1760 cards found
Bolster the Walls

Bolster the Walls {W}

Instant
Choose one or both —
• Target creature you control gets +1/+1 until end of turn.
• Create a 1/1 white Human creature token.
In the Alranta city watch, you're never off the clock.
  • Awakening in Oldun
Beacon Blade

Beacon Blade {1}{W}

Artifact - Equipment
Spells you cast and abilities you activate that target equipped creature cost {2} less. This ability can't reduce the mana in that cost to less than one mana.
Equipped creature gets +1/+1 and has lifelink.
Equip {2}
  • Awakening in Oldun
Banners' Brilliance

Banners' Brilliance {X}{W}{W}

Instant
Up to X target creatures you control each get +1/+1 until end of turn. Untap those creatures.
The Rathomar's loyalty is not to a leader, but a banner.
  • Awakening in Oldun
Alrantan Skywatch

Alrantan Skywatch {3}{W}{W}

Creature - Human Knight
Flying
When Alrantan Skywatch enters, create a 1/1 white Human creature token and draw a card.
Being located thousands of miles above ground is one reason Alranta survived the terrors of the wilds for so long.
3/3
  • Awakening in Oldun
Alrantan Eagle-Eye

Alrantan Eagle-Eye {1}{W}{W}

Creature - Human Scout Knight
Flying
Whenever you cast a spell that targets Alrantan Eagle-Eye, create a 1/1 white Human creature token. If Alrantan Eagle-Eye is attacking, that token enters tapped and attacking.
At the beginning of your end step, draw a card if you control three or more tapped creatures.
Win the battle, win the day, win the war.
2/3
  • Awakening in Oldun
Alranta Patrol

Alranta Patrol {1}{W}

Creature - Human Warrior
Whenever you cast a spell that targets Alranta Patrol, create a 1/1 white Human creature token. If Alranta Patrol is attacking, that token enters tapped and attacking.
3/1
  • Awakening in Oldun
Absolution

Absolution {6}{W}{W}

Sorcery
Exile all artifacts, creatures, and enchantments. Each player's life total becomes equal to their starting life total.
With a single spell, Cassia cleansed the battlefield and gave the Elders the peace they'd craved for so long.
  • Awakening in Oldun
Estrathe, Center of Civilization

Estrathe, Center of Civilization

Legendary Land
{T}: Add {C}.
{2}, {T}: For each color among permanents you control, add one mana of that color.
Its tallest skyscraper a symbol of the heights Nylin has reached. Its lowest slum a symbol of the cost to reach it.
  • Cliques of Nylin 252 277
Work Safety Violation

Work Safety Violation {2}{B}{R}{G}

Sorcery
Target player separates all nonland permanents they control into two piles. That player sacrifices all permanents in the pile of your choice.
“What are you talking about? Of course I'm forklift certified!”
—Torple, Vishanki Hireling, last words
  • Cliques of Nylin 232 276
Search and Seizure

Search and Seizure {U}{B}

Sorcery
Target player reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. Otherwise, draw a card.
Access to the Tiril hivemind is impossible for even the most advanced hackers, but required for uncooperative criminals.
  • Cliques of Nylin 210 273
Defect

Defect {1}{U}{B}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature has decayed.
  • Cliques of Nylin 172 272
Coup D'Etat

Coup D'Etat {X}{U}{B}{R}

Sorcery
Choose up to X target creatures. Switch their power and toughness until end of turn.
All creatures get -3/-3 until end of turn.
“Short-term violence is a small price to pay to put the right people in power.”
—Krint, Five Star
  • Cliques of Nylin 171 271
Freedom
Sparks of a Revolution

Freedom

Legendary Enchantment
(Color indicator: Freedom is red)
Whenever you attack, create a 1/1 colorless Soldier creature token that's tapped and attacking.
Liberty is not a bell that tolls somewhere off on the horizon; liberty is the ability to strike it.
Card has other part: Sparks of a Revolution
  • Cliques of Nylin 122b 270b
Sparks of a Revolution
Freedom

Sparks of a Revolution {R}

Enchantment - Policy
When Sparks of a Revolution enters, create a 1/1 colorless Soldier creature token. It gains haste until end of turn.
Three or more sources you controlled dealt damage this turn.
A source you controlled dealt 3 or more damage this turn.
Card has other part: Freedom
  • Cliques of Nylin 122a 270a
Gaze Upon Civilization

Gaze Upon Civilization {3}{U}

Enchantment
You may look at the top card of your library any time.
Approval — Once during each of your turns, you may cast a spell with mana value less than or equal to the number of colors among permanents you control from your hand or the top of your library without paying its mana cost.
  • Cliques of Nylin 49 269
Chromatic Rift

Chromatic Rift {3}{W}{W}

Sorcery
Choose any number —
• Destroy all multicolored creatures.
• Destroy all monocolored creatures.
• Destroy all colorless creatures.
At once, centuries' worth of tolerance and stability was undone, and the horrors of Nylin's past subsumed it.
  • Cliques of Nylin 6 266
Vishanki District

Vishanki District

Land
Vishanki District enters tapped unless you control a Swamp, a Mountain, and a Forest.
{T}: Add {B}, {R}, or {G}.
Industry whose smog touches the sky and whose greed sinks into the ground.
  • Cliques of Nylin
Urban Sunscape

Urban Sunscape

Land
Urban Sunscape enters tapped.
{T}: Add {R} or {W}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Tiril District

Tiril District

Land
Tiril District enters tapped unless you control a Plains, an Island, and a Swamp.
{T}: Add {W}, {U}, or {B}.
Flashing lights and cacophonous horns forming a web of connectivity.
  • Cliques of Nylin
Sillaman District

Sillaman District

Land
Sillaman District enters tapped unless you control a Forest, a Plains, and an Island.
{T}: Add {G}, {W}, or {U}.
Lifeless greenery and architecture leaving a blank slate primed for innovation.
  • Cliques of Nylin
Redeveloped Cityscape

Redeveloped Cityscape

Land
{T}, Sacrifice Redeveloped Cityscape, Exile a card from your hand: Search your library for two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
  • Cliques of Nylin
Penrath District

Penrath District

Land
Penrath District enters tapped unless you control a Mountain, a Forest, and a Plains.
{T}: Add {R}, {G}, or {W}.
Demolished towers and graffiti-d walls flaunting a maze of messianic messages.
  • Cliques of Nylin
Open Air Boardwalk

Open Air Boardwalk

Land
Open Air Boardwalk enters tapped.
{T}: Add {G} or {W}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Neglected Slums

Neglected Slums

Land
Neglected Slums enters tapped.
{T}: Add {R} or {G}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Looming Skyscrapers

Looming Skyscrapers

Land
Looming Skyscrapers enters tapped.
{T}: Add {B} or {G}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin