83 cards found
Frolicking Tatsuko

Frolicking Tatsuko {R}{G}

Creature - Spirit Fish Horse
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
Spirits take great delight in exploring the various realms.
3/2
  • Kitsuo: Dusk of Time
Gereishin's Entrance

Gereishin's Entrance {5}{R}{G}

Sorcery
Look at the top six cards of your library. You may put a permanent card from among them onto the battlefield. If a creature is put onto the battlefield this way, put X +1/+1 counters on it, where X is its power. Put the rest of the cards on the bottom of your library in a random order.
  • Kitsuo: Dusk of Time
Gereishin's Presence

Gereishin's Presence {1}{R/G}{R/G}

Legendary Enchantment
At the beginning of combat on your turn, you may put a +1/+1 counter on another target creature you control.
{R}{G}: Gereishin's Presence becomes a 3/2 Dragon creature with flying in addition to its other types.
  • Kitsuo: Dusk of Time
Gi-Gecha, Tide of Victory

Gi-Gecha, Tide of Victory {G}{U}{R}

Legendary Artifact - Vehicle
Whenever you cast an instant or sorcery spell, put a counter on Gi-Gecha, Tide of Victory from among flying, vigilance, trample, and +1/+1 that it doesn't have on it.
As long as Gi-Gecha has four or more counters on it, it has hexproof and is an artifact creature.
Crew 3
4/4
  • Cybaros
Higana, Dragonscribe

Higana, Dragonscribe {1}{G}{U}{R}

Legendary Creature - Human Ranger
Amity — Whenever you attack with Higana and exactly one other creature, create a 3/3 green, blue, and red Dragon creature token. If the other attacking creature was a Dragon, the token has flying. If it also had flying, the token has vigilance. If it also had vigilance, the token has double strike.
{1}{W}: Create Shigana, a legendary 2/2 white Beast creature token with haste.
3/3
  • Chikyu: Chaos Rains
Hoenn Champion

Hoenn Champion {4}{R}{G}

Legendary Creature - Human Ranger
When Hoenn Champion enters, create a creature token for each of the following characteristics.
• 3/3 white and black Bird with flying, vigilance, and haste.
• 2/4 red Bird Warrior with double strike, vigilance, and haste.
No more than two creatures can attack each combat. No more than two creatures can block each combat.
1/1
  • Chikyu: Chaos Rains 207 1207
Industrialism
Free Market

Industrialism

Legendary Enchantment
(Color indicator: Industrialism is red and green)
Whenever you attack, double target attacking creature's power and toughness until end of turn.
Why waste resources establishing some line-in-the-sand equity when the market provides the answers free of charge?
Card has other part: Free Market
  • Cliques of Nylin
Inspired Denizen

Inspired Denizen {R}{G}

Creature - Azra Citizen
Solidarity
Whenever Inspired Denizen attacks, create a 1/1 green Citizen creature token that's tapped and attacking.
1/2
  • Cybaros
Iwai and Oda

Iwai and Oda {1}{U}{B}{R}{G}

Legendary Creature - Human Demon Ninja
Trample
Whenever Iwai and Oda or another permanent you control leaves the battlefield, Iwai and Oda deals 2 damage to any target and you gain 2 life.
The demon and the ninja fought as one, bound out of necessity, but not trust.
5/5
  • Kitsuo: Dusk of Time
Judgment of the Seishin

Judgment of the Seishin {2}{R/G}

Sorcery
Put a +1/+1 counter on target creature you control. It fights up to one target creature you don't control.
Cycling {R/G}
  • Kitsuo: Dusk of Time
Klothys's Judgment

Klothys's Judgment {1}{R}{G}

Instant
Choose one. If your devotion to green is three or greater, you may choose another. The same is true for devotion to red.
• Put two +1/+1 counters on target creature.
• Target creature you control fights target creature you don't control.
• Klothys's Judgment deals 3 damage to target player.
  • Theros: Age of Trax
Klothys, Fate-Driven

Klothys, Fate-Driven {3}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
Whenever a creature you control becomes the target of a spell or ability you control, that creature gets +2/+2 and gains trample and haste until end of turn. This ability triggers only once for each creature each turn.
7/7
  • Theros: Age of Trax
Lantern Festival

