Oldun 136 287
Audience at Zakros

Audience at Zakros {4}{R}{R}

Enchantment
Favored
Whenever a legendary creature you control attacks, create a tapped and attacking token that's a copy of that creature, except it's not legendary and is an enchantment in addition to its other types.
  • Theros: Age of Trax
Aurore, Buffer Exec

Aurore, Buffer Exec {1}{G}{G}{G}{G}

Legendary Creature - Human Druid
Trample
Whenever Aurore enters or attacks, surveil 3, then return all land cards from your graveyard to the battlefield tapped.
5/5
  • Errors in the Weft
Auto Sifter

Auto Sifter {1}

Artifact
{1}, Sacrifice Auto Sifter: Search your library for a basic land card, reveal it, put it into your hand, the shuffle.
Wartime profiteers found many treasures in the battlefield wreckage.
  • Cybaros
Autonomous Apiarist

Autonomous Apiarist {3}

Artifact Creature - Construct
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest into your graveyard.
“I just feel a certain kinship with them.”
2/2
  • Errors in the Weft
Avalanche Assault

Avalanche Assault {1}{R}

Instant
Target creature you control gets +2/+0 and gains first strike until end of turn. If it's attacking, create a 1/1 white Human creature token that's tapped and attacking.
Downward momentum is key to raiding.
  • Awakening in Oldun
Avatar Exchange

Avatar Exchange

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast creature spells with level up or pay level up costs.
{X}, {T}: This land becomes a copy of target creature you control with level up and mana value X.
  • Errors in the Weft