657 cards found
Ardent Voter

Ardent Voter {2}{R}

Creature - Human Citizen
Menace
When Ardent Voter enters, make a pledge.
3/1
  • Cliques of Nylin
Ardor, Forefront of Freedom

Ardor, Forefront of Freedom {2}{R}{R}

Legendary Creature - Human Soldier
Menace
Creature tokens you control get +1/+1, have haste, and must attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Soldier creature token.
3/3
  • Cybaros
Arena Champion

Arena Champion {2}{R}

Creature - Human Warrior
Trample
Whenever Arena Champion attacks, create a Weapon token, then attach it to an attacking creature you control.
2/2
  • Theros: Age of Trax
Arid Outrider

Arid Outrider {R}

Creature - Human Scout
Haste
Arid Outrider gets +1/+0 as long as you control a token.
“Lots of sand in the Edgelands. Hot, too; much too hot for hoity map makers. That's why you need me.”
1/1
  • Cybaros 146 306
Aroma Spinner

Aroma Spinner {2}{G}

Creature - Plant
Reach
At the beginning of your upkeep, create a Berry token. You may attach it to Aroma Spinner.
3/2
  • Chikyu: Chaos Rains
Artistic Evolution

Artistic Evolution {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If that card doesn't share a name with any lands you control, you gain 2 life.
“Whoever or whatever is involved in my creations is no one's business but my own.”
—Sashanki
  • Hyperpop
Ashlands Phoenix

Ashlands Phoenix {2}{R}{R}

Enchantment Creature - Phoenix
Flying, haste
Whenever you cast a spell that targets a creature you control, you may return Ashlands Phoenix from your graveyard to your hand.
Once a fertile land, the Ashlands are a reminder of the power of gods and dragons.
3/2
  • Theros: Age of Trax
Aspirant's Bane

Aspirant's Bane {5}{R}{R}

Creature - Yeti
This spell can't be countered.
Haste
Whenever an opponent casts a spell during your turn or spends at least five mana to cast a spell, Aspirant's Bane deals 5 damage to that player.
7/7
  • Awakening in Oldun
Aspirant's Hookrope

Aspirant's Hookrope {1}

Artifact - Equipment
Equipped creature gets +2/+0 and has reach.
Whenever a creature you control enters, if it wandered, you may attach Aspirant's Hookrope to it.
Equip {2}
  • Awakening in Oldun
Aspirants as One

Aspirants as One {1}{R}

Instant
Create a tapped 2/1 red Human Warrior creature token.
Flashback {2}{R}
Face the dangers of Oldun together, or not for very long.
  • Awakening in Oldun
Aspiring Anarchist

Aspiring Anarchist {G}

Creature - Crocodile Rogue
Trample
Whenever Aspiring Anarchist attacks, you may have its base power and toughness become equal to the power and toughness of another target attacking creature until end of turn.
1/1
  • Cliques of Nylin
Assault Mode

Assault Mode {1}{G}

Sorcery - Discharge
Target creature gets +2/+0 until end of turn and must be blocked this turn if able.
Card has other part: Aggressor Model
  • Cybaros
Assault Platform

Assault Platform {3}{VP}{VP}{VP}

Creature - Human Soldier
Flying
Response guaranteed in thirty infrared oscillations or less.
4/4
  • Hyperpop
Atomize

Atomize {2}{C}{C}

Sorcery
Exile target nonland permanent.
  • Cybaros
Audacious Roughrider

Audacious Roughrider {1}{R}{R}

Creature - Human Knight
When Audacious Roughrider enters or leaves the battlefield, exile the top card of your library. Then you may discard a card. If you do, put the exiled card into your hand. If you don't, create a Treasure token.
Wander {4}{R}{R}
3/3
  • Awakening in Oldun 136 287
Audience at Zakros

Audience at Zakros {4}{R}{R}

Enchantment
Favored
Whenever a legendary creature you control attacks, create a tapped and attacking token that's a copy of that creature, except it's not legendary and is an enchantment in addition to its other types.
  • Theros: Age of Trax
Auto Sifter

Auto Sifter {1}

Artifact
{1}, Sacrifice Auto Sifter: Search your library for a basic land card, reveal it, put it into your hand, the shuffle.
Wartime profiteers found many treasures in the battlefield wreckage.
  • Cybaros
Avalanche Assault

Avalanche Assault {1}{R}

Instant
Target creature you control gets +2/+0 and gains first strike until end of turn. If it's attacking, create a 1/1 white Human creature token that's tapped and attacking.
Downward momentum is key to raiding.
  • Awakening in Oldun
Avatar of the Moshpit

Avatar of the Moshpit {4}{R}{R}

Creature - Avatar
Haste
Drop — Whenever Avatar of the Moshpit or another creature you control enters, if the entering creature was cast and you didn't cast any creature spells during your last turn, discard your hand, then draw three cards.
6/6
  • Hyperpop
Avatar of the Rave

Avatar of the Rave {4}{G}{G}

Creature - Avatar
Reach
Drop — Whenever Avatar of the Rave or another creature you control enters, if the entering creature was cast and you didn't cast any creature spells during your last turn, return up to two target cards from your graveyard to your hand.
6/6
  • Hyperpop
Awakening in Oldun

Awakening in Oldun {3}{G}{G}

Enchantment
You don't lose unspent mana as steps and phases end.
At the beginning of your end step, if you've spent at least five mana to cast spells this turn, draw a card. If you've spent at least ten, create a 10/10 green Elemental creature token. If you spent at least twenty, you gain 20 life. If you spent at least fifty, you win the game.
  • Awakening in Oldun
Barded Brachion

Barded Brachion {3}{R/G}

Creature - Dinosaur Beast
Trample
Solidarity
3/3
  • Cybaros
Battlefield Tactician

Battlefield Tactician {3}{R}

Creature - Human Soldier
{2}, Sacrifice a creature: Teach target creature menace.
Victory isn't decided by how much you want to win, but by how much you're willing to lose.
4/3
  • Cliques of Nylin
Battlehymn Howler

Battlehymn Howler {3}{G}

Creature - Wolf Warrior
Solidarity
Whenever Battlehymn Howler attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
3/4
  • Cybaros
Beat Devastator

Beat Devastator {5}{G}

Creature - Human Spider Mutant
Reach, haste
Drop — When Beat Devastator enters, if you didn't cast any creature spells during your last turn, Beat Devastator gains vigilance until end of turn. Up to one target creature blocks it this turn if able.
5/5
  • Hyperpop