1760 cards found
Zeno, Planar Engineer

Zeno, Planar Engineer {2}{G}

Legendary Artifact Creature - Human Artificer
Whenever a counter is put on another creature you control, you may put a counter of the same kind on Zeno. Then if there are no other counters of that kind on Zeno, draw a card. Do this only once each turn.
3/3
  • Cliques of Nylin
Triumphant Herd

Triumphant Herd {4}{G}{G}

Creature - Elephant
Approval — When Triumphant Herd enters, you gain X life, where X is the number of colors among permanents you control.
After months of opposition promoting the creation of environmental reserves, Senator Adli announced his campaign's victory in spectacular fashion.
7/6
  • Cliques of Nylin
Test Subject Alpha

Test Subject Alpha {2}{G}

Creature - Rat
Test Subject Alpha enters with a +1/+1 counter and a trample counter on it.
At the beginning of your upkeep, you may move a counter from Test Subject Alpha onto another creature.
2/1
  • Cliques of Nylin
Sustainable Investments

Sustainable Investments {2}{G}

Enchantment
When Sustainable Investments enters, create a Treasure token.
Treasures you control have “{T}: Add one mana of any color.”
Subsidized Market

Subsidized Market {3}{G}

Artifact
{T}: Create a Treasure token.
{T}, Sacrifice a Treasure: Put a +1/+1 counter on target creature. Activate only as a sorcery.
{T}, Sacrifice two Treasures: Create a 0/0 colorless Robot artifact creature token with four +1/+1 counters on it. Activate only as a sorcery.
{3}: Untap Subsidized Market.
  • Cliques of Nylin
Sleeper Insurgent

Sleeper Insurgent {1}{G}

Creature - Human Rogue
Sleeper Insurgent doesn't untap during your untap step.
Whenever Sleeper Insurgent becomes the target of a spell or ability you control, untap it. This ability triggers only once each turn.
The Penrath have countless hearts and minds ready to rise to the occasion whenever they are called upon.
4/3
  • Cliques of Nylin
Sillaman Regrafter

Sillaman Regrafter {1}{G}

Creature - Human Artificer
When Sillaman Regrafter enters, put a +1/+1 counter on target creature you control.
Whenever a creature you control dies, you may move a counter from it onto another target creature.
1/1
  • Cliques of Nylin
Scourge of Capitalism

Scourge of Capitalism {7}{G}

Creature - Giant Insect Beast
Trample
When Scourge of Capitalism enters, it fights target creature with the greatest power or tied for the greatest power among creatures you don't control. Excess damage is dealt to that creature's controller instead.
8/8
  • Cliques of Nylin
Ruinous Discovery

Ruinous Discovery {1}{G}

Sorcery
Destroy target artifact or enchantment. If it was a token, you draw a card and gain 2 life.
When hacking away at the walls of knowledge, sometimes the entire cavern comes crashing down.
  • Cliques of Nylin
Ram Through

Ram Through {1}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
  • Cliques of Nylin
Prismatic Confluence

Prismatic Confluence {3}{G}

Sorcery
Reveal the top five cards of your library. You may put a colorless permanent card, a monocolored permanent card, and/or a multicolored permanent card from among them into your hand. Put the rest on the bottom of your library in any order.
  • Cliques of Nylin
Mana Harvesters

Mana Harvesters {1}{G}

Creature - Human Artificer
{T}: Add one mana of any color.
Whenever you cast a multicolored spell, untap Mana Harvesters. This ability triggers only once each turn.
Mana on Nylin is researched by the Sillaman, hoarded by the Vishanki, and harnessed by the Penrath.
1/2
  • Cliques of Nylin
Invest

Invest {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, create a Treasure token.
If enchanted creature would die, instead sacrifice Invest and return that creature to its owner's hand.
  • Cliques of Nylin
International Development

International Development {2}{G}

Enchantment - Aura
Enchant land
When International Development enters, make a pledge.
Enchanted land has “{T}: Add two mana of different colors.”
  • Cliques of Nylin
Insurgency Mentor

Insurgency Mentor {4}{G}

Creature - Human Rogue
Trample
Whenever Insurgency Mentor attacks, teach target attacking creature with lesser power trample.
5/4
  • Cliques of Nylin
Instigating Directive

Instigating Directive {3}{G}

Instant
Choose target creature you control. Whenever that creature deals combat damage to a player this turn, draw that many cards. If {R} was spent to cast this spell, it gains trample until end of turn. If {W} was paid to cast this spell, it gets +1/+1 until end of turn.
  • Cliques of Nylin
Inner City Scout

Inner City Scout {1}{G}

Creature - Human Rogue
Whenever Inner City Scout becomes the target of a spell or ability you control, untap it. It gets +1/+1 until end of turn. This ability triggers only once each turn.
A revolution is nothing without its countless eyes and ears.
2/2
  • Cliques of Nylin
Idealistic Voter

Idealistic Voter {2}{G}

Creature - Centaur Citizen
Trample
When Idealistic Voter enters, make a pledge.
3/3
  • Cliques of Nylin
Grassroots Campaigners

Grassroots Campaigners {2}{G}

Creature - Human Advisor
Landfall — Whenever Grassroots Campaigners or a land you control enters, make a pledge.
Limited only by their charisma . . . and their supply of pamphlets.
3/3
  • Cliques of Nylin
Harmony
Golden Age

Harmony

Legendary Enchantment
(Color indicator: Harmony is green)
At the beginning of your upkeep, you may exile target multicolored card from your graveyard. You may cast a copy of it this turn.
For all of its faults, Nylin offers one thing in greater supply than all else: the potential to be greater than the sum of its parts.
Card has other part: Golden Age
  • Cliques of Nylin
Golden Age
Harmony

Golden Age {1}{G}

Enchantment - Policy
When Golden Age enters, you may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle.
You've cast a multicolored spell this turn.
Card has other part: Harmony
  • Cliques of Nylin
Gerrymanderer

Gerrymanderer {3}{G}

Creature - Salamander Advisor
Vigilance
Approval{1}{G}: Target creature gets +X/+X until end of turn, where X is the number of colors among permanents you control. Activate only once each turn and only as a sorcery.
2/5
  • Cliques of Nylin
Escalated Tensions

Escalated Tensions {X}{G}

Sorcery
Target creature gets +X/+X until end of turn. It must be blocked each combat this turn if able.
“This revolutionary terrorist movement must be stopped at all costs. See if we can reach a . . . settlement of sorts.”
—Tomer, Figurehead President
  • Cliques of Nylin
Disestablishmentarianism

Disestablishmentarianism {1}{G}

Enchantment
Activated abilities of other artifacts and enchantments with mana value 3 or less can't be activated.
{1}, Sacrifice Disestablishmentarianism: Exile target artifact or enchantment.
Change can't come through government when the system itself is broken.
  • Cliques of Nylin
Demolition Team

Demolition Team {4}{G}

Creature - Human Artificer
When Demolition Team enters, teach target creature trample. If you put a +1/+1 counter on it this way, it must be blocked this turn if able.
5/5
  • Cliques of Nylin