Titan's Stairs enters tapped. {T}: Add {R} or {W}. {3}{R/W}: Titan's Stairs becomes a 2/2 red and white Archon creature with flying until end of turn. It's still a land. This ability costs {X} less to activated, where X is your devotion to red and white. Activate only once each turn.
As an additional cost to cast this spell, sacrifice a creature. Return to the battlefield target creature card from your graveyard with mana value less than or equal to 2 plus the sacrificed creature's mana value.
Target opponent reveals cards from the top of their library until four land cards are revealed. Exile each card revealed this way. If seven or fewer cards were exiled this way, scry 3.
“The closer a lie is to the truth, the easier it becomes to take the bait.” —Orestes, Heroic Scoundrel
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Deep in the Dakra Isles a strand of Klothys's hair twists itself around a statue of a god long forgotten. The Smoking Strand awaits one worthy of the destiny it contains within.
The first spell you cast each turn costs {2} less to cast. The second spell you cast each turn can't be countered. Whenever you cast your third spell each turn, draw a card.
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. Whenever a player sacrifices a creature, Tymaret, Bane of Phenax deals 1 damage to target player or planeswalker.
Destroy target creature if it's tapped or if it has toughness is 4 or greater.
Agnomakhos's army tore through the stone-clad Pidae, and crushed the ever-tall Zakros. Tiro prayed, “How could a ruler so cruel gain your blessing, Ephara?”
Enchant creature Enchanted creature gets +1/+0 and can't be blocked. {5}{U}, Exile Voyage to the Siren Sea from your graveyard or the battlefield: Draw three cards. This ability costs {1} less for each creature you control that dealt combat damage to an opponent this turn.
Reveal the top three cards of your library. You may put a creature, enchantment, or land card from among them into your hand and the rest on the bottom of your library in any order.
Strand by strand, the Fate-Driven spun a new destiny for Claes, and with it began unraveling the Arbiter's plot.
Trample Whenever Wolf-Whistle Satyr deals combat damage to a player or planeswalker, you may sacrifice it. If you do, bless target creature you control.
[+2]: Mill three cards. You gain 3 life. [+1]: Return target land card from your graveyard to the battlefield. It becomes a 2/2 black Zombie creature in addition to its other types. [–2]: Target opponent sacrifices a nonland permanent with mana value 3 or greater. [–12]: You get an emblem with “Whenever a player sacrifices a permanent, you may draw a card.” Then each opponent sacrifices five permanents.
When Zakros General enters, choose one — • You may return an enchantment you control to its owner's hand. • Return target enchantment card from your graveyard to your hand.
The craftsmanship of the Zakros drew the attention of Agnomakhos.