1760 cards found
Reaper Archon

Reaper Archon {3}{B}

Creature - Archon
Flying
Whenever one or more creatures you control deal combat damage to a player, that player mills two cards.
“The gods gift their power on whim. Take it. Take it and save your kingdom.”
—The Arbiter to Agnomakhos
3/2
  • Theros: Age of Trax
Relentless Busker

Relentless Busker {1}{B}

Creature - Human Rogue Bard
Relentless Busker can't block.
{VP}{VP}{VP}: Return Relentless Busker from your graveyard to the battlefield.
No amount of rejection will keep her from superstardom.
3/2
  • Hyperpop
Renowned Roughrider

Renowned Roughrider {1}{W}{W}

Creature - Human Knight
When Renowned Roughrider enters or leaves the battlefield, create a 1/1 white Human creature token. Then if you control four or more creatures, put a +1/+1 counter on a creature you control.
Wander {4}{W}{W}
3/3
  • Awakening in Oldun 29 284
Reptilian Raver

Reptilian Raver {3}{G}

Creature - Human Druid
Drop — Reptilian Raver enters with two +1/+1 counters on it if you didn't cast any creature spells during your last turn.
Every night is crocodile night at Club Mancuna.
3/3
  • Hyperpop
Retrofit Paladin

Retrofit Paladin {3}{W}

Creature - Human Knight
When Retrofit Paladin enters, tap up to two target creatures with power 3 or less.
“To think we were holding ourselves back for so long. For what, antiquity?”
3/4
  • Cybaros
Revel Watchguard

Revel Watchguard {1}{G}

Creature - Satyr Soldier
Defender
As long as you control a creature with power 4 or greater, Revel Watchguard can attack as though it didn't have defender.
At first, the revels were seen as an inoffensive waste of time. When Trax took on the offensive, they were the easiest prey.
3/3
  • Theros: Age of Trax
Rogue Justiciar

Rogue Justiciar {2}{W}

Creature - Human Rogue
Whenever Rogue Justiciar becomes the target of a spell or ability you control, you may tap target creature. This ability triggers only once each turn.
When the leaders of Nylin come up short, the Penrath rise to the occasion.
3/2
  • Cliques of Nylin
Rooftop Whistlesilencer

Rooftop Whistlesilencer {4}{U/B}

Creature - Human Assassin
Flash
Flying
Freelance killers provide the Tiril with the ammunition of the Hazakh and the Hazakh with the information of the Tiril.
3/3
  • Cliques of Nylin
Rotroot Hauler

Rotroot Hauler {3}{G}

Creature - Fungus Beast
When Rotroot Hauler enters, mill three cards, then you may put a permanent card in your graveyard on top of your library.
From rot, life will grow anew.
3/1
  • Awakening in Oldun
Royal Templar
Crown Betrayer

Royal Templar {3}{W}

Creature - Human Knight
Vigilance
When Royal Templar enters, target creature gets +2/+0 and gains vigilance and indestructible until end of turn.
Cybersoul {3}{W}
3/3
Card has other part: Crown Betrayer
  • Cybaros
Runway Mech

Runway Mech {4}{U}

Artifact Creature - Construct
Runway Mech enters with a +1/+1 counter on it.
3/3
Card has other part: Take Off
  • Cybaros
Sanctum of the Two Truths

Sanctum of the Two Truths {3}{U}

Artifact - Ruin
Flash
When Sanctum of the Two Truths enters, draw two cards.
Spellcharge 4
3/4
  • Awakening in Oldun
Sashanki, Destiny's Chosen

Sashanki, Destiny's Chosen {VP}{G}{W}

Legendary Creature - Human Bard
Sashanki, Destiny's Chosen can't be blocked alone except by multicolored creatures.
Whenever Sashanki, Destiny's Chosen attacks, another target creature you control gets +X/+X until end of turn, where X is Sashanki's power.
3/3
  • Hyperpop 227 284
Seasoned Spymaster

