1099 cards found
Grovelit Meditation

Grovelit Meditation {1}{G}

Enchantment
When Grovelit Meditation enters, you gain 4 life.
{1}{G}, Sacrifice Grovelit Meditation: Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
  • Blood Like Rivers
Growing Gecko
Old-Growth Gecko

Growing Gecko {G}{G}

Creature - Plant Lizard
Amity — Whenever you attack with Growing Gecko and exactly one other creature, they both get +1/+1 until end of turn. When Growing Gecko deals combat damage to a player this combat, you may transform it.
Children are each given a tame monster...
2/2
Card has other part: Old-Growth Gecko
  • Chikyu: Chaos Rains
Gubernatorial Fundraiser

Gubernatorial Fundraiser {1}{R}

Creature - Human Advisor
When Gubernatorial Fundraiser enters, make a pledge.
When Gubernatorial Fundraiser dies, create a tapped Treasure token.
“Can we count on your vote?”
1/1
  • Cliques of Nylin
Guide Dog

Guide Dog {1}{U}

Creature - Dog
When Guide Dog enters, investigate.
“Roxie will always keep me safe.”
—Patty, junior detective
2/1
  • Secrets of the River City
Gutwrenched Martyr

Gutwrenched Martyr {1}{B}

Creature - Zombie Knight
Lifelink
Pay the equip cost of an Equipment you control: Return Gutwrenched Martyr from your graveyard to the battlefield with a finality counter on it. Attach that Equipment to it. Activate only as a sorcery.
2/2
  • Awakening in Oldun
Gym Leader

Gym Leader {1}{W}

Creature - Human Ranger
No more than one creature can attack each combat.
No more than one creature can block each combat.
“Let me see your best. If you're lucky, you'll get to see me at mine.”
2/2
  • Monsters of Chikyu 13 254
Halfsilver Tracker

Halfsilver Tracker {U}{R}

Creature - Human Elf Scout
Tunneler
Whenever a creature you control deals combat damage to a player, you may draw a card. This ability triggers no more than twice each turn.
“You heard her. Let's fetch this Deceiver.”
2/2
  • Karslav
Hardlight Hedron

Hardlight Hedron {1}{U}

Artifact
When Hardlight Hedron enters, draw two cards, then discard a card.
{U}, {T}, Sacrifice Hardlight Hedron: Scry 2.
New applications of hardlight technology are discovered every day. The economic implications might well outweigh the artistic ones.
  • Hyperpop
Harsh Commander

Harsh Commander {1}{R}

Creature - Human Soldier
Other Soldiers you control get +1/+0.
{3}{R}, {T}: Harsh Commander deals damage to target player or planeswalker equal to the number of Soldiers you control.
2/1
  • Secrets of the River City
Harsh Courtesy

Harsh Courtesy {1}{G}

Sorcery
Choose one —
• Exile target artifact or enchantment.
• Exile target creature with flying.
“If you wish to meet the Silver Court, leave behind your crude weapons, your false blessings, your petty regrets.”
— High Warden Yal'Hanar
  • Karslav
Haubay's Familiar

Haubay's Familiar {1}{U}

Creature - Bird
Flying
Haubay's Familiar can block only creatures with flying.
Whenever you draw your second card each turn, put a +1/+1 counter on Haubay's Familiar.
2/1
  • Theros: Age of Trax
Hear Destiny's Whims

Hear Destiny's Whims {1}{U}

Instant
Surveil 2, then draw a card.
The stars hoard knowledge of all that has happened and will ever happen. But they're willing to share with those who can listen.
  • Blood Like Rivers
Heart Pounding Action

Heart Pounding Action {R}{G}

Enchantment
When Heart Pounding Action enters, look at the top four cards of your library. You may reveal an instant, sorcery, or Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever you cast a spell that targets a creature you control, you may put a +1/+1 counter on that creature.
  • Viridian's Last Mission
Heartless Trainer

Heartless Trainer {1}{B}

Creature - Human Ranger
At the beginning of your upkeep, if you have less life than an opponent, you lose 1 life and you draw a card.
“What did I ever do to get stuck with a bunch of chumps like you?”
2/2
  • Monsters of Chikyu
Heartsong Invoker

Heartsong Invoker {R}{G}

Creature - Cat Shaman
Whenever you activate an invoke ability of a card in your graveyard, create a 3/1 red and green Elemental creature token with trample and haste. Exile that token at the beginning of your next end step.
3/2
  • Kuutalya
Heavenly Illuminator

Heavenly Illuminator {1}{W}

Artifact Creature - Golem
Lifelink
{5}{W}: Creatures you control get +1/+1 until end of turn.
The Heyanca Guild specialize in grandiose dance numbers with hundreds of performers.
2/1
  • Hyperpop
Held for Ransom

Held for Ransom {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{8}: Destroy Held for Ransom. Any player may activate this ability.
Always start the bidding high.
  • Viridian's Last Mission
Heliod's Glory
Chosen of Heliod

Heliod's Glory {1}{W}

Enchantment - Aura Blessing
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Card has other part: Chosen of Heliod
  • Theros: Age of Trax
Helm of the Shattered Realm

Helm of the Shattered Realm {2}

Artifact - Equipment
{2}, Sacrifice Helm of the Shattered Realm: Destroy target artifact or enchantment. Activate only as a sorcery.
Equipped creature gets +1/+1 and has ward {2}.
Equip {1}
  • Awakening in Oldun
Herald of Anigul

Herald of Anigul {1}{B}

Creature - Yeti
Master of Purge from Memory
Whenever an opponent discards one or more cards, put a +1/+1 counter on Herald of Anigul.
2/1
  • Kuutalya
Heroes Never Die

Heroes Never Die {1}{W}

Instant
Reveal the top three cards of your library. You may put a nonland permanent card with mana value 2 or less from among them or from your graveyard onto the battlefield tapped. Put the rest of the revealed cards on the bottom of your library in a random order. If a legendary permanent was put onto the battlefield this way, you gain 2 life.
  • Duelists of Vereaux 19 299
Heroic Riposte

Heroic Riposte {1}{R}

Instant
Choose one —
• Target creature you control gets +1/+1 and gains first strike until end of turn.
• Target legendary creature you control gets +1/+1 and gains double strike until end of turn.
  • Duelists of Vereaux
Hibernating Centurion

Hibernating Centurion {1}{U}

Artifact - Ruin
At the beginning of your end step, if you cast no spells this turn, surveil 1.
Spellcharge 6
6/6
  • Awakening in Oldun
Highland Guide

Highland Guide {1}{W}

Creature - Human Cleric
Vigilance
Whenever another creature entering the battlefield under your control causes an ability of a permanent you control to trigger, put a +1/+1 counter on that creature and you gain 1 life. This ability triggers only once each turn.
2/2
  • Awakening in Oldun
Highland Warband

Highland Warband {1}{R}

Creature - Human Berserker
Trample
Whenever you cast a spell, if Highland Warband is attacking, put a +1/+1 counter on it.
2/2
  • Svergard