Lantern Festival {W}{U}{B}{R}{G}

Enchantment
At the beginning of your end step, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if its mana value is less than or equal to the number of cards with cycling abilities in your graveyard. If you don't cast it, put it into your hand. Put the rest on the bottom of your library in a random order.
  • Kitsuo: Dusk of Time
Lend Me Strength

Lend Me Strength {2}{R}{G}

Enchantment
Solidarity
At the beginning of combat on your turn, target creature you control gets +2/+2, gains indestructible, and becomes an Avatar in addition to its other types until end of turn.
  • Cybaros
Leyspark Wielder

Leyspark Wielder {1}{G}{U}{R}

Creature - Human Warrior Wizard
When Leyspark Wielder enters, if you cast it, add {G}{U}{R}. Spend this mana only to cast instant or sorcery spells.
Whenever you cast an instant or sorcery spell, target creature gets +1/+1 and gains trample and haste until end of turn.
3/3
  • Cybaros
Majesty

Majesty {R}{R/G}{G}

Enchantment
(Color indicator: Majesty is red and green)
Whenever you cast a spell with mana value 4 or greater, create a 4/3 red and green Spirit Beast creature token.
Whenever a creature you control deals 4 or more damage to a player, draw a card. This ability triggers only once each turn.
  • Kitsuo: Dusk of Time
Menreiki, the Resplendent

Menreiki, the Resplendent {1}{R}{G}

Legendary Creature - Kirin Spirit
Revered
Whenever this creature deals combat damage to a player, create a 1/1 green Spirit creature token.
3/3
  • Kitsuo: Dusk of Time
Metropolitan Champion

Metropolitan Champion {3}{R/G}{R/G}

Creature - Human Warrior
Trample
Creatures you control with trample have “{1}{R}{G}: This creature must be blocked each combat this turn if able.”
Even the concrete jungle has its king.
5/4
  • Cliques of Nylin
Molpadia, the Last Acephali

Molpadia, the Last Acephali {R}{R}{G}{G}

Legendary Creature - Cyclops Warrior
Ward—Sacrifice a permanent.
Whenever you cast a spell that targets Molpadia, the Last Acephali, exile the top card of your library. You may play it this turn.
4/4
  • Theros: Age of Trax
Mondo, Outcast Maverick

Mondo, Outcast Maverick {2}{R}{G}{W}

Legendary Creature - Human Rogue
Trample
Whenever Mondo attacks, create a 1/1 colorless Soldier creature token that's tapped and attacking, then Mondo gets +X/+0 until end of turn, where X is the number of attacking creatures.
3/4
  • Cliques of Nylin
Mutinous Inciter

Mutinous Inciter {3}{R}{G}

Creature - Human Rogue
Trample
Whenever you attack, up to one target attacking creature gets +2/+0 and gains trample until end of turn.
The Penrath have nothing in common except for their hatred of everything society considers common.
3/3
  • Cliques of Nylin
Noble Shrineguard

Noble Shrineguard {3}{R}{G}

Creature - Spirit
Trample
When this creature enters, double the number of +1/+1 counters on another target creature you control. Then for each counter on that creature, you may put a counter of that kind on this creature.
1/1
  • Kitsuo: Dusk of Time
Out With a Bang

Out With a Bang {R}{G}{W}

Sorcery
Until end of turn, target creature you control gets +2/+2 and gains “Whenever this creature is dealt damage, you may have it fight target creature you don't control.” Then, it fights target creature you don't control.
Those whom the world silences seldom leave it quietly.
  • Cliques of Nylin
Pact of Power

Pact of Power {2}{R/G}{R/G}

Sorcery
Choose one. For every two different creature types among creatures you control, you may choose another —
• Target creature gets +3/+3 until end of turn.
• Target creature you control fights another target creature.
• Add three mana of any one type.
• Draw a card.
  • Cybaros
Penrath Agenda

Penrath Agenda {R}{G}{W}

Instant
Choose up to one for each color among red, green, and white among permanents you control.
• Target player creates a 2/2 red Berserker creature token with haste and “This creature can't block.”
• Creatures target player controls get +2/+0 until end of turn.
• Each creature you control deals damage equal to its power to target creature.
  • Cliques of Nylin