1099 cards found
Flaring Despair

Flaring Despair {1}{R}

Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Sonam fell into a wrathful sorrow after Paro Katsang burned, believing his wife and daughter to both have perished.
  • Kuutalya
Flaw in the System

Flaw in the System {1}{R}

Artifact Creature - Human Rogue
Haste
Whenever a player casts a spell, if no mana from a basic source was spent to cast it, Flaw in the System deals 2 damage to that player.
It takes an entire community to raise a child, but just one child to raze a community.
2/2
  • Cliques of Nylin
Flesh and Ink

Flesh and Ink {1}{U}

Instant
Target creature gets -3/-0 until end of turn.
Draw a card.
The library of Silversong is threatened in size only by the burnt remnants of Insanara's personal collection.
  • Karslav
Fleshless Assailant

Fleshless Assailant {1}{B}

Creature - Skeleton Knight
Fleshless Assailant enters tapped.
Whenever you cast a spell from your graveyard or a creature you control enters from a graveyard, return Fleshless Assailant from your graveyard to the battlefield at the beginning of the next end step.
3/1
  • Blood Like Rivers
Fleshmaker

Fleshmaker {G}{G}

Legendary Creature - Human Warlock
{X}{G}, {T}, Sacrifice a nontoken creature: Create a token that's a copy of the sacrificed creature, except it's a Horror in addition to its other types and has base power and toughness X/X. Activate only as a sorcery.
“There is potential in you, I can see that. I will help you find it.”
2/3
  • Karslav
Fleshmaker's Tribute

Fleshmaker's Tribute {1}{G}

Sorcery
For each permanent type, you may play a card with that type from your graveyard this turn.
“To you, great betrayer, I give the broken bodies of Atterdal, born anew.”
  • Karslav
Flint and Fury

Flint and Fury {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
{4}{G}: Enchanted creature gets +3/+3 and gains trample until end of turn.
The Five-Thorn Conclave speaks not only for Karslav, but also for the hundred of clans who call Snowspire Mountains their home.
  • Karslav
Flourish in Calamity

Flourish in Calamity {1}{G}

Kindred Sorcery - Eldrazi Revelation
Devoid
Draw a card. You may put a basic land card from your hand onto the battlefield tapped.
Coalesce {5}{G}{G}
6/4
  • Ghariv: the Quaking City
Flowsilver Adept

Flowsilver Adept {1}{U}

Creature - Elf Soldier
Flash
{1}{U}: Flowsilver Adept gets +2/-2 until end of turn.
Beneath the moons came a stream of silver, leaving behind it awed soldiers and limbless beasts.
1/3
  • Karslav
Focus Energy

Focus Energy {1}{R}

Sorcery
This spell has flash as long as you control a creature with flash or haste.
Discard up to two cards, then draw that many cards plus one.
  • Monsters of Chikyu
Fogspewer

Fogspewer {1}{G}

Creature - Elemental
Noncreature spells you cast cost {1} more to cast.
Noncreature spells your opponents cast cost {1} more to cast unless that player controls more creatures than you.
Karina's spells were stifled by a coughing fit as the smoking monster wheezed.
2/2
  • Monsters of Chikyu
Forage

Forage {1}{B}

Sorcery
Mill three cards, then return an artifact or creature card from your graveyard to your hand.
  • Monsters of Chikyu
Forbidden Studies

Forbidden Studies {B}{B}

Enchantment
Once each turn, when a black creature or planeswalker you control dies, you may pay 1 life. If you do, you draw a card.
When Lady Dinarin founded Atterdal, she did so with the best of intentions.
  • Karslav
Forced Ejection

Forced Ejection {1}{U}

Instant
Return target creature to its owner's hand. If you've cast another instant or sorcery spell this turn, draw a card.
“Please return when you've learned some manners.”
—Callisto, the Teqiarch
  • Cybaros
Forebears' Blade

Forebears' Blade {2}

Artifact - Equipment
Equipped creature gets +2/+2 and can't be blocked by more than one creature.
Equip {4}
“In memory of my darling wielder— I shall remain here, always.”
—Sword inscription
  • Awakening in Oldun
Forget Their Names

Forget Their Names {1}{B}

Sorcery
Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. If their library is searched this way, they shuffle it. You gain 1 life for each card exiled this way. That player draws a card for each card exiled from their hand this way.
Flashback {3}{B}
  • Awakening in Oldun
Fortune Bearer
Devourer of Fortunes

Fortune Bearer {1}{U}

Creature - Oyster
{T}: Add {C}. You may sacrifice Fortune Bearer. If you don't, you can't spend this mana to cast a spell from your hand.
Surface {5}{U}{U}. Fortune Bearer surfaces transformed.
0/4
Card has other part: Devourer of Fortunes
  • Chikyu: Chaos Rains
Forward Scouting

Forward Scouting {1}{U}

Enchantment - Aura
Flash
Enchant creature
Whenever enchanted creature deals combat damage to a player, its controller draws a card.
Courage wins battles, intelligence wins wars.
  • Karslav
Found Sound Sampler

Found Sound Sampler {VP}{G}

Creature - Human Monk
“No music could be more beautiful than the ambient bustle of the forest!”
2/3
  • Hyperpop
Foundation Herbologist

Foundation Herbologist {1}{G}

Creature - Human Noble Druid
{T}: Add {G}.
“We learned that these flowers wilt in mere minutes when cut from the stem — but sometimes you must kill a beautiful thing in order to understand it.”
2/1
  • Duelists of Vereaux
Fracture Psyche

Fracture Psyche {U}{B}

Sorcery
Target player mills three cards. Target creature gets -X/-X until end of turn, where X is the greatest number of cards in any graveyard.
Weak minds can crumple when confronted with multiple realities.
  • Karsus
Fragment

Fragment {G}{U}

Sorcery - Discharge
Create a tapped Leyshard token.
Card has other part: Ruin, the First Shard
  • Cybaros
Frantic Inventory

Frantic Inventory {1}{U}

Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
“Just some last minute tune-ups...”
  • Viridian's Last Mission
Fraying Gearhead

Fraying Gearhead {1}{R}

Creature - Human Wizard
Whenever you amp it up, Fraying Gearhead gets +1/+0 and gains first strike until end of turn.
Another gig, another screw loose.
2/2
  • Hyperpop
Freezefire Corps

Freezefire Corps {U}{R}

Creature - Human Wizard
Prowess
Whenever Freezefire Corps attacks, exile the top card of your library. You may play that card this turn. It costs {2} less to cast.
2/2
  • Viridian's Last Mission