2088 cards found
King of Shallow Shores

King of Shallow Shores {3}{U}{U}

Creature - Dragon
Flying
Whenever one or more creatures you control become tapped, tap up to one target creature an opponent controls.
4/4
Card has other part: Royal Dominion
  • Kitsuo: Dusk of Time
King of the Wilderness

King of the Wilderness {G}{G}{G}{G}{G}

Creature - Chimera
Vigilance, reach, trample, haste
Ward—Sacrifice a noncreature permanent.
Three ways to die in one.
5/4
  • Theros: Age of Trax
Kinscale Reckoner

Kinscale Reckoner {3}{G}{U}

Creature - Dragon Ninja
Ninjutsu {2}{G}{U}
Whenever this creature deals combat damage to a player, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. That land becomes a 4/4 Dragon creature in addition to its other types.
4/4
  • Kitsuo: Dusk of Time
Klothys, Fate-Driven

Klothys, Fate-Driven {3}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
Whenever a creature you control becomes the target of a spell or ability you control, that creature gets +2/+2 and gains trample and haste until end of turn. This ability triggers only once for each creature each turn.
7/7
  • Theros: Age of Trax
Knight of Kage

Knight of Kage {4}{R}

Creature - Demon Knight
Trample
Damned — At the beginning of your end step, put a +1/+1 counter on this creature if you've sacrificed a permanent this turn.
“By his vile will.”
5/4
  • Kitsuo: Dusk of Time
Kruphix's Judgment

Kruphix's Judgment {3}{G}{U}

Instant
Choose one. If your devotion to green is three or greater, you may choose another. The same is true for devotion to blue.
• Create two tapped tokens that are a copy of a land you control.
• Draw three cards.
• Untap up to three lands you control.
  • Theros: Age of Trax
Kruphix, Far-Seeing

Kruphix, Far-Seeing {3}{G}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
Whenever you tap a permanent for mana, add one mana of any type that permanent produced.
7/7
  • Theros: Age of Trax
Lady of the Mists

Lady of the Mists {4}{B}

Creature - Elemental Spirit
When Lady of the Mists enters, you may pay 2 life. If you do, it acclimates.
As long as you control a Weather, Lady of the Mists gets +0/+2.
4/3
  • Chikyu: Chaos Rains
Lagoroth, Century's Apex

Lagoroth, Century's Apex {3}{G}{G}

Legendary Creature - Elemental Beast
Vigilance, trample
As long as there are five or more instant and/or sorcery cards in your graveyard, Lagoroth, Century's Apex has haste and ward {5}.
As long as there are ten or more instant and/or sorcery cards in your graveyard, Lagoroth gets +10/+10.
5/5
  • Cybaros
Lantern Festival

Lantern Festival {W}{U}{B}{R}{G}

Enchantment
At the beginning of your end step, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if its mana value is less than or equal to the number of cards with cycling abilities in your graveyard. If you don't cast it, put it into your hand. Put the rest on the bottom of your library in a random order.
  • Kitsuo: Dusk of Time
Luraana, Loop's End

Luraana, Loop's End {3}{U}{U}

Legendary Creature - Avatar
Luraana enters tapped with twelve stun counters on it.
When Luraana enters, until your next turn, you may cast spells as though they have flash.
Untap all permanents you control during each other player's untap step.
“I have come for you, deceiver.”
12/12
  • Kitsuo: Dusk of Time
Magnetic Rhetorician

Magnetic Rhetorician {4}{W}

Creature - Vedalken Advisor
Whenever Magnetic Rhetorician attacks, make a pledge.
With every debate won, another voice joins the cause.
3/5
  • Cliques of Nylin
Magnetic Snuffler

Magnetic Snuffler {5}

Artifact Creature - Construct
When Magnetic Snuffler enters, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.
Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.
4/4
  • Chikyu: Chaos Rains
Master of the Peaks

Master of the Peaks {4}{W}

Creature - Human Monk
Vigilance
Flow — {7}{W}: Tap all creatures target player controls.
“Before you meditate, you must first learn how to breathe.”
4/4
  • Kitsuo: Dusk of Time
Memorivore

Memorivore {4}{G}

Enchantment Creature - Beast
Deathtouch
Whenever you cache a card, this creature gets +2/+2 and gains indestructible until end of turn.
“Go, boy! FETCH()!”
4/4
  • Errors in the Weft
Mercurial Wright

Mercurial Wright {4}{C}

Artifact Creature - Vukoroq Artificer
Trample
Mercurial Wright gets +1/+0 for each other artifact you control.
{2}: Target permanent becomes an artifact in addition to its other types until end of turn.
3/6
  • Cybaros
Meteorite

Meteorite {5}

Artifact
When Meteorite enters, it deals 2 damage to any target.
{T}: Add one mana of any color.
“History is clear that the mighty dragon vanished after fighting an entity from beyond the sky. It is less clear if that was a monster, a meteor, or something far more alien.”
—Higana, dragonscribe
  • Chikyu: Chaos Rains
Metropolitan Champion

Metropolitan Champion {3}{R/G}{R/G}

Creature - Human Warrior
Trample
Creatures you control with trample have “{1}{R}{G}: This creature must be blocked each combat this turn if able.”
Even the concrete jungle has its king.
5/4
  • Cliques of Nylin
Midnight Duo

Midnight Duo {4}{B}

Creature - Human Samurai
When this creature enters, create a 2/2 white Samurai creature token with exalted.
Cycling {2}
3/2
  • Kitsuo: Dusk of Time
Mokar Warband

Mokar Warband {4}{W}

Creature - Human Warrior
Vigilance
Whenever Mokar Warband attacks, create a 1/1 white Human creature token that's attacking.
The Mokar don't believe in a harsh training regimen for new recruits— with the bitter cold and weekly Rathomar raids, they get enough of that already.
4/4
  • Awakening in Oldun
Mondo, Outcast Maverick

Mondo, Outcast Maverick {2}{R}{G}{W}

Legendary Creature - Human Rogue
Trample
Whenever Mondo attacks, create a 1/1 colorless Soldier creature token that's tapped and attacking, then Mondo gets +X/+0 until end of turn, where X is the number of attacking creatures.
3/4
  • Cliques of Nylin
Mutinous Inciter

Mutinous Inciter {3}{R}{G}

Creature - Human Rogue
Trample
Whenever you attack, up to one target attacking creature gets +2/+0 and gains trample until end of turn.
The Penrath have nothing in common except for their hatred of everything society considers common.
3/3
  • Cliques of Nylin
Neotech Savant

Neotech Savant {4}{U}

Creature - Human Artificer
Flying
Creatures you control but don't own get +1/+1 and have flying.
Whenever a creature you control deals combat damage to a player, you may return it to its owner's hand.
3/4
  • Cybaros
Nimomae, Who Flows

Nimomae, Who Flows {3}{W}{U}

Legendary Creature - Human Monk
Other creatures you control get +1/+1.
Whenever Nimomae attacks, create two 1/1 blue Bird creature tokens with flying.
The first noncreature spell you cast each turn costs {X} less to cast, where X is the number of tokens you control.
4/4
  • Kitsuo: Dusk of Time
No_Response_Received

No_Response_Received {3}{U}{U}

Creature - Error Angel
Flying
Islandcycling {2}
3/4
  • Errors in the Weft