Seasoned Spymaster {3}{W}

Creature - Human Rogue
Vigilance
When Seasoned Spymaster enters, teach target creature vigilance.
“I take it this is your first mission, eh? Let me show you the ropes.”
3/2
  • Cliques of Nylin
Sharesh, Leader of the Lost

Sharesh, Leader of the Lost {1}{R}{G}

Legendary Creature - Lizard Mercenary
Solidarity
You may look at the top card of your library any time.
You may cast creature spells that have a creature type no creature you control does from the top of your library.
3/3
  • Cybaros
Shepherd of Steel

Shepherd of Steel {2}{G/U}

Creature - Human Artificer
Vigilance
Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on Shepherd of Steel.
When Shepherd of Steel dies, put its counters on target creature you control.
3/2
  • Cybaros
Siflir, Elder Pawn

Siflir, Elder Pawn {1}{U}{U}

Legendary Creature - Human Wizard
Flash
Whenever you cast Siflir, Elder Pawn or another spell, if you paid an alternate or additional cost to cast it, draw a card.
Wander {3}{U}{U}
“Who are we to deny their gifts?”
3/2
  • Awakening in Oldun
Sillaman Ambassador

Sillaman Ambassador {3}{G}{W}{U}

Creature - Human Advisor
When Sillaman Ambassador enters, put a +1/+1 counter on each of up to three target creatures you control.
Basic landcycling {1}{W}
3/3
  • Cliques of Nylin
Sinister Sampler

Sinister Sampler {1}{VP}{U}{B}

Creature - Human Wizard
When Sinister Sampler enters, exile up to one target artifact and up to one target artifact card in a graveyard.
{2}{VP}{U}{B}, {T}: Create a token that's a copy of a card exiled with Sinister Sampler. Activate only as a sorcery.
3/4
  • Hyperpop
Sire of Bloodlines

Sire of Bloodlines {2}{B}

Creature - Vampire Noble
Ward—Pay 3 life.
Whenever another creature you control dies, put your choice of counter from among lifelink, deathtouch, menace or +1/+1 on Sire of Bloodlines.
“I always admired your family's beauty.”
3/3
  • Duelists of Vereaux
Skarni Patrol

Skarni Patrol {3}{B}

Creature - Human Scout
When Skarni Patrol enters, if you control an Equipment, you draw a card and you lose 1 life.
Pay 2 life: The next equip ability you activate this turn costs {2} less to activate. Activate only once each turn.
3/4
  • Awakening in Oldun
Skola Nyxweaver

Skola Nyxweaver {G}{G}{G}

Creature - Satyr Soldier Scout
Whenever you cast a green spell, choose up to X, where X is the number of green mana symbols in that spell's mana cost —
• Create a 1/1 white Human creature token.
• Put a +1/+1 counter on a creature you control.
• Put a trample counter, vigilance counter, or a reach counter on a creature you control.
• Untap target land.
3/3
  • Theros: Age of Trax
Skophos Conjuror

Skophos Conjuror {1}{R}{R}

Enchantment Creature - Minotaur Spirit
Trample
Whenever another creature you control becomes the target of a spell you control, create a token that's a copy of that creature, except it has haste. Sacrifice that token at the beginning of the next end step.
3/3
  • Theros: Age of Trax
Skophos Trainee

Skophos Trainee {2}{R}

Creature - Human Soldier
Menace
Whenever your Champion attacks, you may discard a card. If you do, draw a card.
“You're strong, sure, but strength doesn't mean you've got what it takes to be one of us.”
3/2
  • Theros: Age of Trax
Skophos Warden

Skophos Warden {3}{W}

Creature - Minotaur Cleric Scout
When Skophos Warden enters, you may exile target artifact or enchantment an opponent controls until Skophos Warden leaves the battlefield.
“Skophos cares not about your past. We only care about your bright future with us.”
3/3
  • Theros: Age of Trax