Whenever Disciple of the Weavers attacks, if you control another creature with power 4 or greater, Disciple of the Weavers can't be blocked by creatures with power 2 or less. Whenever Disciple of the Weavers deals combat damage to a player, put a +1/+1 counter on it.
Activated abilities of other artifacts and enchantments with mana value 3 or less can't be activated. {1}, Sacrifice Disestablishmentarianism: Exile target artifact or enchantment.
Change can't come through government when the system itself is broken.
When Disguising Barber enters, you may have another target creature you control become a copy of any creature on the battlefield for as long as you control Disguising Barber.
“I promise you, sir, that this will make you look like a new man entirely!”
When Distributive Justice enters, distribute three +1/+1 counters among any number of target creatures you control. You control three or more creatures with the same power. You control three or more creatures with the same toughness.
Indulgence If a source an opponent controls would deal damage to you, prevent 1 of that damage. Whenever you indulge, create a 4/4 white Angel creature token with flying.
Defender Whenever you cast an instant or sorcery spell, Dormant Slagheap loses defender until end of turn. If that spell was cast from your graveyard, put a +1/+1 counter on Dormant Slagheap.
Whenever you attack, put a beat counter on Double-Time Drums, then equipped creature gets +2/+1 until end of turn for each counter on Double-Time Drums. At the beginning of your end step, if you didn't attack this turn, remove all beat counters from Double-Time Drums. Equip {2}
{T}: Integrate the top card of target player's library. {B}, Sacrifice Dregstreet Inquisitor: Target player loses life equal to the number of cards integrated onto Dregstreet Inquisitor.
When Dryad of the Keen-Eyed enters, search your library for a basic Forest card, reveal it, and put it into your hand. If your devotion to green is three or greater, put it onto the battlefield tapped instead.
Dynamo Glyphs enters with six minus X charge counters on it. Whenever a creature you control attacks, remove a charge counter from Dynamo Glyphs. Then if it has no charge counters on it, sacrifice it. If you do, draw three cards.
At the beginning of your upkeep, integrate the top card of target player's library. Then if there are three or more different card types among cards integrated onto Earthly Penchants, you draw a card and you lose 1 life.
Haste Whenever you cast a spell that targets Efimia of the Horse, create a 1/1 white Human creature token if this is the first time this ability has resolved this turn. If it's the second time, creatures you control get +1/+0 and gain haste until end of turn. If it's the third time, creatures you control gain menace until end of turn.
When Eidolon of Empty Thoughts dies, create a Treasure token. {6}: Create a 2/1 red Soldier creature token. Activate only as a sorcery and only if your devotion to red is three or more.
When Elder Soulblade enters, search your library and/or graveyard for a creature card with mana value 2 or less. Put that card onto the battlefield, attach Elder Soulblade to it. If you searched you library this way, shuffle. Equipped creature gets +3/+1 and has menace. Equip {5}
(Color indicator: Eleanor, Kingslayer is white and black)
First strike, lifelink When this creature transforms into Eleanor, Kingslayer, exile up to one target creature. If that creature was legendary, put two +1/+1 counters on Eleanor.