2088 cards found
Storm Jelly

Storm Jelly {2}{W}

Creature - Jellyfish
Flying
“Even beyond the spirits of the spirit world, odd creatures inhabit these lands. There are foxes who take the form of men, and fish who take the form of storms.”
—Ayeshi
2/3
  • Kitsuo: Dusk of Time
Stormfist Monk

Stormfist Monk {1}{W}

Creature - Human Monk
Whenever this creature attacks, if you control another tapped creature, this creature gains first strike until end of turn.
“Behold, the thunder and lightning of the Hyomon clan.”
3/1
  • Kitsuo: Dusk of Time
Stoutheart Axe

Stoutheart Axe {2}{W}

Artifact - Equipment
Equipped creature gets +1/+3 and has vigilance.
Equip {5}. This ability costs {2} less to activate if you have at least 3 life more than your starting life total.
  • Awakening in Oldun
Stratus Fledgling

Stratus Fledgling {2}{W}

Creature - Dragon
Flying
When Stratus Fledgling enters, it acclimates.
Weather spells you cast cost {1} less to cast.
1/2
  • Chikyu: Chaos Rains 34 1034
Student of Immortality

Student of Immortality {2}{W}

Creature - Human Citizen
Level up {1}{B}
[level 1-3] When this creature dies, return it to its owner's hand.
[level 4+] Whenever a creature you control dies, return it its owner's hand.
4/2
  • Errors in the Weft
Sunbeam Alseid

Sunbeam Alseid {1}{W}

Enchantment Creature - Nymph
Flying
Favored
Whenever your Champion attacks, untap it.
1/1
  • Theros: Age of Trax
Surmount

Surmount {1}{W}

Instant
Destroy target attacking or blocking creature with power 3 or greater.
“The Mokar teach their children not to run from adversity. When faced with a foe they can't overcome, they become someone who can.”
—Journal of Cassia the Carefree
  • Awakening in Oldun
Swift Reproach

Swift Reproach {1}{W}

Instant
Exile target creature or planeswalker an opponent controls. Its controller may draw a card unless they have more cards in hand than you.
“It only takes a single sword stroke to end a life. You must be certain it is necessary.”
—Commander Tachibana
  • Kitsuo: Dusk of Time
Swooping Falcon

Swooping Falcon {3}{W}

Creature - Bird
This spell has flash as long as you have at least 3 life more than your starting life total.
Flying
Many Aspirants who leave Alranta never make it very far.
3/3
  • Awakening in Oldun
Swooping Hunter

Swooping Hunter {2}{W}

Creature - Bird
Flash
Flying
When Swooping Hunter enters, create a Berry token, then you may return another creature you control to its owner's hand.
2/2
  • Chikyu: Chaos Rains
Sworn Loyalist
Silver Swiftspear

Sworn Loyalist {1}{W}

Creature - Human Knight
First strike
Cybersoul {4}{W}
“My heart is sworn to the crown.”
2/1
Card has other part: Silver Swiftspear
  • Cybaros
Synod of Sanctions

Synod of Sanctions {2}{C/W}

Creature - Vukoroq Advisor
(Color indicator: Synod of Sanctions is white)
When Synod of Sanctions enters, exile up to one target creature. For as long as that card remains exiled, its owner may cast it. A spell cast this way costs {1} more to cast.
“Peace necessitates compromise.”
2/2
  • Cybaros
Taiga Bonder

Taiga Bonder {1}{W}

Creature - Human Cleric
When Taiga Bonder enters, put a +1/+1 counter on target creature.
Wander {3}{W}{W}
Mokar bonders are taught from a young age to fight their battles with love, compassion, and violence.
1/1
  • Awakening in Oldun
Tapestry Guard

Tapestry Guard {3}{W}

Creature - Human Soldier
When this creature enters, you may cache a card from your hand face down. When you do, destroy target enchantment.
3/4
  • Errors in the Weft
Telepresence Axiom

Telepresence Axiom {1}{W}

Artifact Creature - Construct
When this creature enters, cache the top card of your library face down.
2/1
  • Errors in the Weft
Tense Negotiations

Tense Negotiations {W}

Enchantment
At the beginning of your end step, you may pay {2}. If you do, you gain 2 life, then target opponent may pay {2}. If they don't, you draw a card.
The talks of peace began as a whisper, but its volume slowly grew.
  • Cybaros 63 301
The Army of Trax

The Army of Trax {4}{W}{W}{W}

Creature - Archon Army
Flying, vigilance
When The Army of Trax enters, create a number of 0/0 white Army creature tokens equal to your devotion to white. Then put that many +1/+1 counters on each Army you control.
1/1
  • Theros: Age of Trax
The Dutiful Wanderer

The Dutiful Wanderer {3}{W}{W}

Legendary Planeswalker
Each opponent can't attack unless the total power of attacking creatures they control is 4 or less.
[+1]: Until end of turn, The Dutiful Wanderer becomes a 3/3 Human Samurai creature with double strike and indestructible.
[–3]: Exile up to one target creature you control and up to one target creature you don't control, then return the creature you controlled to the battlefield under its owner's control.
Loyalty:
4
  • Kitsuo: Dusk of Time
The Fall of Trax

The Fall of Trax {2}{W}

Enchantment - Saga
I — Exile up to one target permanent with mana value 4 or greater.
II — Create two 1/1 white Human creature tokens.
III — Each player gains control of all permanents they own. If you gained control of no permanents this way, draw a card.
  • Theros: Age of Trax
The Lion's Charisma
Basilo, Lion of Valor

The Lion's Charisma {1}{W}

Enchantment - Aura Blessing
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control.
“With each of the Seven Warriors at hand, we will defend this land of Akros with our lives!”
Card has other part: Basilo, Lion of Valor
  • Theros: Age of Trax 7b 313b
The Ruins Awaken

The Ruins Awaken {1}{W}

Sorcery
Create two 1/1 white Golem creature tokens.
Landfall — {W}, Exile The Ruins Awaken from your graveyard: Create a 1/1 white Golem creature token. Activate only as a sorcery and only if a land entered the battlefield under your control this turn.
  • Chikyu: Chaos Rains
The Sun's Blessing
Daybreak Rider

The Sun's Blessing {2}{W}

Enchantment - Aura Blessing
Flash
Enchant creature
Enchanted creature gets +2/+2.
Card has other part: Daybreak Rider
  • Theros: Age of Trax
Titansbane

Titansbane {1}{W}

Legendary Artifact - Equipment
Equipped creature gets +2/+0 and has protection from permanents and spells with greater mana value than itself. This effect doesn't remove Titansbane.
Equip {2}{W}
  • Awakening in Oldun
To the Last Breath

To the Last Breath {1}{W}

Instant
To the Last Breath deals 4 damage to target attacking or blocking creature.
“While the mainland monsters are safer, do not confuse that with safe. Many of them will still fight to the last breath, no matter whose breath that is.”
—Ema, to Karina
  • Chikyu: Chaos Rains
Tough It Out

Tough It Out {3}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+5.
“With these stones, we're able to temporarily make monsters stronger than ever thought possible. Its not without dangers, but we need every edge out here.”
—Ema, to Karina
  • Chikyu: Chaos Rains