When this creature transforms into Splintered Soul, create X 3/1 colorless Cyborg Soldier artifact creature tokens. Whenever Splintered Soul or another Cyborg you control dies, you gain 1 life.
Menace Amity — Whenever you attack with Splitting Smog and exactly one other creature, you may pay {1}{R}. If you do, attacking creatures you control get +2/+0 until end of turn.
Enchant creature When Stasis Chamber enters, if you control a creature with vigilance, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
This spell costs {1} less to cast for each differently named land you control. Stella's Journal enters with X page counters on it. At the beginning of your end step, if you have fewer cards in hand than the number of page counters on Stella's Journal, draw cards equal to the difference.
(Color indicator: Stitches, Orphaned is blue, red, and green)
Trample Amity — Whenever you attack with Stitches, Orphaned and exactly one other creature, transform Stitches at the beginning of the next turn's upkeep.
Studio Excelsior enters tapped. {T}: Add {R}, {G}, or {W}. {VP}{VP}{VP}{VP}, Discard Studio Excelsior: Target creature gets +2/+2 until end of turn and can't be blocked this turn.
Sunset Slums enters tapped. {T}: Add {W}, {U}, or {B}. {VP}{VP}{VP}{VP}, Discard Sunset Slums: Target creature gets +3/+3 and gains trample until end of turn.
Supercharger enters with X charge counters on it. {1}, {T}, Remove a charge counter from Supercharger: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Ward {2} Amity — Whenever Surging Mudskipper attacks, surveil 1. You may play that card from your graveyard this turn. If exactly one other creature attacked with it, this ability triggers three times instead.
...to teach them that survival will inevitably demand change.
Flying Whenever Synthetic Specter deals combat damage to a player, that player discards a card. Then if they have no cards in hand, put a +1/+1 counter on Synthetic Specter.
First strike Amity — Whenever Tempered Fowl attacks, it deals 1 damage to up to one target creature. It can't block this turn. If exactly one other creature attacked with it, this ability triggers three times instead.
...to teach them the power that resides in even the smallest of things.