1099 cards found
Inner City Scout

Inner City Scout {1}{G}

Creature - Human Rogue
Whenever Inner City Scout becomes the target of a spell or ability you control, untap it. It gets +1/+1 until end of turn. This ability triggers only once each turn.
A revolution is nothing without its countless eyes and ears.
2/2
  • Cliques of Nylin
Insanara's Hand

Insanara's Hand {1}{U}

Creature - Zombie Wizard
Whenever you cast a spell, if it wasn't cast from your hand, you may draw a card. If you do, discard a card.
{U}, {T}, Exile five instant and/or sorcery cards from your graveyard: Draw three cards.
“I know your every secret, every word you've ever told. Never forget why that is, Warsong.”
— Insanara, the Deceiver
2/1
  • Karslav
Insight Insignia

Insight Insignia {1}{U}

Artifact - Equipment
When Insight Insignia enters, you may attach it to target creature you control.
Whenever equipped creature deals combat damage to a player, surveil 1, then draw a card.
Equip {U}
  • Blood Like Rivers
Insistent Lightning

Insistent Lightning {X}{R}{R}

Sorcery
Insistent Lightning deals X damage to any target.
You may cast Insistent Lightning from your graveyard if you have no cards in hand. If you do, if it would be put into your graveyard this turn, exile it instead.
“I'll make sure it strikes twice.”
  • Vastuum
Inspired Denizen

Inspired Denizen {R}{G}

Creature - Azra Citizen
Solidarity
Whenever Inspired Denizen attacks, create a 1/1 green Citizen creature token that's tapped and attacking.
1/2
  • Cybaros
Inspired Youth

Inspired Youth {1}{G}

Creature - Human Peasant
Whenever another creature you control enters, you may have Inspired Youth dare X, where X is that creature's power.
2/2
  • Duelists of Vereaux
Interplanar Jam Session

Interplanar Jam Session {X}{W}{W}

Sorcery
As an additional cost to cast this spell, you may remove any number of loyalty counters from among planeswalkers you control. This spell costs {1} less to cast for each counter removed this way.
Create X 1/1 white Elemental Bird creature tokens with flying.
  • Hyperpop
Interrogate

Interrogate {1}{W}

Instant
Tap target creature.
Draw a card.
“Killing doesn't have to be on the table. Just give us the information and you can limp on out of here.”
—Frankie “the Spider” Lorre
  • Secrets of the River City
Intrusive Interrogation

Intrusive Interrogation {X}{U}{U}

Sorcery
Target player mills twice X cards.
“Don't worry. If you comply, your mind will remain still mostly intact.”
—Tomas, inquisitor
  • Duelists of Vereaux
Invasion of Privacy

Invasion of Privacy {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. Exile that card. Each player draws a card and loses 1 life.
Everything is curated just for you, but at what cost?
  • Hyperpop
Invest in the Future

Invest in the Future {1}{R}

Enchantment
Favored
Legendary permanents you control have haste and “Ward—Pay 3 life.”
“Of course, sweetie. I'll be careful out there.”
  • Theros: Age of Trax
Invoker's Expertise

Invoker's Expertise {U}{R}

Enchantment
Whenever you cast an instant or sorcery spell with invoke, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.
“Totemic bonds are a friendship, not a mastery. Seek to understand them, not control them.”
—Samaka, ancient totemist
  • Kuutalya
Iris Agent
Iris Flayer

Iris Agent {1}{B}

Creature - Human Rogue
Deathtouch
Cybersoul {4}{B}
For the Iris, the Invasion was a blessing from the gods . . .
1/2
Card has other part: Iris Flayer
  • Cybaros
Iris Pledge

Iris Pledge {1}{B}

Sorcery
Target player exiles a creature they control and the top card of their library. When they exile cards this way, pay for and choose any number.
+{B} — Each player exiles a card from their hand.
+{W} — Exile any player's graveyard. You gain 1 life for each card type among cards exiled this turn.
+{C} — Each opponent loses 1 life for each card type among cards exiled this turn.
  • Cybaros
Iron Legion Ravager

Iron Legion Ravager {1}{R}

Creature - Orc Warrior
First strike
{X}: Attacking creatures with power X or less get +1/+0 until end of turn.
“Look to the east, manling, and you will see a new dawn approaching, one forged in bloodied iron.”
2/1
  • Karslav
Iron Legion Scout

Iron Legion Scout {1}{R}

Creature - Orc Scout
Whenever Iron Legion Scout becomes tapped, you may discard a card. If you do, draw a card.
The Ashen Twins had promised them a new land, where the ground embraced the seeds and the sky carried water.
2/1
  • Karslav
Ironguard's Pride

Ironguard's Pride {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste.
If equipped creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Equip {1}
First through the breach at Atterdal, the legacy of the Iron Legion's elite vanguard is eternal.
  • Karslav
Irradiated Amalgam

Irradiated Amalgam {B}{G}

Creature - Zombie Mutant
{T}: Add {C}.
{6}, {T}, Sacrifice Irradiated Amalgam: Create two tapped 2/2 black Zombie Mutant creature tokens with deathtouch.
“If they were once human, they aren't now.”
—Alliah, lone bandit
2/2
  • Vastuum
Irrlicht

Irrlicht {W}{B}

Creature - Spirit
Flying
Whenever Irrlicht deals combat damage to a player, they reveal their hand and you choose a nonland card from it. Exile that card until your next turn.
2/1
It All Comes Together

It All Comes Together {1}{U}

Sorcery
Add the top two cards of your library to your evil plan.
Create a Gold token.
  • Viridian's Last Mission
Jaded Copper

Jaded Copper {1}{W}

Creature - Human Soldier
Accomplice
Whenever Jaded Copper becomes an accomplice, the creature it accompliced gets +2/+2 until end of turn.
“Of course I take bribes. I have a family to feed.”
3/1
  • Secrets of the River City
Jebidiah Digsworth, the Mole

Jebidiah Digsworth, the Mole {G}{U}

Legendary Creature - Mole Rogue
Jebidiah Digsworth enters under the control of an opponent of your choice.
Creatures you control attack each combat if able and attack a player other than Jebidiah Digsworth's owner if able.
Whenever a creature you control deals combat damage to a player, Jebidiah Digsworth's owner draws a card.
3/3
  • Viridian's Last Mission
Jericho Hudson

Jericho Hudson {G}{U}

Legendary Planeswalker - Jericho
[+1]: Investigate.
[–2]: Until your next turn, up to two target creatures each get -4/-0.
[–6]: You get an emblem with “Untap all permanents you control during each other player's untap step.”
Loyalty:
3
  • Secrets of the River City
Journeyed Fiddler

Journeyed Fiddler {1}{G}

Creature - Human Bard
Whenever a land you control enters, if it doesn't share a name with any other lands you control, create a 1/1 red and green Elemental creature token.
Never a dull melody.
2/2
  • Hyperpop
Justiciar Stormblade

Justiciar Stormblade {1}{U}

Creature - Human Soldier
When Justiciar Stormblade enters, create a flying Gadget, then attach it to Justiciar Stormblade.
Drift like a cloud, strike like lightning.
1/2
  • Viridian's Last Mission