1240 cards found
Feast of Whispered Knives

Feast of Whispered Knives {1}{B}

Legendary Enchantment
Indulgence
Whenever you indulge, choose one —
• Scry 2. Each opponent loses 2 life.
• Create a tapped 2/1 black Rogue creature token with menace.
• Target creature gets -2/-2 until end of turn.
  • Duelists of Vereaux
Feasting Sloth

Feasting Sloth {1}{B}

Creature - Sloth
Defender
When Feasting Sloth enters, create a Berry token.
Feasting Sloth can attack as though it didn't have defender if it's enchanted, equipped, or has a counter on it.
3/2
  • Chikyu: Chaos Rains
Feeble Fish
Fabulous Serpent

Feeble Fish {1}{U}

Creature - Fish
Once each turn, when you activate a nonmana ability, you may put a +1/+1 counter on Feeble Fish. Then if there are three or more +1/+1 counters on it, remove them all and transform it.
0/1
Card has other part: Fabulous Serpent
  • Chikyu: Chaos Rains
Fencer's Foil

Fencer's Foil {2}

Artifact - Equipment
Flash
When Fencer's Foil enters, you may attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {3}
Related card: Revolutionary Supplier
  • Duelists of Vereaux
Fenran Bloodlust

Fenran Bloodlust {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has menace.
{2}{G}: Return Fenran Bloodlust from your graveyard to your hand.
  • Svergard
Field Worker

Field Worker {1}{G}

Creature - Human Scout
When Field Worker enters, choose one —
• Surveil 2.
• Return target Aura card from your graveyard to your hand.
3/1
  • Viridian's Last Mission
Final Fate

Final Fate {1}{B}

Sorcery
Destroy target creature if its mana value is less than or equal to the amount of mana spent to cast this spell.
Flashback {X}{B}{B}{B}
  • Awakening in Oldun 106 292
Final Performance

Final Performance {1}{R}

Instant
Final Performance deals 2 damage to target creature. If a creature died this turn, instead Final Performance deals 5 damage to it, and excess damage is dealt to that creature's controller instead.
Modern conventions limit Morashan concerts to one ritual sacrifice per act.
  • Hyperpop
Firearms Dealer

Firearms Dealer {W}{B}

Creature - Human Artificer
Whenever an artifact you control enters, each opponent loses 1 life and you gain 1 life.
“I don't take sides, and I don't linger. I'll take my money, you'll take your gun, and we'll never see each other again.”
2/3
  • Viridian's Last Mission
Fireslinger

Fireslinger {1}{R}

Creature - Human Wizard
{T}: Fireslinger deals 1 damage to any target and 1 damage to you.
“I don't need any fancy trinkets or weapons to get the job done.”
1/1
  • Viridian's Last Mission
Flags on High

Flags on High {1}{R}

Enchantment
When Flags on High enters, create two 1/1 colorless Soldier creature tokens.
{1}{R}, Sacrifice Flags on High: Target creature you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery.
  • Cliques of Nylin
Flame Whip

Flame Whip {1}{R}

Sorcery
Flame Whip deals 4 damage to target creature or planeswalker.
Rather than risk another Silence, the gods gifted mortals with magic beyond their control.
  • Theros: Age of Trax
Flame-Tailed Lizard
Flame-Tested Dragon

Flame-Tailed Lizard {R}{R}

Creature - Lizard
Experience
When Flame-Tailed Lizard has three or more +1/+1 counters on it, remove them all and transform it.
Children are each given a tame monster...
2/2
Card has other part: Flame-Tested Dragon
  • Monsters of Chikyu
Flamethrower Volley

Flamethrower Volley {1}{R}

Instant
Flamethrower Volley deals 3 damage to target creature or planeswalker. Then you may pay {6}. If you do, Flamethrower Volley deals 6 damage to that permanent's controller.
“All systems! Full power!”
— Flavia Elway, Doomsday Artificer
  • Viridian's Last Mission
Flare Out

Flare Out {1}{R}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Flare Out deals damage to any target equal to the sacrificed creature's power.
Maneuver
Card has other part: Rekindle
  • Karslav
Flaring Despair

Flaring Despair {1}{R}

Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Sonam fell into a wrathful sorrow after Paro Katsang burned, believing his wife and daughter to both have perished.
  • Kuutalya
Flaw in the System

Flaw in the System {1}{R}

Artifact Creature - Human Rogue
Haste
Whenever a player casts a spell, if no mana from a basic source was spent to cast it, Flaw in the System deals 2 damage to that player.
It takes an entire community to raise a child, but just one child to raze a community.
2/2
  • Cliques of Nylin
Flesh and Ink

Flesh and Ink {1}{U}

Instant
Target creature gets -3/-0 until end of turn.
Draw a card.
The library of Silversong is threatened in size only by the burnt remnants of Insanara's personal collection.
  • Karslav
Fleshless Assailant

Fleshless Assailant {1}{B}

Creature - Skeleton Knight
Fleshless Assailant enters tapped.
Whenever you cast a spell from your graveyard or a creature you control enters from a graveyard, return Fleshless Assailant from your graveyard to the battlefield at the beginning of the next end step.
3/1
  • Blood Like Rivers
Fleshmaker

Fleshmaker {G}{G}

Legendary Creature - Human Warlock
{X}{G}, {T}, Sacrifice a nontoken creature: Create a token that's a copy of the sacrificed creature, except it's a Horror in addition to its other types and has base power and toughness X/X. Activate only as a sorcery.
“There is potential in you, I can see that. I will help you find it.”
2/3
  • Karslav
Fleshmaker's Tribute

Fleshmaker's Tribute {1}{G}

Sorcery
For each permanent type, you may play a card with that type from your graveyard this turn.
“To you, great betrayer, I give the broken bodies of Atterdal, born anew.”
  • Karslav
Flint and Fury

Flint and Fury {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
{4}{G}: Enchanted creature gets +3/+3 and gains trample until end of turn.
The Five-Thorn Conclave speaks not only for Karslav, but also for the hundred of clans who call Snowspire Mountains their home.
  • Karslav
Flourish in Calamity

Flourish in Calamity {1}{G}

Kindred Sorcery - Eldrazi Revelation
Devoid
Draw a card. You may put a basic land card from your hand onto the battlefield tapped.
Coalesce {5}{G}{G}
6/4
  • Ghariv: the Quaking City
Flowing Form

Flowing Form {1}{G}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
When this Aura enters, enchanted creature fights up to one target creature.
Why settle for flesh?
  • Errors in the Weft
Flowsilver Adept

Flowsilver Adept {1}{U}

Creature - Elf Soldier
Flash
{1}{U}: Flowsilver Adept gets +2/-2 until end of turn.
Beneath the moons came a stream of silver, leaving behind it awed soldiers and limbless beasts.
1/3
  • Karslav