{1}, Remove a +1/+1 counter from Traveler of Dawn: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Deep in the Dakra Isles a strand of Klothys's hair twists itself around a statue of a god long forgotten. The Smoking Strand awaits one worthy of the destiny it contains within.
Ninjutsu {1}{G}{U} As long as Tsubasa Shigane entered during combat this turn, he's a 4/4 Ninja creature with hexproof and you may activate his loyalty abilities any time you could cast an instant. [+1]: Up to one other target creature gains indestructible until end of turn. [–1]: Double another target creature's power until end of turn. [–2]: Return target creature to its owner's hand.
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. Whenever a player sacrifices a creature, Tymaret, Bane of Phenax deals 1 damage to target player or planeswalker.
{T}, Sacrifice another nonland permanent: Add X mana in any combination of the sacrificed permanent's colors, where X is 1 plus that permanent's mana value.
When Ukina enters, create a 1/1 blue Bird creature token with flying. Flow — {5}{W/U}: Look at the top two cards of your library. Put one into your hand and the other on the bottom of your library.
Unstable Formation enters with three charge counters on it. {1}, {T}, Remove a charge counter from Unstable Formation: Unstable Formation deals 1 damage to target player or planeswalker. You may sacrifice Unstable Formation. If you do, draw a card.
[+2]: Create a colorless artifact token named Potion with “Sacrifice this artifact: Put two +1/+1 counters on target creature. Activate only as a sorcery.” [–3]: You gain 8 life. [0]: Remove all loyalty counters from Vasilisa, Helping Hand, then transform her.
As this permanent transforms into Vasilisa, Waging War, it becomes your choice of a 7/7 Hydra with trample, a 6/5 Kraken with hexproof, or a 5/6 Spider with vigilance, reach, and deathtouch.
Equipped creature gets +1/+0. If a source you control would deal noncombat damage to a player while this Equipment is attached to a creature, you may have it deal damage equal to equipped creature's power instead. Equip {2}
The first spell you cast during each of your opponent's turns cost {U}{B} less to cast. During each ending phase, nonland cards in your graveyard have flash and surface. The surface cost is equal to their mana cost. Surface {6}{U}{U}{B}
Flying, haste Amity — Whenever you attack with Warden of Heart and exactly one other creature, you may put a legendary or Dragon card from your hand onto the battlefield tapped and attacking.
This spell can't be countered. Flying, vigilance, trample Players can't cast spells from anywhere other than their hands. Spells your opponents cast that cost less than five mana to cast and target you and/or spells or permanents you control cost five mana to cast.
Flying Amity — Whenever you attack with Warden of Soul and exactly one other creature, search your library for a legendary or Dragon card, reveal it, put it into your hand, then shuffle.
The first spell you cast during each of your turns costs {R}{G} less to cast. You may play two additional lands on each of your turns. Landfall — Whenever a land you control enters, you may exile the top three cards of your library. You may play those cards from exile as long as you control Warden of Tremors.
Flying When Warden of Wishes enters, put three wish counters on it, then you gain 7 life. Whenever you lose life, you may remove a wish counter from Warden of Wishes. If you do, put a card you own from outside the game into your hand.