1240 cards found
Dramatic End

Dramatic End {1}{R}

Sorcery
As an additional cost to cast this spell, you may sacrifice any number of creatures.
Dramatic End deals damage to any target equal to twice the number of creatures sacrificed this way.
“Let's dance, to a life well-lived.”
  • Secrets of the River City
Dreadlich Codex

Dreadlich Codex {2}

Artifact
{2}, {T}: Draw a card. You lose 2 life unless you discard a card or sacrifice a permanent.
“Don't let my success fool you; most mages aren't ready to become liches.”
—Lichlord Arcet
  • Blood Like Rivers
Dregstreet Inquisitor

Dregstreet Inquisitor {1}{B}

Creature - Human Cleric
{T}: Integrate the top card of target player's library.
{B}, Sacrifice Dregstreet Inquisitor: Target player loses life equal to the number of cards integrated onto Dregstreet Inquisitor.
1/3
  • Cybaros
Drudge Dredger

Drudge Dredger {1}{B}

Creature - Zombie
Deathtouch
When Drudge Dredger enters, mill three cards.
“I see no need to continue using mortal labor when I have access to these.”
—Lichlord Kywon
2/1
  • Blood Like Rivers
Dryad of the Keen-Eyed

Dryad of the Keen-Eyed {1}{G}

Enchantment Creature - Nymph Dryad
When Dryad of the Keen-Eyed enters, search your library for a basic Forest card, reveal it, and put it into your hand. If your devotion to green is three or greater, put it onto the battlefield tapped instead.
1/1
  • Theros: Age of Trax
Dust Smugglers

Dust Smugglers {1}{G}

Creature - Human Rogue
Accomplice
Whenever Dust Smugglers becomes an accomplice, the creature it accompliced gets +1/+1 until end of turn.
2/2
  • Secrets of the River City
Dying Pledge

Dying Pledge {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature or exile two permanent cards from your graveyard.
Draw two cards.
Fulfilled or not, the important thing is that it was made.
  • Awakening in Oldun
EXPLODE()

EXPLODE() {2}

Artifact Enchantment - Subroutine
At the beginning of your upkeep, you may put a charge counter on this Subroutine.
Whenever this Subroutine runs, you may sacrifice it. If you do, destroy all nonland permanents with mana value equal to the number of charge counters on it.
  • Errors in the Weft
Eager Scavenger

Eager Scavenger {1}{B}

Creature - Hyena
Landfall — Whenever a land you control enters, surveil 2.
They live near villages, only showing themselves when they smell easy prey.
2/2
  • Chikyu: Chaos Rains
Earthly Penchants

Earthly Penchants {1}{B}

Enchantment
At the beginning of your upkeep, integrate the top card of target player's library. Then if there are three or more different card types among cards integrated onto Earthly Penchants, you draw a card and you lose 1 life.
  • Cybaros
Ebbing End

Ebbing End {X}{B}{B}

Sorcery
Put a -1/-1 counter on each of X target creatures, then choose any number of creatures with a -1/-1 counter on them. For each of those creatures, you may either put a -1/-1 counter on it or remove one from it.
For weeks after Atterdal it was as though life itself was untethered by Nixilis's curse.
  • Karslav
Edgeland Pledge

Edgeland Pledge {1}{R}

Sorcery
Create a Solidarity token. When you do, pay for and choose any number.
+{R} — Edgeland Pledge deals 2 damage to any target.
+{U} — Tap up to three target creatures.
+{G} — Create a 1/1 red Soldier creature token. It gains haste until end of turn.
  • Cybaros
Eerie Entrance

Eerie Entrance {1}{W}

Enchantment - Rift
When this Rift enters or is traversed, create a 1/1 white Spirit creature token with flying.
Traverse 3
  • Karsus
Effortless Strike

Effortless Strike {1}{W}

Instant - Adventure
Target creature gets +2/+2 until end of turn.
Card has other part: Kitsune Duelist
  • Kitsuo: Dusk of Time
Elder's Might

Elder's Might {1}{G}

Sorcery
Put a +1/+1 counter on up to two target creatures you control.
“I remember when the thirty great heroes fought by Seqineq's side to usher in the first light. Now, we fight to save our world from darkness.”
—Ujuraq, Ancient Guru
  • Kuutalya
Electrocution Assistant

Electrocution Assistant {1}{U}

Creature - Hyena Minion
When Electrocution Assistant enters, add the top card of your library to your evil plan.
{T}: Add {U}. Spend this mana only to cast your evil plan or cast a noncreature spell.
2/1
  • Viridian's Last Mission
Electromagnetic Geode

Electromagnetic Geode {2}

Artifact
When Electromagnetic Geode enters, draw a card.
{2}, {T}, Sacrifice Electromagnetic Geode: Add two mana of different colors.
  • Hyperpop
Ella's Agent

Ella's Agent {B}{R}

Creature - Human Rogue
As long as Ella's Agent is attacking, it gets +2/+0 and has deathtouch.
{1}, Sacrifice a creature: Target creature you control gains indestructible until end of turn.
Queen Ella believes in taking matters head on, but is willing to look the other way when her hired help has other ideas.
1/1
  • Blood Like Rivers
Elsewhere Portal

Elsewhere Portal {1}{W}

Instant
Exile target creature you control, then return that card to the battlefield under your control with an additional +1/+1 counter on it.
Sometimes the safest place to be is nowhere at all.
  • Awakening in Oldun
Elseworld Monolith

Elseworld Monolith {2}

Artifact Creature - Construct
Defender
Whenever you traverse a Rift, you gain 2 life.
“The rifts are leaving pieces of the Elseworlds scattered across our world.”
—Argus, Riftguard captain
0/4
  • Karsus
Elseworld Oracle

Elseworld Oracle {1}{U}

Creature - Human Wizard
You may look at the top card of your library at any time.
You may cast spells from the top of your library as long as four or more colors of mana are spent to cast them.
{T}: Target player mills a card.
“My future, for yours.”
1/3
  • Karsus
Elvish Visionary

Elvish Visionary {1}{G}

Creature - Elf Shaman
When Elvish Visionary enters, draw a card.
Centuries ago, a clan of humans accepted the blessings of the Wildcourt, and became something entirely new.
1/1
Elvish Witness

Elvish Witness {1}{G}

Creature - Elf Rogue
When Elvish Witness enters, surveil 2.
{T}: Add one mana of any color.
1/1
  • Viridian's Last Mission 171 281
Embermane's Blitz

Embermane's Blitz {U}{R}

Enchantment - Campaign
When Embermane's Blitz enters, scry 1.
[f] — You may discard a card. If you do, draw two cards.
[f] — You may discard a card. When you do, Embermane's Blitz deals 3 damage to any target.
  • Karslav
Embrace the Cycle

Embrace the Cycle {B}{G}

Enchantment
{1}, Exile a permanent card from your graveyard: Surveil 2.
{2}, Exile two permanent cards from your graveyard: Draw a card.
{5}, Exile five permanent cards from your graveyard: Exchange your hand and graveyard.
  • Awakening in Oldun