430 cards found
Nylea's Grovetender

Nylea's Grovetender {5}{G}{G}

Creature - Centaur Druid
If you would add mana of a color to your mana pool, you may instead add an amount equal to your devotion to that color instead.
“A garden of Nylea's love never wilts.”
5/5
  • Theros: Age of Trax
One for All

One for All {1}{W}

Enchantment - Aura
Enchant creature you control
At the beginning of each combat, other creatures you control gain first strike until end of turn if enchanted creature has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, vigilance, and ward.
  • Duelists of Vereaux
Opal-Eye Allseer

Opal-Eye Allseer {2}{U}{U}

Creature - Human Wizard
Whenever Opal-Eye Allseer enters the battlefield or you cast a noncreature spell, create a 1/1 white Bird creature token with flying.
Wander—{1}{U}, Exile two instant and/or sorcery cards from your graveyard.
2/3
  • Awakening in Oldun
Out with the Old

Out with the Old {1}{B}{B}

Instant
Exile target creature or planeswalker. Its controller loses 2 life.
“Burn the bodies. Collapse the caverns. These Aspirants think there's some truth hidden behind the Elders, but all I see is a bunch of dead men with giant swords.”
—Askir, the Defiler
  • Awakening in Oldun
Outright Refusal

Outright Refusal {3}{U}{U}

Instant
Counter target spell. That spell's controller reveals their hand. Choose any number of nonland cards from it. That player puts those cards on the bottom of their library in any order, then draws that many cards.
“No, I will not help you free the ancients. And to the question you're about to ask—not even if it saves your people.”
—Thoveus
  • Awakening in Oldun
Ozanite Pledge

Ozanite Pledge {1}{G}

Instant
Create a 3/1 red Dinosaur creature token. When you do, pay for and choose any number.
+{G} — Put a trample counter on target creature you control.
+{U} — Put a +1/+1 counter on target creature you control.
+{R} — Put a haste counter on target creature you control.
  • Cybaros
Ozanwood Huntsman

Ozanwood Huntsman {2}{G}

Creature - Human Ranger
Trample
Solidarity
{G}, Sacrifice an enchantment: Ozanwood Huntsman gets +2/+2 until end of turn.
3/3
  • Cybaros
Ozzen Enquirer

Ozzen Enquirer {1}{W}

Artifact Creature - Advisor
Lifelink
Whenever you gain life, noncreature spells your opponents cast cost {1} more to cast until your next turn. This ability triggers only once each turn.
“This scandal should keep them busy for the next few cycles.”
2/2
  • Hyperpop
Pact of Power

Pact of Power {2}{R/G}{R/G}

Sorcery
Choose one. For every two different creature types among creatures you control, you may choose another —
• Target creature gets +3/+3 until end of turn.
• Target creature you control fights another target creature.
• Add three mana of any one type.
• Draw a card.
  • Cybaros
Pagentry Golem

Pagentry Golem {4}

Artifact Creature - Golem Noble
Indulgence
Whenever you indulge, create a tapped token that's a copy of Pagentry Golem.
3/3
  • Duelists of Vereaux
Palace Gargoyle

Palace Gargoyle {W}{U}

Artifact Creature - Gargoyle
Flying
Indulgence
Palace Gargoyle can't attack or block unless you indulged during your last turn.
4/5
  • Duelists of Vereaux
Parapet Awakener

Parapet Awakener {2}{U}

Artifact Creature - Gargoyle
Flying, ward {1}
Parapet Awakener's power is equal to the number of creatures you control with flying.
{4}{U}: Create a 1/1 blue Gargoyle artifact creature token with flying for each nontoken creature you control with flying.
*/4
  • Duelists of Vereaux
Passionate Firebrand

Passionate Firebrand {1}{R}

Creature - Human Rogue Shaman
Whenever you cast an instant or sorcery spell, you may have target creature you control dare X and gain flying until end of turn, where X is that spell's mana value.
2/3
  • Duelists of Vereaux
Peasant Class

Peasant Class {G}

Enchantment - Class
Tap an untapped land you control: Add one mana of any color. Activate only once each turn.
{2}{G}: Level 2
Whenever a land enters the battlefield under your control, create a Food token.
{G}: Level 3
When this Class becomes level 3, you may sacrifice a land. If you did, search your library for a land card, put that card onto the battlefield, then shuffle.
  • Duelists of Vereaux
Persistent Deadwood

Persistent Deadwood {B}

Creature - Elemental
Persistent Deadwood can't block.
As long as three or more cards were put into your graveyard from anywhere this turn, you may cast Persistent Deadwood from your graveyard.
2/1
  • Blood Like Rivers
Petros, Purphoros's Double

Petros, Purphoros's Double {R}{R}{R}{R}

Legendary Enchantment Creature - Artificer
Trample
Petros's power is equal to your devotion to red.
Whenever Petros deals combat damage to a player, create an X/X colorless enchantment artifact creature token named Follower, where X is the amount of damage dealt.
*/4
  • Theros: Age of Trax
Pharika's Judgment

Pharika's Judgment {1}{B}{G}

Instant
Choose one. If your devotion to green is three or greater, you may choose another. The same is true for devotion to black.
• Create a 1/1 black Snake creature token with deathtouch.
• Creatures you control gain indestructible until end of turn.
• Prevent all damage that would be dealt to you this turn.
  • Theros: Age of Trax
Phenax's Judgment

Phenax's Judgment {U}{B}

Sorcery
Choose one. If your devotion to blue is three or greater, you may choose another. The same is true for devotion to black.
• Target player mills eight cards.
• You gain 1 life for each card type among cards in your opponents' graveyards.
• Draw a card.
  • Theros: Age of Trax
Phyto's Offshoot

Phyto's Offshoot {2}{B}{B}

Creature - Fungus Horror
When Phyto's Offshoot enters the battlefield, you may exile any number of permanent cards from your graveyard. When you do, target opponent reveals that many cards from their hand. You choose one of them. That player discards that card.
When Phyto's Offshoot leaves your graveyard, exile all cards from your opponents' graveyards.
3/3
  • Awakening in Oldun
Player Band

Player Band {1}{G}{G}

Artifact - Equipment
When Player Band enters the battlefield, create a 2/3 colorless Bard creature token, then attach Player Band to it.
Equipped creature gets +1/+1.
{1}, Unattach Player Band: Tap equipped creature. It gains hexproof until end of turn.
Equip {3}
  • Hyperpop
Poet of Glory

Poet of Glory {1}{W}

Creature - Human Cleric
Whenever you cast an enchantment spell, put a +1/+1 counter on Poet of Glory.
Whenever Poet of Glory becomes tapped, return up to one target enchantment card from your graveyard to your hand.
1/1
  • Blood Like Rivers
Pool of Light

Pool of Light

Land - Plains Island
({T}: Add {W} or {U}.)
Pool of Light enters the battlefield tapped unless you control a basic Plains or a basic Island.
“As the heavens anoint this world, so too do they anoint me.”
—Empress Cecile Anette
  • Duelists of Vereaux
Possibility Slips Away

Possibility Slips Away {U}{U}{U}

Instant
Choose one. If you've cast another spell this turn, choose any number instead.
• Target spell's owner puts it on the top or bottom of their library.
• Create a token that's a copy of target nonland permanent with mana value 1 or less.
• Return target sorcery card from your graveyard to your hand. Exile Possibility Slips Away.
  • Blood Like Rivers
Prime Consuls

Prime Consuls {1}{C}{W}

Creature - Human Vukoroq Advisor
Other Advisors you control get +1/+1.
Whenever Prime Consuls attacks, defending player may pay {1}. If they do, put a +1/+1 counter on Prime Consuls. Otherwise, create a 2/2 white Advisor creature token that's tapped and attacking.
3/3
  • Cybaros
Primordial of Emila Glade

Primordial of Emila Glade {5}{U}{U}

Creature - Elemental
Flash
When Primordial of Emila Glade enters the battlefield, return up to two instant and/or sorcery cards from your graveyard to your hand.
Once each turn, you may pay {U} rather than pay the mana cost for an instant or sorcery spell.
6/4