Whenever Freightyard Scrappers attacks, create a Treasure token. {X}, Sacrifice an artifact: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery and only once each turn.
As an additional cost to cast this spell, you may sacrifice a creature. Create a 1/1 green Insect creature token. If you sacrificed a creature to cast this spell, create three of those tokens instead.
When Geneshifted Warbler enters, look at the top four cards of your library. You may reveal a Mutant card from among them and put it into your hand. Put the rest in your graveyard.
The elves have turned to science, adapting nature in order to save it.
At the beginning of combat on your turn, you may pay {X}. When you do, choose up to X. Each mode must have different targets. • Teach target creature flying. • Teach target creature lifelink. • Teach target creature vigilance.
Exile target spell you don't control. After this turn has ended, its owner may cast that card from exile by discarding a card in addition to paying its other costs.
“Try not to rush. There is still so much to discuss.” —Zhovala, Silver Monarch
Enchant land When Gift of Deadwoods enters, mill three cards, then return a creature or land card milled this way to your hand. At the beginning of combat on each player's turn, if you're ancient, you may have enchanted land become a 4/4 Elemental creature until end of turn. It's still a land.
Whenever one or more creatures you control deal combat damage to an opponent, exile the top card of your library. Then you may create a 1/1 colorless Construct artifact creature token. If you don't, you may play the exiled card until end of turn.