Whenever you cast an instant or sorcery spell with mana value 4 or greater, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
“Working for the Foundation is an honor. My father deals with the great Antivo personally.”
Ward {1} Whenever one or more counters are put on Enlightened Naturalist, draw a card for each kind of counter put on it on it that it didn't have already.
“In understanding how life came to be, we learn to better understand ourselves.”
Aura spells you cast cost {1} less to cast. When Ephara's Oracle enters, look at the top five cards of your library. You may reveal an enchantment card from among them and put it on the top of your library. Put the rest on the bottom of your library in a random order.
As an additional cost to cast this spell, sacrifice a nonland permanent. Search your library for a card with mana value equal to 1 plus the sacrificed permanent's mana value that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
The first spell you cast each turn costs {1} less to cast.
“The monsters can be called back like summons, but only for a short while. They are living creatures like any other, and need food, water, and medicine just the same.” —Karina Oblay, field notes
Flash If a permanent would be put into your hand from the battlefield, you may put that card on the bottom of your library instead. If you do, you draw two cards.
Endgame {T}: Add {B} or {G}. {T}, Sacrifice Evelyn Snakewood: Return target creature card from your graveyard to the battlefield tapped. Activate only if you're in your endgame.
When Everpresent Rot enters, create a 1/1 green Saproling creature token, surveil 1, then you gain 1 life. When one or more permanent cards leave your graveyard, return Everpresent Rot to its owner's hand.
Deathtouch Other Gorgons, Snakes, and Basilisks you control get +1/+1. Whenever a creature with deathtouch you control deals combat damage to a player or planeswalker, create a Treasure token.
Vanguard — Whenever a creature you control attacks alone, you may put a charge counter on Expert Belt and attach it to that creature. Equipped creature has hexproof. Equipped creature gets +1/+0 for each charge counter on Expert Belt. Equip {2}