412 cards found
Unburnt Maiden

Unburnt Maiden {2}{W}

Creature - Human Peasant Soldier
First strike, vigilance
Whenever Unburnt Maiden enters the battlefield or attacks, you may have it dare X, where X is the number of creatures you control. If you don't, create a 1/1 white Warrior creature token.
2/2
Understand Phenomena

Understand Phenomena {2}{U}

Instant
Target creature gets +1/+1 until end of turn. Put a hexproof counter on that creature.
While Gustav seeks understanding to control the world, Antivo teaches his students to pursue advancement for all.
  • Duelists of Vereaux
Underworld Tormentor

Underworld Tormentor {B}{B}{B}

Creature - Demon Zombie
Flying
Ward—Discard a card.
You have “Ward—Discard a card.”
At the beginning of your upkeep, your life total becomes equal to your devotion to black.
5/4
  • Theros: Age of Trax
Unflinching Armor

Unflinching Armor {3}

Artifact - Ruin Equipment
Indestructible
Equipped creature has indestructible as long as it's your turn.
Equip {1}
Spellcharge 5
5/3
  • Awakening in Oldun
Unity

Unity {C}{C}{C}

Enchantment
Whenever you cast a colorless spell, you may pay {C}. If you do, copy it. You may choose new targets for the copy.
Whenever a creature you control attacks, put a +1/+1 counter on it for each other creature you control with the same name as that creature.
Upstage

Upstage {1}{B}{G}

Sorcery
Choose up to four target permanents. If you control a creature, destroy a creature chosen this way. Repeat this process for artifacts, enchantments, and planeswalkers.
Anything you can do, they can do better.
  • Hyperpop
Ursine Advocate

Ursine Advocate {2}{W}

Creature - Human Druid
When Ursine Advocate enters the battlefield, create a 2/2 green Bear creature token.
Only through cooperation is survival possible in the more inhospitable parts of Oldun.
1/1
  • Awakening in Oldun
Valiant Resistance

Valiant Resistance {2}{G}

Sorcery
Distribute three +1/+1 counters among up to three target creatures.
“Teqien reminds me a lot of home. I c-can't just stand by and do nothing.”
—Vasilisa
  • Cybaros
Valley Caravan

Valley Caravan {2}{W}

Creature - Human
Valley Caravan's power and toughness are each equal to the number of creatures you control.
Wander {3}{W}{W}
When Valley Caravan enters the battlefield, if it wandered, create a 1/1 white Human creature token.
*/*
  • Awakening in Oldun
Vault of Poisons

Vault of Poisons {3}

Artifact
Vault of Poisons enters the battlefield with a dose counter on it.
Whenever a Noble enters the battlefield under your control, put a dose counter on Vault of Poisons.
{4}, {T}: Each opponent loses X life and you gain X life, where X is the number of dose counters on Vault of Poisons.
  • Duelists of Vereaux
Vile Arcanist

Vile Arcanist {2}{U}

Creature - Skeleton Wizard
Whenever you cast a noncreature spell, put a +1/+1 counter on Vile Arcanist.
“I know spells older than your bloodline. Don't make me use them.”
2/2
  • Blood Like Rivers
Vinette's Freestyle

Vinette's Freestyle {1}{U}{U}

Legendary Enchantment
At the beginning of your end step, if you control three or more untapped lands, you may exile another target permanent you control, then return it to the battlefield under its owner's control.
{1}{U}{U}: Scry 1.
The master's flow remains forever unbroken.
  • Hyperpop
Vision Herald

Vision Herald {2}{C}

Creature - Vukoroq Advisor
When Vision Herald enters, the first spell target opponent casts during their next turn costs an additional {1} and 1 life to cast.
“To truly see, one must not only perceive the present, but also the future.”
2/3
  • Cybaros
Vivaire, Sanguine Patriarch

Vivaire, Sanguine Patriarch {1}{W}{B}

Legendary Creature - Vampire Noble
Lifelink, deathtouch
Indulgence
Whenever you indulge, put a +1/+1 counter on each Noble you control.
2/3
  • Duelists of Vereaux
Voracious Apprentice

Voracious Apprentice {2}{U}

Creature - Human Wizard
Whenever you cast a noncreature or Zombie spell, target player mills two cards.
She read everything the lich offered her, then wrote it down in a new tome just so she could read it again.
3/2
  • Blood Like Rivers
Vukoroq Defector

Vukoroq Defector {1}{R/G}{R/G}

Creature - Vukoroq
Trample, haste
Solidarity
At the beginning of your end step, sacrifice Vukoroq Defector unless you sacrifice a token named Solidarity.
5/4
  • Cybaros
Waker of Slumbering Titans

Waker of Slumbering Titans {2}{R}

Creature - Elemental
At the beginning of combat on your turn, creatures you control get +1/+0 and gain haste until end of turn.
At the beginning of combat on your turn, if you're ancient, up to one target land you control becomes a 4/4 green Elemental creature until end of turn. It's still a land.
1/1
  • Blood Like Rivers
Wardsight Sentinel

Wardsight Sentinel {3}

Artifact - Ruin
Vigilance
{T}: Scry 1.
Spellcharge 5
It can only see the future that was stolen from its people.
5/3
  • Awakening in Oldun
Waveform Harnessing Unit

Waveform Harnessing Unit {1}{W}{U}

Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
Whenever Waveform Harnessing Unit or another artifact enters the battlefield under your control, target creature gets +1/+1 and gains lifelink until end of turn.
2/3
  • Hyperpop
Weathered Blackguard

Weathered Blackguard {2}{B}

Creature - Human Knight
Lifelink
When Weathered Blackguard enters the battlefield, you may attach target Equipment you control to it.
Wander {2}{B}
2/3
  • Awakening in Oldun
Whipwing Dragonfly

Whipwing Dragonfly {2}{W}

Creature - Insect
Flying
When Whipwing Dragonfly enters, you gain 2 life.
Some regions thrived after the leystones infused them with magic, making their wildlife dangerous to potential settlers.
2/2
  • Cybaros
Wicked Steed

Wicked Steed {1}{B}{B}

Creature - Horse Nightmare
Whenever another creature dies, if it had one or more counters on it, you may put one of those counters on Wicked Steed.
Many reckless noble sons and daughters have tried to ride it. Their bodies are usually found a great distance away, charred and burned.
3/3
  • Duelists of Vereaux
Wildcourt Cavalier

Wildcourt Cavalier {2}{G}

Creature - Elemental Knight
When Wildcourt Cavalier enters, if it isn't a token, choose one —
• Put a +1/+1 counter on Wildcourt Cavalier.
• Create a token that's a copy of target token you control.
2/2
  • Blood Like Rivers
Wildcourt Seeker

Wildcourt Seeker {1}{G}{G}

Creature - Elf Warrior
Wildcourt Seeker's power and toughness are each equal to the number of land types among lands you control.
Whenever Wildcourt Seeker enters the battlefield or attacks, put up to one target land card from your graveyard onto the battlefield under your control.
*/*
Wildfang Cavalier

Wildfang Cavalier {2}{R}

Creature - Human Warrior
Haste
When Wildfang Cavalier dies, create a 3/1 red Dinosaur creature token. It gains haste until end of turn. If it's your combat phase, there is an additional combat phase after this phase.
“May my blood forge the sharpest spear.”
3/1
  • Cybaros