1240 cards found
Embraced by Dusk

Embraced by Dusk {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace.
The sun never truly sets on Vastuum. Each day ends in murky twilight, favored by mutants and other horrors.
  • Vastuum
Emerald Eye Scion

Emerald Eye Scion {1}{G}

Creature - Human
{T}, Tap an untapped Treasure you control: Add one mana of any color.
{4}{R}: Create a Treasure token.
2/2
  • Karsus
Emgaran Duelist

Emgaran Duelist {1}{R}

Creature - Human Warrior
First strike
Whenever Emgaran Duelist deals combat damage to an opponent, crystallize.
2/1
Emgaran Elitist

Emgaran Elitist {1}{W}

Creature - Elf Advisor
As long as Emgaran Elitist has a +1/+1 counter on it, it assigns combat damage equal to its toughness rather than its power.
{3}{G}, {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery.
1/3
  • Karsus
Emphatic Beat

Emphatic Beat {1}{R}

Enchantment
Whenever you amp it up, creatures you control get +1/+0 until end of turn.
“K-I-L-L, KILL, KILL, KILL!”
  • Hyperpop
Empty Shell

Empty Shell {1}{B}

Instant
As an additional cost to cast this spell, you may sacrifice an artifact.
Target creature gets -3/-3 until end of turn. If you've sacrificed a permanent this turn, that creature gets -5/-5 until end of turn instead.
  • Chikyu: Chaos Rains
Enchanted Pauldron

Enchanted Pauldron {2}

Artifact - Equipment
Whenever equipped creature dies, put two soul counters on this Equipment and draw a card.
Equipped creature gets +1/+1 for each soul counter on this Equipment.
Equip {2}
  • Kitsuo: Dusk of Time
Energize

Energize {G}{U}

Instant - Discharge
You gain 3 life, scry 2, then draw a card.
Card has other part: Skylance Escort
  • Cybaros
Engines of War

Engines of War {R}{R}

Sorcery
Exile the top three cards of your library. You may cast a red spell and play a Mountain card exiled this way until the end of your next turn.
Masters of iron and tamers of fire, the Iron Legion was in all regards an unstoppable machine hellbent on war.
  • Karslav 136 271
Enlightened Inductee

Enlightened Inductee {1}{U}

Creature - Human Noble Wizard
Whenever you cast an instant or sorcery spell with mana value 4 or greater, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
“Working for the Foundation is an honor. My father deals with the great Antivo personally.”
2/1
  • Duelists of Vereaux
Enlightened Naturalist

Enlightened Naturalist {G}{U}

Creature - Human Noble Druid
Ward {1}
Whenever one or more counters are put on Enlightened Naturalist, draw a card for each kind of counter put on it on it that it didn't have already.
“In understanding how life came to be, we learn to better understand ourselves.”
2/2
  • Duelists of Vereaux
Ensorcell

Ensorcell {G}{U}

Instant
Counter target permanent spell.
Witchcraft is forbidden in the mortal realm, but no such laws exist in the demon or spirit realms.
  • Kitsuo: Dusk of Time
Envoy of the Unknown

Envoy of the Unknown {1}{W}

Creature - Elemental
When Envoy of the Unknown enters, you may have each player draw a card.
Anyone may join the Wildcourt. No one may leave.
2/2
  • Blood Like Rivers
Ephara's Messenger

Ephara's Messenger {1}{W}

Enchantment Creature - Griffin
Flying, first strike, vigilance
Like their patron goddess, griffins protect the noble and true, allowing for just rulers to live long, prosperous lives.
1/2
  • Theros: Age of Trax
Ephara's Oracle

Ephara's Oracle {1}{W}

Creature - Cat Cleric
Aura spells you cast cost {1} less to cast.
When Ephara's Oracle enters, look at the top five cards of your library. You may reveal an enchantment card from among them and put it on the top of your library. Put the rest on the bottom of your library in a random order.
2/2
  • Theros: Age of Trax
Epic Confrontation

Epic Confrontation {1}{G}

Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
“When guns don't work, seek unconventional solutions.”
—Fox Agency Handbook
  • Secrets of the River City
Epic Encounter

Epic Encounter {1}{G}

Sorcery
You may reveal a legendary card you own from outside the game and put it into your hand. Exile Epic Encounter.
Hidden away in the darkest corner of the world, it awaits a worthy challenger.
  • Monsters of Chikyu
Erase from Reality

Erase from Reality {1}{W}

Instant
Exile target nonland permanent if its mana value is less than or equal to your devotion to white.
“You are not fit for Heliod's sight.”
  • Theros: Age of Trax
Essence Remade

Essence Remade {G}{U}

Sorcery
As an additional cost to cast this spell, sacrifice a nonland permanent.
Search your library for a card with mana value equal to 1 plus the sacrificed permanent's mana value that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
  • Karslav
Essence Scatter

Essence Scatter {1}{U}

Instant
Counter target creature spell.
“This world won't be taking visitors today, I'm afraid.”
Estranged Aristocrat

Estranged Aristocrat {1}{B}

Creature - Elf Noble
{T}, Pay 1 life, Sacrifice an artifact or creature: Make a pledge.
“It is only fair that all lives are equal, but I am more fair than them all.”
1/3
  • Cliques of Nylin
Ether

Ether {2}

Artifact
The first spell you cast each turn costs {1} less to cast.
“The monsters can be called back like summons, but only for a short while. They are living creatures like any other, and need food, water, and medicine just the same.”
—Karina Oblay, field notes
  • Monsters of Chikyu
Ethereal Blossom

Ethereal Blossom {1}{G}

Creature - Plant Spirit
Revered
{T}: Add {G}.
A matron to all nascent spirits.
1/2
  • Kitsuo: Dusk of Time
Ethereal Grace

Ethereal Grace {X}{G}{W}

Instant
This spell costs {3} less to cast if you control three or more tokens.
Create X 1/1 green Elf creature tokens.
A stillness that suggests motion. A calm that suggests violence.
  • Blood Like Rivers
Evaldi's Harmonizer

Evaldi's Harmonizer {1}{U}

Creature - Elf Wizard
Flash
If a permanent would be put into your hand from the battlefield, you may put that card on the bottom of your library instead. If you do, you draw two cards.
2/1
  • Vastuum