1866 cards found
0xdeadbeef

0xdeadbeef {4}{B}{B}

Creature - Error
As an additional cost to cast this spell, sacrifice a creature or enchantment.
Flying
When this creature enters, each opponent sacrifices a creature of their choice, then sacrifices an enchantment of their choice.
4/4
  • Errors in the Weft
A Journey Begins

A Journey Begins {G}

Sorcery
Look at the top five cards of your library. You may reveal a permanent card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Every journey starts with a small step.
A Tear in the Weft

A Tear in the Weft {X}{B}

Sorcery
Corrupt — Each player exiles the top X cards of their library. You may cast a spell from among them with mana value X or less without paying its mana cost. If you control a permanent with greater mana value than this spell, you may cast up to two spells with mana value X or less from among them without paying their mana costs instead.
  • Errors in the Weft
Abandon the Code

Abandon the Code {1}{W}{B}

Sorcery
Choose one —
• Target opponent reveals their hand. You choose a nonland card from it and exile that card.
• Target opponent exiles a creature or enchantment they control.
  • Kitsuo: Dusk of Time
Abduct

Abduct {3}{U}

Instant
Put target creature on top of its owner's library. Its controller surveils 1, then you surveil 1.
Information is strictly controlled by the Tiril—by whatever means necessary.
  • Cliques of Nylin
Abominable Avalanche

Abominable Avalanche {1}{R}{G}

Sorcery
Abominable Avalanche deals 3 damage divided as you choose among one, two, or three targets.
At the beginning of your end step, if you've spent at least five mana to cast spells this turn, you may exile Abominable Avalanche from your graveyard. If you do, create a 3/3 green Yeti creature token with trample.
  • Awakening in Oldun 221 295
Abrasive Punk

Abrasive Punk {5}{R}{R}

Creature - Human Rogue
This spell costs {1} less to cast for each creature you control.
Trample
When this creature enters, you may discard a card. If you do, draw two cards.
4/3
  • Errors in the Weft
Absentia

Absentia {B}

Sorcery
Target opponent reveals their hand. You choose a nonland card with mana value 2 or less from it or a card from their graveyard. Exile that card.
The Downlink collective unconscious was not calibrated for mass anguish.
  • Errors in the Weft
Absolution

Absolution {6}{W}{W}

Sorcery
Exile all artifacts, creatures, and enchantments. Each player's life total becomes equal to their starting life total.
With a single spell, Cassia cleansed the battlefield and gave the Elders the peace they'd craved for so long.
  • Awakening in Oldun
Absolution Flock

Absolution Flock {2}{W}{U}

Sorcery
Create two 1/1 blue Bird creature tokens with flying, then create a token that's a copy of a token you control.
“A thousand voices cried out in fear,
when wings swept the heavens about.”
—Nimomae
  • Kitsuo: Dusk of Time
Absorb Divinity

Absorb Divinity {2}{U}{U}

Instant
Gain control of target creature with mana value less than or equal to your devotion to blue.
“What is gained through mortal belief can be taken with mortal desire.”
—The Arbiter, to Agnomakhos
  • Theros: Age of Trax
Ace Tamer

Ace Tamer {4}{G}

Creature - Human Ranger
When Ace Tamer enters, look at the top six cards of your library. You may reveal a non-Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3/4
  • Chikyu: Chaos Rains
Adaptive Hydra

Adaptive Hydra {X}{B}{R}{G}

Artifact Creature - Hydra
When Adaptive Hydra enters, teach it your choice of haste, menace, or vigilance. Then repeat this process X times.
3/3
  • Cliques of Nylin
Adorned Kitsune

Adorned Kitsune {R}{G}

Creature - Fox Shapeshifter
Trample
This creature gets +1/+0 for each counter among creatures you control.
{2}{R}{G}: Put a +1/+1 counter on this creature.
0/3
  • Kitsuo: Dusk of Time
Aegis Assault

Aegis Assault {1}{R/G}

Instant
Target creature you control gets +4/+3 until end of turn.
Koios trained with Claes in what seemed as centuries, as the two bolstered each other. While the Spear taught Claes to fight, the Shield taught Koios to love.
  • Theros: Age of Trax
Aether Dancer

Aether Dancer {1}{W}{U}

Creature - Human Monk
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying.
Flow — {10}{W}{U}: Draw cards equal to half the number of cards in your library, rounded up.
2/3
  • Kitsuo: Dusk of Time
Ageless Seishin

Ageless Seishin {2}{G}{G}{G}

Creature - Spirit Dragon
Ward {2}
If you would put one or more counters on a permanent or player, put three times as many of each of those kinds of counters on that permanent or player instead.
5/5
  • Kitsuo: Dusk of Time
Agent of Deception

Agent of Deception {1}{U}

Creature - Merfolk Rogue
Flash
When Agent of Deception enters, counter target creature or planeswalker spell unless its controller pays {X}, where X is your devotion to blue.
1/1
Agent of Pharika

Agent of Pharika {1}{B}{B}

Enchantment Creature - Gorgon Warrior
Flying, deathtouch
Outraged at the Arbiter's attempts upon their power, the gods blessed their most devoted followers into mighty warriors—the first of the nyxborn.
2/2
  • Theros: Age of Trax
Agnomakhos's Abomination

Agnomakhos's Abomination {4}{W}{W}

Creature - Giant Mutant
Vigilance
Whenever another creature you control dies, return to your hand target enchantment card from your graveyard with lesser mana value.
“What monster could have done that...”
—Alektos, Zakros Defender
5/5
  • Theros: Age of Trax
Agnomakhos, Justice

Agnomakhos, Justice {3}{W}{W}

Legendary Creature - Archon
Flying, vigilance
Other creatures you control are Armies in addition to their other types.
At the beginning of your end step, create a 0/0 white Army creature token, then put a +1/+1 counter on each Army you control.
“Obey.”
4/4
  • Theros: Age of Trax
Agonizing Remorse

Agonizing Remorse {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Long ago, the Elders convinced Thoveus to end their consciousness and finally put their grieving, guilty hearts to rest.
  • Awakening in Oldun
Akai and Toyotomi

Akai and Toyotomi {B}{R}{G}{W}

Legendary Creature - Human Spirit Samurai
Trample
Whenever a creature you control attacks alone, put four +1/+1 counters on it.
“Let the world tremble before us, for we are unbowed!”
4/4
  • Kitsuo: Dusk of Time
Akihiko, Wayfinder

Akihiko, Wayfinder {1}{G}{U}

Legendary Creature - Human Ninja
Ward {2}
Whenever one or more nontoken creatures you control leave the battlefield without dying, create a 1/1 blue Ninja creature token with “This creature can't be blocked by creatures with greater power.”
3/2
  • Kitsuo: Dusk of Time
Akuryo, the Sweet Fang

Akuryo, the Sweet Fang {W}{U}{B}{R}

Legendary Creature - Demon Monk
Menace, lifelink
Whenever a tapped creature you control dies, draw a card.
She courts travelers who seek a respite, and grants them an eternal one.
4/5
  • Kitsuo: Dusk of Time